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fwtep@earthlink.net wrote: : The threads, as far as I'm concerned, are based on the question that if the : talent is there, which software will let you explore that talent best without : breaking the bank. Any artist can use just about any tool, but there are still : tools they'd _rather_ work with. I think the question is: If the talent is there, which software will let you explore that talent best? The threads are about whether it's worth breaking the bank or not. There are certainly a lot of people using Alias with little or no talent. : -- : -=Fred=- -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 20002 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Bill Gates -Was "MAX or LightWave? How about some MAX here"- Date: 19 May 1996 11:37:02 -0700 Organization: Primenet (602)416-7000 Lines: 32 Sender: root@primenet.com Message-ID: <4nnpoe$f56@nnrp1.news.primenet.com> References: <4n6k02$pbd@newsbf02.news.aol.com> <4n9t91$pbp@newsbf02.news.aol.com> <4nj99e$m5v@kirin.wwa.com> X-Posted-By: steph@usr5.primenet.com dbr@wwa.com wrote: : MarcMylar (marcmylar@aol.com) wrote: : This is exactly why so few geeks are consulted when definitions : of "cool" or "hip" are sought. Can you imagine how hip it would : be to create graphics that had some prominence, and when questioned : about their creation, reveal that they had been created with some : orphan software package? In this turbulant, ever-changing, upgrade- : frenetic milieu? For references, I cite the use of Gibson Les Pauls : in Rock history, always preferred in the face of never-ending developments : and advancements in the construction and manufacture of electric guitars. Except for those of us who won't use anything but a Fender Stratocaster. The tremelo bars on Strats kick ass on Gibsons, and I much prefer the sound of the Strat rhythm pickup to that of the Les Paul. I did, however, put a DeMarzio humbucker on the lead pickup. Les Pauls are also subject to lots of customization, and there are plenty of off the shelf parts to do it. Even people who buy Les Pauls don't ignore the never-ending developments, they simply have the option of bolting new stuff on or not. And you don't need Gibson's blessing to do it either. -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 20003 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!close-to.demon.co.uk From: geoff@close-to.demon.co.uk Newsgroups: comp.graphics.apps.lightwave Subject: HAS ANYBODY OUTSIDE THE US RECEIVED THE COMPILATION BOOK OR THE MARCH ISSUE OF LWPRO? Date: Sun, 19 May 1996 19:11:38 GMT Organization: home Lines: 1 Message-ID: <319f7223.819027@news.demon.co.uk> NNTP-Posting-Host: close-to.demon.co.uk X-NNTP-Posting-Host: close-to.demon.co.uk X-Newsreader: Forte Agent .99d/32.182 Article: 20004 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.primenet.com!news.texas.net!news.kei.com!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: chewie8625@aol.com (Chewie8625) Newsgroups: comp.graphics.apps.lightwave Subject: Off sub: PC to Mac network? Date: 19 May 1996 15:58:39 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Message-ID: <4nnuhf$ame@newsbf02.news.aol.com> Reply-To: chewie8625@aol.com (Chewie8625) NNTP-Posting-Host: newsbf02.mail.aol.com I know this is off topic but I need to send files rendered in LW over to my mac to be edited. I have a SVEC PN 1700 16 bit ISA ethernet card in my PC. I have a Mac 9500 with a Thin Coax microAAUI TnT transiver coming out of the top ethernet port on my Mac. The cables are hooked up but that;s as much as I know how to do. Can I set up appletalk and use that? I can't get either machine to see each other and in Win NT I keep getting messages that none of the drives will load properly (fail to start up) I even tried the TCP deal but I am getting totally confused in all of this (hey, I know, I have never networked computers before) If anyone could give me some help I would really appreciate it. I have only these two computers and really only want to send files, if the disks would show up on either side of the network that would be great but if I need to use TCP that'll do. Thanks for any insight. -Emile -Emile Edwin Smith -An about to graduate student in Visual Arts -Film/Video senior -University of California at San Diego -Anyone need a janitor? Article: 20005 Path: news2.cais.com!news.cais.net!bofh.dot!news.abs.net!washington.Capitol.Net!winternet.com!n1ott.istar!n3ott.istar!istar.net!imci2!imci3!imci4!newsfeed.internetmci.com!newsreader.sprintlink.net!news.gate.net!news From: srcemag@gate.net (Richard Green) Newsgroups: comp.graphics.apps.lightwave Subject: St:TNG Phaser beam and BAB 5 ion gun Date: 19 May 1996 20:06:21 GMT Organization: The Source Lines: 10 Message-ID: <4nnuvt$n3u@news.gate.net> NNTP-Posting-Host: @tpafl3-18.gate.net X-Newsreader: News Xpress Version 1.0 Beta #4 I am looking for a PHASER beam for star trek: the next gen. Lightwaves lazer is to defined.... as you prob. know the phaser beamis more a particle stream..... As for the BAB 5 ion gun... I'm looking for the ion gun round from the STAR FURY... CAN ANYONE HELP?!?! Article: 20006 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.primenet.com!news.texas.net!news.kei.com!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: howardst@aol.com (Howard ST) Newsgroups: comp.graphics.apps.lightwave Subject: Re: UVshader.p Date: 19 May 1996 16:24:01 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 20 Sender: root@newsbf02.news.aol.com Message-ID: <4no011$b5l@newsbf02.news.aol.com> References: <319F59EA.4024@osu.edu> Reply-To: howardst@aol.com (Howard ST) NNTP-Posting-Host: newsbf02.mail.aol.com >>There is a program called Meshpaint which will let you paint directly onto you Lightwave wireframes. It does a pretty good job, and you can then touch it up in Photoshop before applying it as a texture to your model.>> Where can that product be acquired? Do you have a web address for the manufacturer or other contact info? Does anybody out there have experience with meshpaint? Is it suitable for professional work? I need to create a model of a tiger and then paint on the stripes, facial details, etc. Will this program keep the maps in register between the painting program and lightwave? (ie will what I see in the paint program be the same as how it maps in lightwave). Is there a lot of blurring and image loss from using planar or cylindrical mapping instead of uv? Thanks -H -H Article: 20007 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!soap.news.pipex.net!pipex!usenet From: (Steve) Newsgroups: comp.graphics.apps.lightwave Subject: Re: OpenGL cards for LW 5.0??? Date: Sun, 19 May 1996 20:44:37 GMT Organization: UnipalmPIPEX server (post doesn't reflect views of UnipalmPIPEX) Lines: 21 Message-ID: <319f053e.3956152@news.dial.pipex.com> References: <319EED4C.1746@interramp.com> NNTP-Posting-Host: ak044.du.pipex.com X-Newsreader: Forte Agent .99e/32.201 On Sun, 19 May 1996 05:43:40 -0400, William R Wooden Jr <us015358@interramp.com> wrote: >Does LW 5.0 accept ANY OpenGL compliant 3D accelerator, or is NewTek >pulling the same game Softimage is and claiming that only a few OpenGL >cards will work with the software? >-- >| Bill Wooden | Hi Bill, I don't know if you know that openGL is actually a Microsoft .DLL so I suppose that if you get a graphics card that is Direct3D compatible it will work with openGL. Although you'd be better of waiting for Videologic to release their new 3D chip that's being made by NEC. That will become the new standard for 3D accellerator cards. Go to WWW.VIDEOLOGIC.COM to find out more. (no I'm not a rep!) Good luck Steve Article: 20008 Path: news2.cais.com!news From: B Hayes <bjhayes@pacificnet.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: PC Flyer? WHEN!?!? Date: Sun, 19 May 1996 14:33:46 -0400 Organization: HVC-3D Lines: 13 Message-ID: <319F698A.335F@pacificnet.net> References: <780.6713T143T2830@execpc.com> <4nn7fp$3o8@newsbf02.news.aol.com> NNTP-Posting-Host: pm3-24.pacificnet.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) To: RazorKiD04 <razorkid04@aol.com> RazorKiD04 wrote: > > Thanx for the info. So if a get the Cheapest A4000, or A4000T, the flyer > won't slowdown when i load big project, or Big effects? No! the speed of the computer has little effect on the speed of your editing. The software is Lite compared to what goes on in the hardware of the card. Also remember that "The Flyer card that goes in your Amiga will come out, and go into the PC-Flyer." saving you some cash down the road. As for the Release date... The roumers that I heard were that Beta Boxes MAY be going out as soon as August. and that they were aiming for NAB '97 for a release announcment. -- Brad Hayes http://www.pacificnet.net/~bjhayes Article: 20009 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Sun, 19 May 96 22:44:31 GMT Organization: Earthlink Network, Inc. Lines: 19 Message-ID: <N.051996.154431.95@earthlink.net.earthlink.net> References: <jmonahan-1405960142080001@phx-ip-94.netzone.com> <4nap82$384@newsbf02.news.aol.com> <jmonahan-1505960454460001@phx-ip-62.netzone.com> <319A6B0B.5834@osu.edu> <N.051896.011240.42@earthlink.net.earthlink.net> <319D888F.797F@osu.edu> NNTP-Posting-Host: max3-so-ca-38.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/18/96 1:21AM, in message <319D888F.797F@osu.edu>, Jeff Jasper <jasper.7@osu.edu> wrote: > > I just saw it this evening. The give a list of special effects artists and > give > credits to Industrial Light and Magic but I didn't notice the list of > programers. > Jeff > -- > Student Programmer 3(change is for somebody who was confused) > Advanced Computing Center for the Arts and Design > Emerging Technology Studio I believe the credit was under "Twister Software" -- -=Fred=- Article: 20010 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: Sun, 19 May 96 22:46:40 GMT Organization: Earthlink Network, Inc. Lines: 22 Message-ID: <N.051996.154640.21@earthlink.net.earthlink.net> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <3197DA57.546C@ix.netcom.com> <4n6ihp$93c@dfw-ixnews5.ix.netcom.com> <4n8t5v$mhi@news2.cts.com> <jmonahan-1505960411370001@phx-ip-62.netzone.com> <319A60C0.75D1@osu.edu> <4nehjv$a3r@dfw-ixnews6.ix.netcom.com> <jmonahan-1605961602170001@phx-ip-53.netzone.com> <319CC57C.43BD@osu.edu> <N.051896.005521.67@earthlink.net.earthlink.net> <319D85AB.65AE@osu.edu> <4nks8d$m6e@nntp.crl.com> NNTP-Posting-Host: max3-so-ca-38.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] Xref: news2.cais.com comp.graphics.animation:35888 comp.graphics.apps.lightwave:20010 comp.graphics.packages.3dstudio:16987 On 5/18/96 9:01AM, in message <4nks8d$m6e@nntp.crl.com>, Ben Cannon <artherd@a.crl.com> wrote: > Like, DUHH guys!!! > > The best animators, artists, etc will have BOTH 3DS AND > Lightwave!! > > -- > Ben Cannon. artherd@a.crl.com > ____________________________________________________________ > http://168.75.111.2/ben.htm Between 3:00 and 9:00 Everyday. > I've gotten a HTTP server now, but it's still over a 14.4 > link. > Have fun :) > > I guess I only know the sucky ones who can do it all in Lightwave. -- -=Fred=- Article: 20011 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: Sun, 19 May 96 22:52:50 GMT Organization: Earthlink Network, Inc. Lines: 30 Message-ID: <N.051996.155250.68@earthlink.net.earthlink.net> References: <N.051896.225743.19@earthlink.net.earthlink.net> <4nn4qf$38n@newsbf02.news.aol.com> NNTP-Posting-Host: max3-so-ca-38.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/19/96 5:39AM, in message <4nn4qf$38n@newsbf02.news.aol.com>, Stranahan <stranahan@aol.com> wrote: > I think it's pretty good momentum that the port was only released within > the last six months and there's a new version out already. > ------------------------------------- > > Not given 1) they have a large staff, and 2) they were bought by Microsoft > and have lots of $$. Unlike Allen and Stuart, they could have a porting > team AND a upgrade team. > > > > _____________________________________________ > Lee Stranahan > > "I shot a half hour, 35mm movie with professional quality visual effects > for around $5000 - and I can show you how to do it, too." > Access DeniedURL - http://users.aol.com/stranahan/access.htm > > Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Maybe it could have been faster, yes, but that doesn't mean it was slow. Also, there could be more LW programmers if Allen and Stuart allowed it. If you are going to fault Microsoft I think it's only fair to fault LW too. I think both are moving along fine. -- -=Fred=- Article: 20012 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: LightWave OpenGL configuration Date: 19 May 1996 17:53:51 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <4no59f$d1m@newsbf02.news.aol.com> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com Say, I can't seem to find the configuration switches for setting defaults on OpenGL in the modeler. Shouldn't there be some line in the config file that I can set so OpenGL smooth shading is always on? Or, am I just dense and missing it? --Brian ======== http://members.aol.com/virtualbri/ ======= == Home of the LightWave 3D Internet Resource Lists == ============= So, why aren't you on it? ============= Article: 20013 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!mane.cgrg.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Sun, 19 May 1996 18:05:53 +0000 Organization: Advanced Computing Center for Arts and Design Lines: 9 Message-ID: <319F6301.7E3@osu.edu> References: <jmonahan-1405960142080001@phx-ip-94.netzone.com> <4nap82$384@newsbf02.news.aol.com> <jmonahan-1505960454460001@phx-ip-62.netzone.com> <319A6B0B.5834@osu.edu> <N.051896.011240.42@earthlink.net.earthlink.net> <319D888F.797F@osu.edu> <N.051996.154431.95@earthlink.net.earthlink.net> Reply-To: jasper.7@osu.edu NNTP-Posting-Host: kentucky-nmc.cgrg.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) > > I believe the credit was under "Twister Software" > -- > -=Fred=- Must have missed it. I guess that answers the question for Joe as to if they used proprietary software for the Tornados :) Jeff Article: 20014 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: 19 May 1996 17:49:05 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 17 Sender: root@newsbf02.news.aol.com Message-ID: <4no50h$cuc@newsbf02.news.aol.com> References: <4nno5r$cjt@nnrp1.news.primenet.com> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com >How did it look? I know the guys who did the stuff, I worked with them >at Amblin, but I haven't seen it latley. They've been working on it >for over a year now, and I hear it looks fantastic. I did some >modeling for them on it last summer, but I'm out of the loop on it now. > >GT It looks great! I was really impressed with how the quality of the animation still showed through even at VGA levels. The cut scenes were nice and smooth, and the actual video in the booth with the broadcast graphics looked as good as whats being done on TV. The talent of the animators really showed through, which is still a somewhat rare thing in games. --Brian ======== http://members.aol.com/virtualbri/ ======= == Home of the LightWave 3D Internet Resource Lists == ============= So, why aren't you on it? ============= Article: 20015 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Sun, 19 May 96 23:04:29 GMT Organization: Earthlink Network, Inc. Lines: 23 Message-ID: <N.051996.160429.99@earthlink.net.earthlink.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> NNTP-Posting-Host: max3-so-ca-38.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] > dann@darkskydigital.com (Dann M. Stubbs) wrote: > > stuff deleted... > > >Our www page is pretty good (in my opinion of course) > > >-------------------------------------------------------------------- > > Dann M. Stubbs - dann@darkskydigital.com > > Dark Sky Digital - Computer Animation + Digital Effects > > Altamonte Springs, Florida USA > > > > www.darkskydigital.com > >-------------------------------------------------------------------- > >All original text contained in posting Copyright 1996 Dark Sky Digital > > Yes, it's a darn nice web page. The problem is that none of your images are worth a damn. You say "Computer Animation & Digital Effects for Film and Broadcast" what dream was this? -- -=Fred=- Article: 20016 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!in1.uu.net!news2.digex.net!usenet From: davep@access.digex.net (Dave Paige) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Diamond surface...... Date: Sun, 19 May 1996 23:19:05 GMT Organization: Express Access Online Communications, USA Lines: 36 Message-ID: <319fac0b.2383236@news.digex.net> References: <319c3fd8.630393@news.ipswich.gil.com.au> <wturber.171.04D9E459@primenet.com> NNTP-Posting-Host: dcc11780.slip.digex.net X-Newsreader: Forte Agent .99e/32.227 wturber@primenet.com (Walter (Jay) Turberville (III)) wrote: >In article <319c3fd8.630393@news.ipswich.gil.com.au> tedb@gil.com.au writes: >>From: tedb@gil.com.au >>Subject: Diamond surface...... >>Date: Fri, 17 May 1996 08:59:51 GMT > >>Any one have any hints on how to make a realistic diamond surface????? >>It's pretty tricky... well 4 me anyway. 8-) > > > >>Ted..... > >I'v never done it, but like most other textures, the main trick is to >determine what it is that makes a diamond look like a diamond. Offhand, I >believe it is its high index of refraction which causes it to cast lots of >reflective "sparkles" and to have color in those sparkles. With 5.0, I would >be inclined to try something like parenting some lights to the diamond and >using them to cast some some "spectra" around using the new feature that lets >you use an image on a light like a "gel". Raytracing will probably help the >effect because it can mimick the diamond's refractive qualities. I hope its >not an animation of any significant length or that the diamond isn't too big. > >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com >Studio 522 Productions |http://www.primenet.com/~wturber >http://www.studio522.com |ftp.primenet.com/users/w/wturber Actually I believe it's critical angly reflection, sometimes called internal reflection, that makes a diamond sparkle. I'm pretty sure that Lightwave does do critical angle reflection but I'm not positive. I'll have to try the test again. Dave Paige Alfheim Imaging dave@access.digex.net Article: 20017 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!newsserver.jvnc.net!newsserver2.jvnc.net!netnews.upenn.edu!news.voicenet.com!news2.noc.netcom.net!noc.netcom.net!ixnews1.ix.netcom.com!ix.netcom.com!news From: gregtee@ix.netcom.com(William Teegarden) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: 19 May 1996 23:18:37 GMT Organization: Netcom Lines: 33 Message-ID: <4noa8d$gc2@dfw-ixnews6.ix.netcom.com> References: <4nno5r$cjt@nnrp1.news.primenet.com> <4no50h$cuc@newsbf02.news.aol.com> NNTP-Posting-Host: lax-ca25-02.ix.netcom.com X-NETCOM-Date: Sun May 19 6:18:37 PM CDT 1996 In <4no50h$cuc@newsbf02.news.aol.com> virtualbri@aol.com (VirtualBri) writes: > >>How did it look? I know the guys who did the stuff, I worked with them >>at Amblin, but I haven't seen it latley. They've been working on it >>for over a year now, and I hear it looks fantastic. I did some >>modeling for them on it last summer, but I'm out of the loop on it now. >> >>GT > >It looks great! I was really impressed with how the quality of the >animation still showed through even at VGA levels. The cut scenes were >nice and smooth, and the actual video in the booth with the broadcast >graphics looked as good as whats being done on TV. The talent of the >animators really showed through, which is still a somewhat rare thing in >games. >--Brian >======== http://members.aol.com/virtualbri/ ======= >== Home of the LightWave 3D Internet Resource Lists == >============= So, why aren't you on it? ============= It should show through. The two guys in charge were both former seaQuest CGI supervisors. It's not accidental that the game has a network TV effects feel to it. I'm really looking forward to seeing it. GT Article: 20018 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: cgigroup@aol.com (CGI GROUP) Newsgroups: comp.graphics.apps.lightwave Subject: Re: DPS PAR DR-2100 Vs DPS PVR-2500? Date: 19 May 1996 20:23:53 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <4noe2p$fu0@newsbf02.news.aol.com> References: <wturber.160.002AF315@primenet.com> Reply-To: cgigroup@aol.com (CGI GROUP) NNTP-Posting-Host: newsbf02.mail.aol.com I have a PAR in my Amiga and a PVR in my PC. They are the same but different. The PAR saves files in an ANIM format and the PVR saves in a .iff tga.etc format. I like the PAR. It joins files, the PVR edits files. It is up to you. Once you accecp the PVR, You'll love it... Rick Article: 20019 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.compuserve.com!newsmaster From: <100236.2335/IN@compuserve.com> Newsgroups: comp.graphics.apps.lightwave Subject: lightwave pro sold out?? Date: 20 May 1996 00:25:14 GMT Organization: CompuServe Incorporated Lines: 6 Message-ID: <4noe5a$qla@dub-news-svc-6.compuserve.com> NNTP-Posting-Host: ad45-151.compuserve.com Content-Type: text/plain Keywords: lightwave pro Content-length: 362 X-Newsreader: AIR Mosaic (16-bit) version 4.00.08.32 So what do all of us poor unfortunates who live overseas do now that the PRO book is sold out!! Taking into account of course that most of us outside the USA didn"t get to hear about it until a few weeks back> Perhaps a special print run offered to users outside of the US might be in order! Please! Regards to cgi artists everywhere , Jeff smart, Australia Article: 20020 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Mon, 20 May 96 01:30:47 GMT Organization: Earthlink Network, Inc. Lines: 19 Message-ID: <N.051996.183047.36@earthlink.net.earthlink.net> References: <jmonahan-1405960142080001@phx-ip-94.netzone.com> <4nap82$384@newsbf02.news.aol.com> <jmonahan-1505960454460001@phx-ip-62.netzone.com> <319A6B0B.5834@osu.edu> <N.051896.011240.42@earthlink.net.earthlink.net> <319D888F.797F@osu.edu> <N.051996.154431.95@earthlink.net.earthlink.net> <319F6301.7E3@osu.edu> NNTP-Posting-Host: max5-so-ca-42.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/19/96 11:05AM, in message <319F6301.7E3@osu.edu>, Jeff Jasper <jasper.7@osu.edu> wrote: > > > > I believe the credit was under "Twister Software" > > -- > > -=Fred=- > > Must have missed it. I guess that answers the question for > Joe as to if they used proprietary software for the Tornados :) > > Jeff To my knowledge, and I can only repeat what I was told, ILM uses Alias version 4 and has their own code piled on top of it. For those of you that don't know, the actual current version of Alias is 7. -- -=Fred=- Article: 20021 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!news.corpcomm.net!news From: "John W. Stetzer III" <jwsttzr3@iw.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 20 May 1996 01:35:03 GMT Organization: Corporate Communications Lines: 16 Message-ID: <4noi87$n3n@news.corpcomm.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: dial10-vermillion.iw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2PE-D (Windows; U; 16bit) >>Yes, it's a darn nice web page. The problem is that none of your images are >>worth a damn. You say "Computer Animation & Digital Effects for Film and >>Broadcast" what dream was this? >>-- >> -=Fred=- Please add ',IMNSHO' after the 'damn' in the future Fred. It'd be appreciated by this (mostly) lurker. John Stetzer JWS http:/scream.iw.net/`jwsttzr3 Oh, and please, no comment on my stuff; I realise it doesn't measure up to your standards either. Article: 20022 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!in2.uu.net!ns3.iamerica.net!usenet From: rpm@iamerica.net (Robert Molaison) Newsgroups: comp.graphics.apps.lightwave Subject: LW5.0 Plugin problem Date: Mon, 20 May 1996 01:51:46 GMT Organization: LDS iAmerica Lines: 2 Message-ID: <319fcfde.2435104@nntp.iamerica.net> Reply-To: rpm@iamerica.net NNTP-Posting-Host: iax-houma-ppp0001.iamerica.net X-Newsreader: Forte Agent .99d/32.182 Is there a trick to getting the nt_avi. plugin to load into 5.0's layout? Article: 20023 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Mon, 20 May 96 03:02:30 GMT Organization: Earthlink Network, Inc. Lines: 36 Message-ID: <N.051996.200230.51@earthlink.net.earthlink.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.net> <4noi87$n3n@news.corpcomm.net> NNTP-Posting-Host: max5-so-ca-42.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/19/96 6:35PM, in message <4noi87$n3n@news.corpcomm.net>, "John W. Stetzer III" <jwsttzr3@iw.net> wrote: > >>Yes, it's a darn nice web page. The problem is that none of your images are > >>worth a damn. You say "Computer Animation & Digital Effects for Film and > >>Broadcast" what dream was this? > >>-- > >> -=Fred=- > > Please add ',IMNSHO' after the 'damn' in the future Fred. It'd be appreciated > by this > (mostly) lurker. > > John Stetzer > JWS > http:/scream.iw.net/`jwsttzr3 > > Oh, and please, no comment on my stuff; I realise it doesn't measure up to > your > standards either. > I don't really think it's just my opinion; I'm not so sure what the current exchange rate is on a damn, but I'm sure it's pretty exorbitant. Anyway, what opinion would I be giving other than my own? Isn't it assumed that I'm giving my opinion not someone else's? As for your stuff, I couldn't get to your page. Besides the missing second slash after the "http:/" is the rest correct? Anyway, you are not bragging about your stuff as that guy did in the previous post. I don't know if you read it, but he basically said that he looked at 2000 other sites and they all sucked, but that he was really great. He isn't. -- -=Fred=- Article: 20024 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.corpcomm.net!news From: "John W. Stetzer III" <jwsttzr3@iw.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 20 May 1996 02:35:09 GMT Organization: Corporate Communications Lines: 5 Message-ID: <4nolot$o8l@news.corpcomm.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: dial8-vermillion.iw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2PE-D (Windows; U; 16bit) John Stetzer JWS http:/scream.iw.net/~jwsttzr3 Article: 20025 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.corpcomm.net!news From: "John W. Stetzer III" <jwsttzr3@iw.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 20 May 1996 02:43:17 GMT Organization: Corporate Communications Lines: 19 Message-ID: <4nom85$o8l@news.corpcomm.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: dial8-vermillion.iw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2PE-D (Windows; U; 16bit) Apologies if this has been posted more than once; completely my fault if so... >>Yes, it's a darn nice web page. The problem is that none of your images are >>worth a damn. You say "Computer Animation & Digital Effects for Film and >>Broadcast" what dream was this? >>-- >> -=Fred=- Please add ',IMNSHO' after the 'damn' in the future Fred. It'd be appreciated by this (mostly) lurker. John Stetzer JWS http:/scream.iw.net/~jwsttzr3 Oh, and please, no comment on my stuff; I realise it doesn't measure up to your standards either. Article: 20026 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.mindspring.com!usenet From: Andrew Weiler <aweiler@mindspring.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Studio Z and LW Date: 20 May 1996 02:48:10 GMT Organization: MindSpring Enterprises, Inc. Lines: 12 Message-ID: <4nomha$20ao@mule2.mindspring.com> References: <319C0A2B.108E@wwa.com> <319E9BC3.4C92AF59@instanet.com> <4nnp37$8kd@vixen.cso.uiuc.edu> NNTP-Posting-Host: aweiler.mindspring.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2 (Windows; U; 16bit) To: nbenami@uiuc.edu >Does this machine have any graphics acceleration? (didn't think so) > >Please put up the whole quote though, sounds interesting. >-- >Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance Speakers. > Does this machine have any graphics acceleration? The Solid Impact IS graphics acceleration, and from what I've heard it defines the term! -Andy Article: 20027 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!usenet From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help/info wanted... (Please?) Date: 20 May 1996 03:25:01 GMT Organization: Pipeline Lines: 32 Message-ID: <4noomd$fqn@news1.t1.usa.pipeline.com> References: <319EB157.1E0C@pacificnet.net> NNTP-Posting-Host: 38.8.150.2 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 On May 19, 1996 01:27:51 in article <Re: Help/info wanted... (Please?)>, 'B Hayes <bjhayes@pacificnet.net>' wrote: >> I was wondering how well the Matrox works with the new LW 5.0. >> I take it the OpenGL stuff works? > >Jeroen: > >WRONG!!!! The MGA mallinium board needs 8Megs to do OpenGl well Yes it will do >it in 640x480 and even 800x600 but with limited colors. I think >it's 32768 colors. On the 4 meg Millenium, it is 32k colors or 65k in 640x480 or 800x600. The higher color rez wants 8 megs. > Now coming from an Amiga that may sound great but You will >want to work in 16M colors at 1024x768. You will need 8Megs of >ram for the Matrox card. Then there are questions about it's ability to use >Z-Buffers. It only supports 16-bit Z-Buffers. How severly this >impacts LightWave I'd don't know because I have nothing to compare it with >right Now. I've seen it on a WIN NT system with the matrox Open GL drivers in the recommended resolutions and it seemed no faster than the Pentium itself. -- M C L - Article: 20028 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!zombie.ncsc.mil!newsgate.duke.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: St:TNG Phaser beam and BAB 5 ion gun Date: 20 May 1996 04:07:37 GMT Organization: University of California, Santa Cruz Lines: 10 Message-ID: <4nor69$ot5@darkstar.UCSC.EDU> References: <4nnuvt$n3u@news.gate.net> NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) I believe the B5 star furry laser is just a row of lense flares parented closely together...thats all..add motion blur..walla Adam Chrystie -- ---------------------------------- Adam Chrystie LightWave 3D Animator Cinema/Video Major, Senior University Of California at Santa Cruz Article: 20029 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!oleane!jussieu.fr!math.ohio-state.edu!uwm.edu!news.sol.net!uniserve!van-bc!ddsw1!news.mcs.net!usenet From: Dan Ablan <dma@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lazer beams? Date: Sun, 19 May 1996 23:36:03 -0500 Organization: AGA Digital Studios Lines: 24 Message-ID: <319FF6B3.1259@mcs.net> References: <4njpbj$m62@news.gate.net> NNTP-Posting-Host: dma.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) Richard Green wrote: > > Any have a SIMPLE way to create a LAZER beam? Sure. Make long disc. Turn on glow. Render. Bye. -DA -- _____________________ Dan Ablan AGA Digital Studios Chicago http://www.agadigital.com _____________________ Article: 20030 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Mon, 20 May 96 06:09:52 GMT Organization: Earthlink Network, Inc. Lines: 37 Message-ID: <N.051996.230952.49@earthlink.net.earthlink.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.net> <4nom85$o8l@news.corpcomm.net> NNTP-Posting-Host: max6-so-ca-05.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/19/96 7:43PM, in message <4nom85$o8l@news.corpcomm.net>, "John W. Stetzer III" <jwsttzr3@iw.net> wrote: > Apologies if this has been posted more than once; completely my fault if so... > > >>Yes, it's a darn nice web page. The problem is that none of your images are > >>worth a damn. You say "Computer Animation & Digital Effects for Film and > >>Broadcast" what dream was this? > >>-- > >> -=Fred=- > > Please add ',IMNSHO' after the 'damn' in the future Fred. It'd be appreciated > by this > (mostly) lurker. > > John Stetzer > JWS > http:/scream.iw.net/~jwsttzr3 > > Oh, and please, no comment on my stuff; I realise it doesn't measure up to > your > standards either. > > I don't really think it's just my opinion; I'm not so sure what the current exchange rate is on a damn, but I'm sure it's pretty exorbitant. Anyway, what opinion would I be giving other than my own? Isn't it assumed that I'm giving my opinion not someone else's? As for your stuff, I couldn't get to your page. Besides the missing second slash after the "http:/" is the rest correct? Anyway, you are not bragging about your stuff as that guy did in the previous post. I don't know if you read it, but he basically said that he looked at 2000 other sites and they all sucked, but that he was really great. He isn't. -- -=Fred=- Article: 20031 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: fcap@aol.com (FCAP) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Viewing Animations Date: 20 May 1996 01:37:04 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 2 Sender: root@newsbf02.news.aol.com Message-ID: <4np0e0$knv@newsbf02.news.aol.com> References: <4neh4q$agc@newsbf02.news.aol.com> Reply-To: fcap@aol.com (FCAP) NNTP-Posting-Host: newsbf02.mail.aol.com Use a super 8 film camera and shoot each frame off the monitor, then view on a "projector", a device used in anicent times to view animation. Article: 20032 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!elroy.jpl.nasa.gov!lll-winken.llnl.gov!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Mon, 20 May 1996 01:45:55 -0400 Organization: The Ohio State University Lines: 15 Message-ID: <31A00713.257A@osu.edu> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n Reply-To: jasper.7@osu.edu NNTP-Posting-Host: ts36-14.homenet.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) John W. Stetzer III wrote: > > John Stetzer > JWS > http:/scream.iw.net/~jwsttzr3 it's actually http://scream.iw.net/~jwsttzr3 I like your work, but I love organic objects. Site looks good. Jeff -- Student Programmer 3(change is for somebody who was confused) Advanced Computing Center for the Arts and Design Emerging Technology Studio Article: 20033 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!oleane!jussieu.fr!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: UVshader.p Date: Mon, 20 May 1996 01:57:49 -0400 Organization: The Ohio State University Lines: 22 Message-ID: <31A009DD.316A@osu.edu> References: <319F59EA.4024@osu.edu> <4no011$b5l@newsbf02.news.aol.com> Reply-To: jasper.7@osu.edu NNTP-Posting-Host: ts36-14.homenet.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) > Where can that product be acquired? Do you have a web address for the > manufacturer or other contact info? > Does anybody out there have experience with meshpaint? Is it suitable for > professional work? I need to create a model of a tiger and then paint on > the stripes, facial details, etc. Will this program keep the maps in > register between the painting program and lightwave? (ie will what I see > in the paint program be the same as how it maps in lightwave). Is there a > lot of blurring and image loss from using planar or cylindrical mapping > instead of uv? It is made by Positron Publishing (402)493-6280 If you use Meshpaint along with a program like Photoshop or Painter you can get wonderful results. I have not used it with Lightwave, but back when it was just a 3DS plug-in, what you painted on your object is what you ended up with when you rendered. There is a demo of the newer NT version out on the net, but I am not sure where. Hope this helps. Jeff -- Student Programmer 3(change is for somebody who was confused) Advanced Computing Center for the Arts and Design Emerging Technology Studio Article: 20034 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!usenet From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: HELP: holes in my shadows and mapping problems on my eyes. Date: 20 May 1996 05:14:18 GMT Organization: Pipeline Lines: 14 Message-ID: <4nov3a$mnt@news1.t1.usa.pipeline.com> NNTP-Posting-Host: 38.8.150.2 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 For some reason I am getting tiny little holes in my shadows, as though the object was leaking light through a few polygons. This happens in raytrace shadows. With shadow mapping I have to raise the shadow map resolution, else I start seeing jaggies. I can't seem to map the pupils onto an eyeball I made. The iris is a separate surface. When I try to map the pupil on it, the black area is not black; it comes out as a ghosted halo, rather than a distinct dot. The spot where I am mapping the pupil is what used to be the top of a non-tesselated sphere; the sphere was rotated 90 degrees in modeller. -- M C L - Article: 20035 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news3.agis.net!agis!atmnet.net!wavenet!usenet From: Mike Stetson <mstets19@wavenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: St:TNG Phaser beam and BAB 5 ion gun Date: Sun, 19 May 1996 23:23:25 -0700 Organization: A Customer of Wavenet Lines: 20 Message-ID: <31A00FDD.2704@wavenet.com> References: <4nnuvt$n3u@news.gate.net> NNTP-Posting-Host: la-dial1-16.wavenet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) Richard Green wrote: > > I am looking for a PHASER beam for star trek: the next gen. > > Lightwaves lazer is to defined.... as you prob. know the phaser beamis more a > particle stream..... > > As for the BAB 5 ion gun... I'm looking for the ion gun round from the STAR > FURY... > > CAN ANYONE HELP?!?! As far as a phaser beam goes, you can use fractal noise in the transparancy channel and adjust the texture size until it breaks up the pattern effectively. Also remember to use a texture velocity. And for the Babylon 5 effects, they are simply multiple lensflares. Use several in a line close to each other. This will blend them into a nice elongated shape and give a brighter hotspot without overwhelming the rest of the scene. Article: 20036 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!fu-berlin.de!news.dfn.de!newsjunkie.ans.net!newsfeeds.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Stranahan LW 5.0 Seminar in L.A., June 8th Date: 20 May 1996 02:22:36 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 26 Sender: root@newsbf02.news.aol.com Message-ID: <4np33c$l8t@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com In order to prepare for our upcoming instructional tapes on LightWave v5.0, my brother Ken and I will be offering a one day seminar in Los Angeles, CA on June 8th. The seven hour class cost will be $175 per person, and that price will include lunch. In addition, those attending will get a special price on the upcoming videotapes. Topics will be determined in part by those attending, but will focus on LightWave 5.0 features such as Metanurbs & Metaballs, Character Animation, and compositing. We'll be using examples from work we've like Space:Above and Beyond, Sliders, and my film short film 'Access Denied'. People at all levels are encouraged to attend and bring lots of questions. This will be a more intimate and user-driven class then we've ever given before. We really want to find out what people are confused about or not getting the most out of in LightWave 5.0, and we want to solve YOUR problems. We hope you can make it, but space is very limited so please call (818) 505-1464 and leave a message if you want to attend. Thanks, and see you there... - Lee Stranahan * Please repost anywhere you think people might be more interested than irritated * Article: 20037 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: marcmylar@aol.com (MarcMylar) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Bill Gates -Was "MAX or LightWave? How about some MAX here"- Date: 20 May 1996 02:33:28 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 23 Sender: root@newsbf02.news.aol.com Message-ID: <4np3no$lck@newsbf02.news.aol.com> References: <4nj99e$m5v@kirin.wwa.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4nj99e$m5v@kirin.wwa.com>, dbr@wwa.com () writes: >This is exactly why so few geeks are consulted when definitions >of "cool" or "hip" are sought. So that's why they never consulted *me*. Can you imagine how hip it would >be to create graphics that had some prominence, and when questioned >about their creation, reveal that they had been created with some >orphan software package? Yeah, and not only that, I was using Fauve Matisse. Talk about unhip. Now you gotta use Painter, Photoshop, Premiere, Director, etc. >For references, I cite the use of Gibson Les Pauls >in Rock history, always preferred in the face of never-ending developments >and advancements in the construction and manufacture of electric guitars. Rock on! -Marc Article: 20038 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: marcmylar@aol.com (MarcMylar) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Tools vs Talent Date: 20 May 1996 02:34:09 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Message-ID: <4np3p1$lcv@newsbf02.news.aol.com> References: <4njd3l$hki@dfw-ixnews4.ix.netcom.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4njd3l$hki@dfw-ixnews4.ix.netcom.com>, achan@ix.netcom.com(Alan Chan) writes: >Absolutely. The successful animators in the field all come from other >varied backgrounds, either art design or film. The computer is just a >tool for realizing a vision. If you don't got vision, you don't got >crap. I agree. And based on a lot of these threads, some so-called animators have forgotten or never learned this. -Marc Article: 20039 Path: news2.cais.com!news.cais.net!bofh.dot!news.cinenet.net!Bugs From: rickmay@cinenet.net (Rick May) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: Mon, 20 May 96 03:41:31 GMT Organization: Cinenet Communications,Internet Access,Los Angeles;310-301-4500 Lines: 50 Message-ID: <4np45p$pu@marina.cinenet.net> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <3197DA57.546C@ix.netcom.com> <4n6ihp$93c@dfw-ixnews5.ix.netcom.com> <4n8t5v$mhi@news2.cts.com> <jmonahan-1505960411370001@phx-ip-62.netzone.com> <319A60C0.75D1@osu.edu> <4nehjv$a3r@dfw-ixnews6.ix.netcom.com> <jmonahan-1605961602170001@phx-ip-53.netzone.com> <319CC57C.43BD@osu.edu> <N.051896.005521.67@earthlink.net.earthlink.net> <4nm0nr$im8@marina.cinenet.net> <31A097FC.38AA@ix.netcom.com> NNTP-Posting-Host: ppp77.cinenet.net X-Newsreader: News Xpress Version 1.0 Beta #4 Xref: news2.cais.com comp.graphics.animation:35894 comp.graphics.apps.lightwave:20039 comp.graphics.packages.3dstudio:17005 In article <31A097FC.38AA@ix.netcom.com>, George Maestri <maestri@ix.netcom.com> wrote: ->Softimage still has a big edge on features -- particularly ->things like shape animation. I don't know if you've tried ->to do facial animation in Max, but it's still not there. ->On the other hand, Max is certainly easier to use and ->with a few plug-ins can make up the feature gap rather ->quickly. By Siggraph, they should be neck and neck. -> -> ->George. I havent done much with Max, let alone any facial animation. I have only been using it for a short amount of time. I actually dont know that much about SI. Mostly what people tell me, and the limited experience I have with it. Ive been using Prisms for years (probably around 5-6 now) and I am slowly starting to use other packages (give me a chance here!) ;) ... People say how wonderful SI is, with its wonderful interface. I dont really care for it, I dont think it is that great, I care more about what is underneath, and the tools seem limiting to me. I have higher hopes for Max, mainly because I know the possibilities that are going to open up for plug in developers. Once I finish animating on this project I am on- I will probably spend some quality time with Max, and see what it will do (or wont do). When Softimage becomes a true NT package- I may have to get it (sure it is ported to NT, but it isnt really written for NT). Right now the hardware you need for it- seems crazy.. Especially now that Ive seen the speed of Max on non 3D accelerated machines.. 2-3 months from now I will probably be singing the praises of some other 3D app... Doesnt matter what Im using- as long as it helps me out.. rick Rick May Independent CG Animator http://www.cinenet.net/users/rickmay -------------------------------------------- (c) 1996. All right reserved. No reprinting outside of this mailing list or newsgroup. -------------------------------------------- Article: 20040 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.shout.net!news From: Gene Heitman <mpace@mpace.com> Newsgroups: comp.graphics.apps.lightwave,rec.video.desktop,rec.video.production,comp.sys.amiga.marketplace Subject: Re: '060 for Amiga 2000 ?? Date: Mon, 20 May 1996 01:51:45 -0500 Organization: Micro-PACE Lines: 21 Message-ID: <31A01681.1187@mpace.com> References: <319B546F.1A49@airmail.net> <4nh4pd$197@dfw-ixnews6.ix.netcom.com> NNTP-Posting-Host: 204.253.186.252 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02 (Win95; I) Xref: news2.cais.com comp.graphics.apps.lightwave:20040 rec.video.desktop:20741 rec.video.production:43171 comp.sys.amiga.marketplace:76336 Bob Bennett wrote: > > Anyone have any experience with a readily available 060 board (w/SCSI) > for the Amiga 2000? I'm looking for one. It must work with V-Toaster > and DPS PAR. > > Thanks for any advice. > > BobThe only readily available 060 board for the Amiga 2000 is the TekMagic 50MHz 060. It has a very fast SCSI-2 controller on board and can hold up to 128MB of RAM. Requires AmigaDOS 3.1 and works well with the above mentioned products. Please contact Micro-PACE (where I work) for the name of a dealer near you. We are the distributors for TekMagic products in North America. Gene Heitman Micro-PACE Sales/Product Support www: www.mpace.com email: mpace@mpace.com phone: 217-356-1884 fax: 217-356-0097. Article: 20041 Path: news2.cais.com!news.cais.net!bofh.dot!news.cinenet.net!Bugs From: rickmay@cinenet.net (Rick May) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: Mon, 20 May 96 03:52:59 GMT Organization: Cinenet Communications,Internet Access,Los Angeles;310-301-4500 Lines: 43 Message-ID: <4np4r9$pu@marina.cinenet.net> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4nm0nr$im8@marina.cinenet.net> <4nnm9q$9i7@nnrp1.news.primenet.com> NNTP-Posting-Host: ppp77.cinenet.net X-Newsreader: News Xpress Version 1.0 Beta #4 Xref: news2.cais.com comp.graphics.animation:35896 comp.graphics.apps.lightwave:20041 comp.graphics.packages.3dstudio:17006 In article <4nnm9q$9i7@nnrp1.news.primenet.com>, Steph Greenberg <steph@primenet.com> wrote: ->Softimage's IK is second only to Alias, (and only if you know how to take ->advantage of what Alias has to offer). The way it handles IK, the ->"Schematic" window (a block diagram window that can be set up to resemble ->the character you are working on), the "onion skin" effect (no more ->grease pencil marks to wipe off your screen!), vertex assignment (not as ->good as Alias', but not as slow once you have it either); all are ->superior to Max at this time, though I think a good programmer/TD could ->possibly write a good plug-in to address its iniquities. I would rather ->have a programmer doing things that no package comes with. -> I agree. I would like to see things not in other packages. But Max needs to catch up first- and give those basic character tools that arent incorporated, yet.. ->If the plug-in exists. It's certainly cheaper than hiring a programmer. ->But Autodesk/Kinetix and Newtek are going to have to address the problem ->of plug-in piracy (which is unprotected by the dongle), or they won't ->have plug-in developers anymore. -> -> Steph Dongle or no dongle- piracy will happen. I have already heard of Softimage and Max pirated versions floating around. It wont stop at the plugin level if they have dongles (or other forms of protection)... rick Rick May Independent CG Animator http://www.cinenet.net/users/rickmay -------------------------------------------- (c) 1996. All right reserved. No reprinting outside of this mailing list or newsgroup. -------------------------------------------- Article: 20042 Path: news2.cais.com!news.cais.net!bofh.dot!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!uwm.edu!news.cse.psu.edu!news.cc.swarthmore.edu!netnews.upenn.edu!news.voicenet.com!news2.noc.netcom.net!noc.netcom.net!ixnews1.ix.netcom.com!ix.netcom.com!new From: gregtee@ix.netcom.com(William Teegarden) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 20 May 1996 06:19:45 GMT Organization: Netcom Lines: 35 Message-ID: <4np2u1$kir@dfw-ixnews9.ix.netcom.com> References: <318B253F.25FC@montreal.com> <4mj9hk$6bu@newsbf02.news.aol.com> <bill_l-0705961003580001@141.240.15.63> <4moa3u$kkl@dfw-ixnews10.ix.netcom.com> <bill_l-0805961204480001@141.240.15.63> NNTP-Posting-Host: lax-ca25-05.ix.netcom.com X-NETCOM-Date: Mon May 20 1:19:45 AM CDT 1996 In <bill_l-0805961204480001@141.240.15.63> bill_l@magicnet.net (Bill Leonard) writes: > >In article <4moa3u$kkl@dfw-ixnews10.ix.netcom.com>, >achan@ix.netcom.com(Alan Chan ) wrote: > >> In <bill_l-0705961003580001@141.240.15.63> bill_l@magicnet.net (Bill >> Leonard) writes: >> > >> >LW doesn't have the speed... and if you get more machines to stack up, >> >that blurs the whole cost thing. >> > >> >Bill Leonard - bill_l@magicnet.net >> >cyber.lab g.f.x. >> >Orlando, Florida >> >> Will somebody please tell this guy what a DEC Alpha is, I'm too tired >> to bother. > >I thought *cost* was the main issue of this whole ridiculous thread?? An >Alpha is certainly no cheaper than an Indy.... > >Bill Leonard - bill_l@magicnet.net >cyber.lab g.f.x. >Orlando, Florida Yeah, but the Alpha is going to be around 4 to 5 times faster than the Indy. That puts things back in perspective. GT Article: 20043 Path: news2.cais.com!news.cais.net!bofh.dot!newsfeed.internetmci.com!swrinde!tank.news.pipex.net!pipex!usenet2.news.uk.psi.net!uknet!psinntp!psinntp!psinntp!usenet From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 20 May 1996 06:40:53 GMT Organization: Pipeline Lines: 16 Message-ID: <4np45l$q4m@news1.t1.usa.pipeline.com> References: <N.051996.230952.49@earthlink.net.earthlink.net> NNTP-Posting-Host: 38.8.150.2 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 >On 5/19/96 7:43PM, in message <4nom85$o8l@news.corpcomm.net>, "John W. Stetzer > Very impressive stuff! For those haven't seen his site, he has a renderings of dragons and a spaceship or two. All done very well in terms of modelling and rendering. (Here's the address: Quoting Jeff Jasper: ----------------------- http://scream.iw.net/~jwsttzr3 -- M C L - Article: 20044 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news2.digex.net!news1.digex.net!news.cstone.net!usenet From: jheyden@cstone.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in actionHEY STRANAHAN!!!! Date: Mon, 20 May 1996 10:39:07 GMT Organization: Cornerstone Networks - Pure Internet! Lines: 27 Message-ID: <4np7j8$mdt@dot.cstone.net> References: <318D387B.6A75@desktopimages.com> <4mj5rb$4vo@newsbf02.news.aol.com> <31920C10.583D@origin.ea.com> NNTP-Posting-Host: dialin2.cstone.net X-Newsreader: Forte Free Agent 1.0.82 Robert Baldwin <rbaldwin@origin.ea.com> wrote: I'm not into criticizing anyone, I generally respect your talents and am not concerns with your rants re:Newtek but frankly aren't you being a little hypocritical when you complain about newtek not delivering as promised or on time yet we have been hearing about your cdrom and now about your brothers tapes (which I eagerly await), if you can deliver what you promise it will be worth the money, but where is it? It sounded to me like you already shot it and pretty much ready for the market. What is the status? Still waiting (with anticipation) >Stranahan wrote: >> >> Hey, I'm now 'classic Stranahan'! How old I feel.....with all the changes in LW 5.0, it's probably best to wait for our new >tapes. And as great as B5 is, a lot of people seem to like the >designs for Space : Above And Beyond better - if you do, Ken >Stranahan's 5.0 tapes will show you how get that sort of look. >_____________________________________________ > Lee Stranahan >-nothing personal, eh? >(Shameless Plug Mode off) ;) Article: 20045 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.corpcomm.net!news From: "John W. Stetzer III" <jwsttzr3@iw.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 20 May 1996 08:12:02 GMT Organization: Corporate Communications Lines: 7 Message-ID: <4np9gi$sgq@news.corpcomm.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: dial8-vermillion.iw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2PE-D (Windows; U; 16bit) Thanks for the kind words, Jeff (and Mike) :^); I'll try to make sure I get some more sleep before posting next time. John Stetzer JWS http://scream.iw.net/~jwsttzr3 Article: 20046 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!OzEmail!news From: Steven Johansen <203.15.163.13> Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP: holes in my shadows and mapping problems on my eyes. Date: 20 May 1996 08:23:09 GMT Organization: OzEmail Pty Ltd - Australia Lines: 28 Message-ID: <4npa5d$coa@reader1.reader.news.ozemail.net> References: <4nov3a$mnt@news1.t1.usa.pipeline.com> NNTP-Posting-Host: slmel10p20.ozemail.com.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) mikeling@nyc.pipeline.com(Michael C. Ling) wrote: >For some reason I am getting tiny little holes in my shadows, as though the >object was leaking light through a few polygons. This happens in raytrace >shadows. With shadow mapping I have to raise the shadow map resolution, >else I start seeing jaggies. > >M C L - > The holes in your shadows are most probably due to non-planar polygons. In modeller after creating an object it's always a good idea to -use merge points (m) -unify polygons (I) (shift+i) -select non planar polygons from the the poly stats requester and triple them (w) then click the + button for non planar poly's -remove any unwanted single or two point poly's -if you are planning on using bones in an object you will generally need to triple all the poly's in the object (shift+t) That should fix it. Steven Article: 20047 Path: news2.cais.com!news.cais.net!bofh.dot!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <0201367@prf12.hro.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: caterpillar tracks anyone? Date: Mon, 20 May 1996 11:36:18 -0700 Organization: Delft University of Technology Lines: 3 Message-ID: <31A0BBA2.6121@prf12.hro.nl> References: <4negpk$7b0@roch.zetnet.co.uk> <VA.0000003a.0067b4f6@dretch> NNTP-Posting-Host: dutsp211.stm.tudelft.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) gee thanks, that helped me out. Wooly Mittens. Article: 20048 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <0201367@prf12.hro.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: caterpillar tracks anyone? Date: Mon, 20 May 1996 11:38:47 -0700 Organization: Delft University of Technology Lines: 4 Message-ID: <31A0BC37.5800@prf12.hro.nl> References: <4negpk$7b0@roch.zetnet.co.uk> <4nhvvq$bg3@storm.cycor.ca> NNTP-Posting-Host: dutsp211.stm.tudelft.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) thanks, gee that was hard to visualize in ascii wasn't it ;) Wooly Article: 20049 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <0201367@prf12.hro.nl> Newsgroups: comp.graphics.apps.lightwave Subject: isometric rendering? Date: Mon, 20 May 1996 11:46:15 -0700 Organization: Delft University of Technology Lines: 16 Message-ID: <31A0BDF7.FD0@prf12.hro.nl> NNTP-Posting-Host: dutsp211.stm.tudelft.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) I need to render little tanks and buildings as sprites for a computer game. Trouble is... How can I render the buggers without the vanishing points in the perspective. My first tests, of buildings in particular won't fit on a command and conquer (Y=45 degrees) type grid due to the vanishing points. I need the perspective to have parallel "depth" lines. I tried upping the zoom factor to 15 and it seems to work, has anybody got any smarter ideas? Wooly Mittens. Article: 20050 Path: news2.cais.com!news.cais.net!bofh.dot!newsfeed.internetmci.com!news.inc.net!news.us.world.net!ns2.mainstreet.net!bug.rahul.net!rahul.net!a2i!nmia!news From: scratch@nmia.com (Computers From Scratch) Newsgroups: comp.graphics.apps.lightwave Subject: Shaded Previews in 5.0? Date: Mon, 20 May 1996 09:53:22 GMT Organization: New Mexico Internet Access Lines: 11 Message-ID: <4npfaj$mdp@hume.nmia.com> NNTP-Posting-Host: dialup89.nmia.com X-Newsreader: Forte Free Agent 1.0.82 Ummm....Am I missing something? I went into Layout's options screen and enabled OpenGL. But I'm still seeing everything in wireframe in Layout! What gives? (Modeler works just dandy, BTW) Help...It's too late and I'm too tired to fiddle any more tonight...Answers anyone? JK Article: 20051 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.corpcomm.net!news From: "John W. Stetzer III" <jwsttzr3@iw.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 20 May 1996 08:06:42 GMT Organization: Corporate Communications Lines: 16 Message-ID: <4np96i$sgq@news.corpcomm.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: dial8-vermillion.iw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2PE-D (Windows; U; 16bit) >>Isn't it assumed that I'm giving my opinion not someone else's? True, bad call on my part. >>Besides the missing second slash after the "http:/" is the rest correct? No, that was another screwup on my part. That correct address would be http://scream.iw.net/~jwsttzr3 . I'd call it (the imagery there) relatively decent at best. Basically that whole post was one I shouldn't have sent; had pulled a couple of 20+ hour days more than normal, and really should have gotten some sleep before posting. No excuse, I know, my apologies. John Stetzer JWS http://scream.iw.net/~jwsttzr3 Article: 20052 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!in2.uu.net!svc.portal.com!shell.portal.com!jobe.shell.portal.com!drakon From: drakon@shell.portal.com (Harry Benjamin Gibson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 3D computer graphics and the sciences Date: 20 May 1996 09:08:44 GMT Organization: Portal Communications Company -- 408/973-9111 (voice) 408/973-8091 (data) Lines: 16 Message-ID: <4npcqs$psu@news1.shell> References: <4naa0a$1k2@infoserv.aber.ac.uk> <3199E68C.5DBB@atlanta.com> <Pine.SUN.3.93.960517014452.26690A-100000@access1.digex.net> NNTP-Posting-Host: jobe.shell.portal.com X-Newsreader: TIN [version 1.2 PL2] Ernie Wright (erniew@access.digex.net) wrote: : Henri Smulders wrote: : > I am afraid that LW is not the best program for what you want to do. : > (I don't want flames to start; Yes: LW can be programmed through : > plug-ins-No: It is not exactly well suited for simulation purposes) : I've been using LW to visualize 3D hydrodynamics and atmospheric transport : for five years, mostly without the benefit of the plug-in architecture. : Suitability obviously depends on a lot of things. : - Ernie Also, Ernie helped write a few routines for LW modeler for the modeling of irregular solar system bodies, as well as orbits of planets, et.al. Ben Gibson Article: 20053 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!in2.uu.net!svc.portal.com!shell.portal.com!jobe.shell.portal.com!drakon From: drakon@shell.portal.com (Harry Benjamin Gibson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: 20 May 1996 09:20:01 GMT Organization: Portal Communications Company -- 408/973-9111 (voice) 408/973-8091 (data) Lines: 7 Message-ID: <4npdg1$psu@news1.shell> References: <4njn34$1lj@newsbf02.news.aol.com> <319DFA44.3490@panix.com> NNTP-Posting-Host: jobe.shell.portal.com X-Newsreader: TIN [version 1.2 PL2] Angelito So (lito@panix.com) wrote: : I just had a disturbing thought what if Microsoft ends up dumping SoftImage : and tries to buy NewTek! Microsoft Lightwave V7.0 Ahhhh!!!! Don;t do that to me first thing in the morning!!! <SHUDDER> Article: 20054 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!OzEmail!news From: Steven Johansen <203.15.163.13> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Shaded Previews in 5.0? Date: 20 May 1996 11:43:10 GMT Organization: OzEmail Pty Ltd - Australia Lines: 17 Message-ID: <4nplse$lf9@reader1.reader.news.ozemail.net> References: <4npfaj$mdp@hume.nmia.com> NNTP-Posting-Host: slmel5p47.ozemail.com.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) scratch@nmia.com (Computers From Scratch) wrote: >Ummm....Am I missing something? I went into Layout's options screen >and enabled OpenGL. But I'm still seeing everything in wireframe in >Layout! What gives? >Help...It's too late and I'm too tired to fiddle any more >tonight...Answers anyone? > >JK > In the Scene screen select the show button,tired or not youll be able to take it from there :-) umm.. unless their is something dramatically wrong. Steven Article: 20055 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!usenet2.news.uk.psi.net!uknet!psinntp!psinntp!psinntp!usenet From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP: holes in my shadows and mapping problems on my eyes. Date: 20 May 1996 11:27:13 GMT Organization: Pipeline Lines: 25 Message-ID: <4npkuh$629@news1.t1.usa.pipeline.com> References: <4npa5d$coa@reader1.reader.news.ozemail.net> NNTP-Posting-Host: 38.8.149.2 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 On May 20, 1996 08:23:09 in article <Re: HELP: holes in my shadows and mapping problems on my eyes.>, 'Steven Johansen <203.15.163.13>' wrote: >The holes in your shadows are most probably due to non-planar >polygons. >In modeller after creating an object it's always a good idea >to > >-use merge points (m) >-unify polygons (I) (shift+i) >-select non planar polygons from the the poly stats requester >and triple them (w) then click the + button for non planar poly's >-remove any unwanted single or two point poly's >-if you are planning on using bones in an object you will >generally need to triple all the poly's in the object (shift+t) > > >That should fix it. Thanks a lot! I will try that! -- M C L - http://ourworld.compuserve.com/homepages/Mike_Ling Article: 20056 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: fletcher00@aol.com (Fletcher00) Newsgroups: comp.graphics.apps.lightwave Subject: Re: isometric rendering? Date: 20 May 1996 09:06:01 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 15 Sender: root@newsbf02.news.aol.com Message-ID: <4npqnp$nos@newsbf02.news.aol.com> References: <31A0BDF7.FD0@prf12.hro.nl> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <31A0BDF7.FD0@prf12.hro.nl>, Wooly Mittens <0201367@prf12.hro.nl> writes: >I tried upping the zoom factor to 15 and it seems >to work, has anybody got any smarter ideas? > >Wooly Mittens. > > > Sounds to me like you answered it yourself. I can't think of a better or faster way offhand but I could be wrong. C. Fletcher Article: 20057 Path: news2.cais.com!news.cais.net!bofh.dot!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!metro.atlanta.com!nntp.atlanta.com!usenet From: Henri Smulders <bwidget@atlanta.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: Mon, 20 May 1996 10:19:51 -0400 Organization: IMT Lines: 6 Message-ID: <31A07F87.F52@atlanta.com> References: <4njn34$1lj@newsbf02.news.aol.com> <319DFA44.3490@panix.com> NNTP-Posting-Host: 155.229.105.121 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) Angelito So wrote: > I just had a disturbing thought what if Microsoft ends up dumping SoftImage > and tries to buy NewTek! Microsoft Lightwave V7.0 Ahhhh!!!! Cool; that would mean a very good developer program; A price reduction by more than 50% a good marketing dept. (Hey: people have been bitching that NewTek can't do that right; Ms obviously can) And I'd get all the Beta's I could get my grubby little hands on before NAB! Hajo Article: 20058 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!castle.nando.net!not-for-mail From: dnelson@bessel.nando.net (dnelson) Newsgroups: comp.graphics.apps.lightwave Subject: LW5.0 and multiprocessors??? Date: 20 May 1996 11:06:45 -0400 Organization: Nando Net Lines: 12 Message-ID: <4nq1q5$eve@bessel.nando.net> NNTP-Posting-Host: bessel.nando.net Can anyone answer the question of LW 5.0 taking advantage of dual pentium (P5 or P6) processors? I'm going to buy a PC PentiumPro system and need to know the state of the current and projected LW software. Are there any advantages at present, to going to a multiprocessor motherboard, with 2 CPU's onboard? Hoping to get a positive answer, of course. Don Article: 20059 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newshub.csu.net!usc!chi-news.cic.net!news-w.ans.net!newsfeeds.ans.net!news.lava.net!coconut!fred.enteract.com!ix.netcom.com!news From: achan@ix.netcom.com(Alan Chan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Shaded Previews in 5.0? Date: 20 May 1996 14:47:42 GMT Organization: Netcom Lines: 16 Message-ID: <4nq0me$6ke@dfw-ixnews9.ix.netcom.com> References: <4npfaj$mdp@hume.nmia.com> NNTP-Posting-Host: whx-ca6-04.ix.netcom.com X-NETCOM-Date: Mon May 20 9:47:42 AM CDT 1996 In <4npfaj$mdp@hume.nmia.com> scratch@nmia.com (Computers From Scratch) writes: > >Ummm....Am I missing something? I went into Layout's options screen >and enabled OpenGL. But I'm still seeing everything in wireframe in >Layout! What gives? > >(Modeler works just dandy, BTW) > >Help...It's too late and I'm too tired to fiddle any more >tonight...Answers anyone? Show All Objects As Full Solids, anyone? AC Article: 20060 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Mon, 20 May 96 16:34:06 GMT Organization: Earthlink Network, Inc. Lines: 23 Message-ID: <N.052096.093406.13@earthlink.net.earthlink.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.net> <4noi87$n3n@news.corpcomm.net> <4nolot$o8l@news.corpcomm.net> <31A00713.257A@osu.edu> <4np9gi$sgq@news.corpcomm.net> NNTP-Posting-Host: max3-so-ca-17.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/20/96 1:12AM, in message <4np9gi$sgq@news.corpcomm.net>, "John W. Stetzer III" <jwsttzr3@iw.net> wrote: > Thanks for the kind words, Jeff (and Mike) :^); I'll try to make sure I get > some more > sleep before posting next time. > > John Stetzer > JWS > http://scream.iw.net/~jwsttzr3 > John, I finally made it to the site. Your stuff is really pretty good, the dragon stuff especially (head shots, body shots, and crystalline). The only thing I'd say is that if the title of one wasn't "Lightning", I wouldn't have known that that's what it was. Oh yeah, one other minor thing: The way you have the names set up in the images list, it looks like the name below the clickable name is the name of the image since it's closer than the name above. Still, the images are very nice. -- -=Fred=- Article: 20061 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave OpenGL configuration Date: Mon, 20 May 96 16:47:48 GMT Organization: Earthlink Network, Inc. Lines: 26 Message-ID: <N.052096.094748.97@earthlink.net.earthlink.net> References: <4no59f$d1m@newsbf02.news.aol.com> NNTP-Posting-Host: max3-so-ca-17.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/19/96 2:53PM, in message <4no59f$d1m@newsbf02.news.aol.com>, VirtualBri <virtualbri@aol.com> wrote: > Say, I can't seem to find the configuration switches for setting defaults > on OpenGL in the modeler. Shouldn't there be some line in the config file > that I can set so OpenGL smooth shading is always on? Or, am I just dense > and missing it? > --Brian > ======== http://members.aol.com/virtualbri/ ======= > == Home of the LightWave 3D Internet Resource Lists == > ============= So, why aren't you on it? ============= You can use CTRL and a number from the numeric pad to save a setting to that number, then just hit that number to use those settings. The way I have mine set up is 7,8, 9, and 6 are the display options (GL flat, GL smooth, GL Sketch, and Wire). 4, 5, 1, and 2 are my view settings (4 is full screen Top view, 5 is Preview, 1 is Face, 2 is Left). The arrangement of these numbers on the keypad (4, 5, 1, 2) correspond to the location of the quad area that they expand. 3 is set up as the quad view. As for the different preview types, I like GL Sketch a lot because it shows background layers too. -- -=Fred=- Article: 20062 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!usenet From: Ben Cannon <artherd@a.crl.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: 20 May 1996 16:04:17 GMT Organization: Nightshade Lines: 26 Message-ID: <4nq561$s2d@nntp.crl.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <3197DA57.546C@ix.netcom.com> <4n6ihp$93c@dfw-ixnews5.ix.netcom.com> <4n8t5v$mhi@news2.cts.com> <jmonahan-1505960411370001@phx-ip-62.netzone.com> <319A60C0.75D1@osu.edu> <4nehjv$a3r@dfw-ixnews6 NNTP-Posting-Host: a111002.rpk1.as.crl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) Xref: news2.cais.com comp.graphics.animation:35906 comp.graphics.apps.lightwave:20062 comp.graphics.packages.3dstudio:17022 fwtep@earthlink.net wrote: >On 5/18/96 9:01AM, in message <4nks8d$m6e@nntp.crl.com>, Ben Cannon ><artherd@a.crl.com> wrote: > >> Like, DUHH guys!!! >> >> The best animators, artists, etc will have BOTH 3DS AND >> Lightwave!! >I guess I only know the sucky ones who can do it all in Lightwave. So, you know nobody who could turn out even slightly better work if they had intimate knoledge of, and access to both LW and 3DS? Both programs are very, very good and can compliment each other in certin respects. It's foolish to limit yourself to one program simply because you've joined their fan club. :) -- Ben Cannon. artherd@a.crl.com ____________________________________________________________ http://168.75.111.2/ben.htm Between 3:00 and 9:00 Everyday. I've gotten a HTTP server now, but it's still over a 14.4 link. Have fun :) Article: 20063 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW is an Island Date: 20 May 1996 16:34:17 GMT Organization: UNT Visual Arts Lines: 41 Message-ID: <4nq6u9$afv@hermes.acs.unt.edu> References: <4ndbdu$s5h@hermes.acs.unt.edu> <4ndlsk$sh2@newsbf02.news.aol.com> <4ndods$k41@nnrp1.news.primenet.com> NNTP-Posting-Host: lab2tchpc.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 >the only people hanging at the Newtek booth were already members of the >Newtek choir, at least when I was there. Pretty true, but actually when I was there I overheard a couple of women who were amazed with the toaster/flyer and eager to buy, one said "I asked them (Newtek) if it was available for Windows and they said,'No just Amiga'. What is Amiga?". :) > >The Toaster was ahead of its time. Methinks Newtek didn't realize >that the world would eventually pass them buy. From what I saw, LW >is the *only* worthwhile product they have, and they haven't been >throwing the resources into it to once again make it a fully >*state of the art* product again. By that, I mean no excuses agreed. I am somewhat disappointed to here they are pouring R&D into Toaster/Flyer for Windows instead fully making LW kickass. So by the time Toaster/Flyer for windows comes out (Q1-97?), who will care? They will have surely been passed by. Trinity for one will be out, not to mention dozens of NLE and digital video options for the pc. The toaster is not some great timeless thing. >about Alias and SI costing several times more. That didn't stop >them from going after Wavefront in 1990. > >Wavefront didn't push the envelope much once they become dominant, >and it only took a couple of years for them to become largely >irrelevant. Yeah, unless Newtek seriously pushes the development of LW, they will be irrelevant at least where they contend now (with Max and SI). I imagine alot of the elite LW houses will be switching to SI now that they have the hardware for it anyways. Actually I read (in Alpha FX) that Area51 was considering this because of the future demand of character animation. Once there is a good render plugin for Max, LW will have lost any major advantage it had - except for price. Meaning they will be more of an expensive low end product - competing with Hash, et al appealing only to those who can't afford Max or SI - than an inxepensive cuttinh edge product. Article: 20064 Path: news2.cais.com!news.cais.net!bofh.dot!van-bc!uniserve!news.sol.net!uwm.edu!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 20 May 1996 16:42:36 GMT Organization: UNT Visual Arts Lines: 19 Message-ID: <4nq7ds$afv@hermes.acs.unt.edu> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> NNTP-Posting-Host: lab2tchpc.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Xref: news2.cais.com comp.graphics.animation:35908 comp.graphics.apps.lightwave:20064 comp.graphics.packages.3dstudio:17026 >Yes I'm serious about using reasonably correct English on the net. Just >because this isn't "official" doesn't mean I want to read poorly written posts. > Doesn't anyone go to school any more? For crying out loud, is it SO difficult >to use a capital letter every now and then to start off a sentence? I will no >longer respond to help questions written like that. But I do know the answer >to what you're asking... >-- > -=Fred=- > grow up Fred! Your consistent immaturity on this thread is giving LW-users a bad name. Sit back smoke and jay and read some of your old posts on this thread and think a little before you go freaking out. Silence is an option. Article: 20065 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newshub.csu.net!newsserver.sdsc.edu!acsc.com!kaiwan.kaiwan.com!not-for-mail From: mchang@kaiwan009.kaiwan.com (Mark Chang) Newsgroups: comp.graphics.apps.lightwave Subject: Mic1991 probs? Date: 20 May 1996 09:58:06 -0700 Organization: KAIWAN Internet (310-527-4279,818-756-0180,909-785-9712,714-638-4133,805-294-9338) Lines: 5 Message-ID: <4nq8au$4ld@kaiwan009.kaiwan.com> NNTP-Posting-Host: kaiwan009.kaiwan.com X-Newsreader: TIN [version 1.2 PL2] Does anyone in this group have problems with the Micropolis 9gig Wide AV?? My drive started acting up with my PVR this past week. Getting a lot of "SCSI media errors" in the DPS box. Anyone seen this? Mark Article: 20066 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in actionHEY STRANAHAN!!!! Date: 20 May 1996 13:12:44 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 54 Sender: root@newsbf02.news.aol.com Message-ID: <4nq96c$qm7@newsbf02.news.aol.com> References: <4np7j8$mdt@dot.cstone.net> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com Bob writes: >I'm not into criticizing anyone... [SNIP] Well, let me answer a few of those questions. First, nothing's been given a shipping date, at best quarters, so what exactly is he behind on? Second, there is not shipping yet, and there is months late on something that was announced to be shipping, and there is shipping stuff not finished because you have to. Third, we're not exactly being bombarded with advertising for it, so it's not like something that's not ready is being pushed down people's throats. Or that any money has been taken. OK, here's the deal: "Access Denied" was rapidly heading to completion, until a hardware problem (read: PowerMac 9500 went major-league bad and blew out both the Media 100 card and the disk array) caused a serious delay. I know, because I'm editing the project. I'm calling the Authorized Apple Repair Center daily to find out when I get it back. Unfortunately, we're not big enough to have another system to get all the footage off the array and finished with. We're hoping to get back in action and finished very soon. As for the LightWave training tapes. Lee was discussing putting together the training tapes with my company, and things were proceeding nicely, until the majority partner stepped in an F*'d up the whole process, since he's unsure about them and concerned with his own little things. What he essentially forced us to do, is slow down and provide more financial projections, to suppliment the pages of stuff we've provided already. Welcome to the real world. What would have been a quick moving turnaround, has now been bogged by short-sighted management more concerned with their own projects. So, that in turn screwed up his plans, since I personally made overtures that we could move faster on the project. But I've recently discovered I'm much less in control of the partnership I'm in than I thought. Does it sound like I'm bitter? I am in contact with Lee almost daily, trying to work on getting a variety of things done. So, those aren't exactly great reasons, but they *are* the truth. I know it's disappointing to the consumers, but it's much more disappointing for us. But since, as I said, no specific dates were announced, what is he late on? --Brian ======== http://members.aol.com/virtualbri/ ======= == Home of the LightWave 3D Internet Resource Lists == ============= So, why aren't you on it? ============= ============ All you gotta do is ask.... ============ Article: 20067 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: 20 May 1996 17:35:17 GMT Organization: UNT Visual Arts Lines: 55 Message-ID: <4nqagl$afv@hermes.acs.unt.edu> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <3197DA57.546C@ix.netcom.com> <4n6ihp$93c@dfw-ixnews5.ix.netcom.com> <4n8t5v$mhi@news2.cts.com> <jmonahan-1505960411370001@phx-ip-62.netzone.com> <319A60C0.75D1@osu.edu> <4nehjv$a3r@dfw-ixnews6 NNTP-Posting-Host: lab2tchpc.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Xref: news2.cais.com comp.graphics.animation:35909 comp.graphics.apps.lightwave:20067 comp.graphics.packages.3dstudio:17030 >You like modeling in NURBS so much don't you? Well 3D Studio has a full NURBS >modeling plug-in for both 3DSr4 and MAX. It also has some of the most powerful >Metaball modeling and animation plug-ins. Not to mention the new ones like character are any of these shipping yet? >studio (which was copied for Softimage 3.5) and Sand Blaster(Give Alias particles a run >for their money). Maybe as a student you don't think about it as much but though Max will have some great plugins they can add up $$. I am in the process of setting up a biz, so I have been going through alot of Max vs. LW thoughts. I have worked with both (3DStudio 3yrs, LW 6months, Max only a few weeks). I like Max (and def prefer its UI to LW, eps TrackView) but by the time I get a few plugins I start to approach the cost of SI - esp. in terms whether or not I have to take a sizeable loan or not. The fact that Max does not come with a raytracer or bones is a definite cost consideration for me. Though I think Max with a NURBs plug, Character Studio, and a good raytracer would blow LW out of the water, the $$ makes me feel I might as well have gotten an SI-box. If I am going to invest that much money I should get that added respect that Alias and SI have when it comes to attracting clients. 3DStudio has very little to no client respect yet. >Doing reflections in 3D Studio is cake, refractions are a little tougher but still (reflections) yes and no. There are significant limitations to auto-ref maps which may be important to some like myself. One is you can't get a relfection of a reflection, or anything that requires multiple ray recursions like self-relfection this can lead to some very bad looks and unneccessary amounts of time working around. If you have some reflective object they only relfect the other objects color and texture - which for chrome is solid white - many absurdities arise in attempting photorealism. Another disadvantage is if the scene has many reflective (of any amount) objects, selectable ray tracing has significant advangtages, even with speed and memory. Having to calulate a few hundred cubic relfection maps (which again are only pictures of the nonreflective surfaces) can be a waste of time and memory. For this and other reasons I think LW's renderer is better. However this may not be a factor for some users. Max can make a psuedo releflective logo fly just as good as LW. >fairly easy, MAX just makes it even easier. MAX is 3D Studio, just instead of being >called 3D Studio r5 it is called 3D Studio MAX. When Lightwave came to the PC and >added new features it was still Lightwave. > >Jeff This may create some confusion though since a portion of this thread is dedicated to people proving that Max's renderer is substantially different that r4's. Article: 20068 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!emerald.oz.net!we.got.net!news From: Ace Miles <ace@got.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Mon, 20 May 1996 22:31:07 -0700 Organization: got net? Lines: 288 Message-ID: <31A1551B.6D0C@got.net> References: <318B253F.25FC@montreal.com> <4mj9hk$6bu@newsbf02.news.aol.com> <3190400B.678A@montreal.com> <N.051196.234026.13@earthlink.net.earthlink.net> <jmonahan-1405960142080001@phx-ip-94.netzone.com> <4nbv9g$etc@dfw-ixnews9.ix.netcom.com> <4nel8f$5cm@ NNTP-Posting-Host: ace.got.net Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="------------69934A625FF6" X-Mailer: Mozilla 2.0 (Win95; I) This is a multi-part message in MIME format. --------------69934A625FF6 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Hammed Malik wrote: > > William Teegarden wrote: > > > Funny thing about NURBS is that modeler now supports it's own > > NURBS-esque technique, which seems to have that ability, but you still > > don't have in layout. I'm sure that will change however, as there is > > no reason why it couldn't be done. > > I've been using LW 5 for about a week now and I'm starting to suspect that > 'NURBS' in MetaNurbs is not much more than a marketing ploy. The only > difference between Metaform and Metanurbs seems to be the automatic > subdivision in the preview and visible curves in the quad view. Its > possible that NURBS are being used to calculate the curves but from a users > point of view, there's not much of a difference functionality wise between > the MetaNurbs and MetaForm. Its still a pain to tighten up a curve for > example - you still have to add more polygons and move them close to a > corner. It'd be nice if while in MetaNurbs mode (with visible curves) you > could use control handles on the splines to adjust curves and new polygons > would be generated when you switch out of MetaNurbs mode. > > hammed I think MetaNURBS work just fine. -- Ace Miles * Senior Animator * Atari Games/Williams Entertainment ace@agames.com (work) or ace@got.net (home) My opinions are not necessarily those of my employer. 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71v/AO+n85bjMhjxIII8QkpsT4KjkdOqsJfSfRs8von+s3/yKs7x2KRcmzhGYqQsIIB3ce31 ccxkN2+Dxq0/2kM5FX7wW0SCIOoPIPCCcfGmfSZ/mhVJchEn0y4R2OrGcQ6FyftNP7wTHLpH 5y1vSpHFbB/ZH9yYtaOAB8AEB8PHWf4K9rxcc9SxG82D7woHrmEz88feidT+r+HmTZUBj3n8 5o9p/rs/8iuXzMDJwrPTyGbZ+i4atP8AVcpYfDsR3nL7F4wxPUvQn610V/QE/AFBt+uGVZ7W OLG940MLmk0qaPw/BHcGXmf4LhhgPF6MdYwbDuyPWtd/K1H3Ao/7e6eBADwPDauUSU8cWOPy x4fJfwRGwp6v9u9P8Xf5pQn/AFgxB9Fj3fID8pXMSUkeCKuEO9d9YjH6KoNPi4z+AWXk9TyL /p2Ej91ugVRMUQANgmgNlOe4iOB5KVPXb8GuzGoY0hztxeZ5A28IVjwwbj2/Ks4kkknk6lNm ei2RSZWTblXuvuMvfz4fAISSSjWsmPcx4eww5pBaR2IXp/1Z6s3Nw67Z93Dx4OH0l5ctz6qd UOFn+i8xVfp8H/m/5ySn17GtkK9W5YmDkBzQVq1WSkp//9k= --------------69934A625FF6-- Article: 20069 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!server-b.cs.interbusiness.it!usenet From: maurof@ptn.pandora.it (Mauro Avino) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Saving Animations in LW4 for Win95??? Date: Mon, 20 May 1996 17:02:01 GMT Organization: Centro Servizi Interbusiness Lines: 17 Message-ID: <4nq894$64j@server-b.cs.interbusiness.it> References: <19960517.76E32B0.150C6@zen.zen.it> NNTP-Posting-Host: 151.99.161.230 X-Newsreader: Forte Free Agent 1.0.82 >I can't save any animation using LW4 for Win95.. Lightwave >seem to save the anim but actually it does not.. Sicuramente usi un Win95-up al W3.11. In pratica devi sostituire una dll (32bit) AVI. Non ricordo se e' AVICAP32.DLL o AVIFIL32.DLL, mi sembra proprio quest' ultimo. Se hai come credo il CD-ROM del Win 95, si trova nel file Win95_08.cab Devi usare: , EXTRACT Win95_08.cab AVIFIL32.DLL , o qualcosa del genere, ed andarlo a ricopiare nella directoty WINDOWS\SYSTEM fammi sapere Article: 20070 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!uunet!in2.uu.net!prodigy.com!usenet From: NMQY37C@prodigy.com (James Rainey) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Artist Needed for Game Date: 20 May 1996 17:38:06 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 18 Distribution: world Message-ID: <4nqalu$12ec@usenetz1.news.prodigy.com> References: <4lp5e5$ia0@crchh327.rich.bnr.ca> <31809a07.59a5@ucla.edu> <siu3xxka7s.fsf@a-s.ncrmicro.ncr.com> <4mdmau$cui@news1.mnsinc.com> <318b3f10.3e19@pilot.msu.edu> <831597146.14312.16@thurgood.demon.co.uk> <pine.lnx.3.92.960509141551.10945a-100000@ia NNTP-Posting-Host: innugap2-int.news.prodigy.com X-Newsreader: Version 1.2 I missed the beginning of this thread. Was the Guy serious? I do art, cartoons and photo realistic renderings as well!! Give me a yell if you are serious!! """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" In the spirit of the season, we killed a tree in your honor. The Anti-Claus http://pages.prodigy.com/T/H/S/The.AntiClaus/index.htm """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Article: 20071 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!uunet!in1.uu.net!server-b.cs.interbusiness.it!usenet From: dmarino@iqsnet.it (domenico marino) Newsgroups: comp.graphics.apps.lightwave Subject: Digital Concepts ??? Date: Mon, 20 May 1996 17:19:34 GMT Organization: Centro Servizi Interbusiness Lines: 3 Message-ID: <4nq995$6s7@server-b.cs.interbusiness.it> NNTP-Posting-Host: 151.99.160.170 X-Newsreader: Forte Free Agent 1.0.82 Who know Digital Concepts (phone : 805-945-9870 ) ???? Is it "The FX Kit for Lightwave" distribuitor ???? Article: 20072 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!uunet!in2.uu.net!news2.new-york.net!not-for-mail From: Ken Geary <ken_geary@ademco.com> Subject: Re: LW is an Island Content-Type: text/plain; charset=us-ascii X-Nntp-Posting-User: (Unauthenticated) Reply-To: 174, Michael, Drive, Syosset, NY, 11791 Content-Transfer-Encoding: 7bit Organization: Ademco Message-ID: <31A0B117.71C1@ademco.com> References: <4ndbdu$s5h@hermes.acs.unt.edu> <4ndlsk$sh2@newsbf02.news.aol.com> <4ndods$k41@nnrp1.news.primenet.com> <4nq6u9$afv@hermes.acs.unt.edu> X-Mailer: Mozilla 3.0b3Gold (WinNT; I) Mime-Version: 1.0 X-Trace: 832614721/13832 X-Nntp-Posting-Host: wsn37.ademco.com Date: Mon, 20 May 1996 17:51:19 GMT Lines: 49 steve wrote: > > >the only people hanging at the Newtek booth were already members of the > >Newtek choir, at least when I was there. > > Pretty true, but actually when I was there I overheard a couple of women who > were amazed with the toaster/flyer and eager to buy, one said "I asked them > (Newtek) if it was available for Windows and they said,'No just Amiga'. What > is Amiga?". > :) > > > > >The Toaster was ahead of its time. Methinks Newtek didn't realize > >that the world would eventually pass them buy. From what I saw, LW > >is the *only* worthwhile product they have, and they haven't been > >throwing the resources into it to once again make it a fully > >*state of the art* product again. By that, I mean no excuses > > agreed. I am somewhat disappointed to here they are pouring R&D into > Toaster/Flyer for Windows instead fully making LW kickass. So by the time > Toaster/Flyer for windows comes out (Q1-97?), who will care? They will have > surely been passed by. Trinity for one will be out, not to mention dozens of > NLE and digital video options for the pc. The toaster is not some great > timeless thing. > > >about Alias and SI costing several times more. That didn't stop > >them from going after Wavefront in 1990. > > > >Wavefront didn't push the envelope much once they become dominant, > >and it only took a couple of years for them to become largely > >irrelevant. > > Yeah, unless Newtek seriously pushes the development of LW, they will be > irrelevant at least where they contend now (with Max and SI). I imagine alot > of the elite LW houses will be switching to SI now that they have the hardware > for it anyways. Actually I read (in Alpha FX) that Area51 was considering > this because of the future demand of character animation. Once there is a > good render plugin for Max, LW will have lost any major advantage it had - > except for price. Meaning they will be more of an expensive low end product > - competing with Hash, et al appealing only to those who can't afford Max or > SI - than an inxepensive cuttinh edge product. ------------------------------------ One suggestion for Newtek(ARE YOU LISTENING?) is to add an object/scene importer to import/export? SI objects/scenes. For those who don't have or can afford Mental Ray, it would be nice to use LW as the renderer(under the SI newsgroup, there's a lot of complaints about the lousy dof). Article: 20073 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.sprintlink.net!news.global1.net!news From: atlantis@global2000.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW5.0, do I need NT 3.51? Date: Mon, 20 May 1996 17:59:43 GMT Organization: The Global One, Inc. Lines: 17 Message-ID: <31a0b2c0.16280870@news.global2000.net> References: <Dr3MGF.5Ky@avalon.chinalake.navy.mil> <319148d6.0@nt.dave-world.net> NNTP-Posting-Host: slip-8.global2000.net X-Newsreader: Forte Agent .99e/32.227 On Thu, 09 May 96 01:23:09 GMT, scorpio@dave-world.net (Robert K. Williams) wrote: >In article <Dr3MGF.5Ky@avalon.chinalake.navy.mil>, Des McPherson <mcpherson@sirius.chinalake.navy.mil> wrote: >>Do I need NT 3.51 to take advantage of the OpenGL stuff in 5.0 or will >>my 3.50 be ok. >> >> > >You do not need NT, but at least Win95. I do not believe Win3xx supports >OpenGL. Of course, IMHO, NT is the only way to go. Can't wait for 4.0! You can run on Windows 3.1 also.... Not as fast, but it'll run on 3.1x Bob Article: 20074 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!usenet1.news.uk.psi.net!uknet!dispatch.news.demon.net!demon!mail2news.demon.co.uk!beanbaw.demon.co.uk From: John Reddington <john@beanbaw.demon.co.uk> Newsgroups: comp.graphics.apps.lightwave Subject: Magazines Date: Mon, 20 May 1996 18:36:24 GMT Organization: None Lines: 16 Message-ID: <200318688wnr@beanbaw.demon.co.uk> Reply-To: john@beanbaw.demon.co.uk X-NNTP-Posting-Host: beanbaw.demon.co.uk X-Broken-Date: Monday, May 20, 1996 18.36.24 X-Newsreader: Newswin Alpha 0.7 X-Mail2News-Path: relay-4.mail.demon.net!post.demon.co.uk!beanbaw.demon.co.uk Can anyone recommend a good 3D related magazine. I've heard of CGW and 3D artist but have never seen them. Are they available in the UK, Any others?? Thanks --------------------------------------------------------------------| | John Reddington EMail john@beanbaw.demon.co.uk | | | |"If you make it idiot proof, someone will invent a better idiot!!" | | | --------------------------------------------------------------------- Article: 20075 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!csn!nntp-xfer-1.csn.net!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: Mon, 20 May 1996 14:51:10 -0400 Organization: The Ohio State University Lines: 68 Message-ID: <31A0BF1E.3C48@osu.edu> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <3197DA57.546C@ix.netcom.com> <4n6ihp$93c@dfw-ixnews5.ix.netcom.com> <4n8t5v$mhi@news2.cts.com> <jmonahan-1505960411370001@phx-ip-62.netzone.com> <319A60C0.75D1@osu.edu> <4nehjv$a3r@dfw-ixnews6 Reply-To: jasper.7@osu.edu NNTP-Posting-Host: ts24-4.homenet.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) Xref: news2.cais.com comp.graphics.animation:35913 comp.graphics.apps.lightwave:20075 comp.graphics.packages.3dstudio:17034 > are any of these shipping yet? NURBS and Metaballs are both shipping for 3DSr4. You will have to wait till Q2 to get the MAX version. 4DVison is having a special right now on the NURBS modeler. If you buy the 3DSr4 version at either $395 or $495(I forget which) you get the MAX version for free. > Maybe as a student you don't think about it as much but though Max will > have some great plugins they can add up $$. I am in the process of setting up > a biz, so I have been going through alot of Max vs. LW thoughts. I have > worked with both (3DStudio 3yrs, LW 6months, Max only a few weeks). I like > Max (and def prefer its UI to LW, eps TrackView) but by the time I get a few > plugins I start to approach the cost of SI - esp. in terms whether or not I > have to take a sizeable loan or not. The fact that Max does not come with a > raytracer or bones is a definite cost consideration for me. Though I think > Max with a NURBs plug, Character Studio, and a good raytracer would blow LW > out of the water, the $$ makes me feel I might as well have gotten an SI-box. > If I am going to invest that much money I should get that added respect that > Alias and SI have when it comes to attracting clients. 3DStudio has very > little to no client respect yet. Personally I try to do everything I do without having to purchase extra plug-ins. As a student my dealines are not as short as someone doing this professionally so I have more time to do workarounds. Even with the plug-ins needed to bring MAX up to SI levels you are still taking about at least a couple thousand dollars price differance(even more if you keep you eye open for specials), and MAX's hardware requirements are MUCH less than SI's so you get to save a lot of money there. Same goes for LW compaired to MAX. LW has less stringent HW requirements than MAX and cost much less too. I think it really comes down to what package you like to work in and what you are comfortable paying to work in that package. If I had the money I would be using BOTH LW and MAX, but I have my own budget limitations like everyone else. If you can flip the bill some company announced Indy Studio deals including Alias PA7(not animator) and a bunch of other graphics software for $17,000. It is steep, but it has the name recognition. Personally, my money would be better spent somewhere else. > (reflections) yes and no. There are significant limitations to auto-ref maps > which may be important to some like myself. One is you can't get a relfection > of a reflection, or anything that requires multiple ray recursions like > self-relfection this can lead to some very bad looks and unneccessary amounts > of time working around. If you have some reflective object they only relfect > the other objects color and texture - which for chrome is solid white - many > absurdities arise in attempting photorealism. Another disadvantage is if the > scene has many reflective (of any amount) objects, selectable ray tracing has > significant advangtages, even with speed and memory. Having to calulate a few > hundred cubic relfection maps (which again are only pictures of the > nonreflective surfaces) can be a waste of time and memory. For this and other > reasons I think LW's renderer is better. However this may not be a factor for > some users. Max can make a psuedo releflective logo fly just as good as LW. Yup, they can be both a blessing and a major pain in the ass. If it help any, Autodesk is promising more renderers for MAX. My guess is there will be a raytracer to compete with LW and SI. There have also been rumors of a shaders based renderer similar to Renderman, and a raydiosity renderer(This could be from Lightscape). > This may create some confusion though since a portion of this thread is > dedicated to people proving that Max's renderer is substantially different > that r4's. Yes they improved it significantly. In fact about 95% of it has been recoded. But it is still just a monster upgrade to 3DSr4. In some ways you could argue that it is a whole different program, but you could argue that it is just r4 on steriods too :) Jeff -- Student Programmer 3(change is for somebody who was confused) Advanced Computing Center for the Arts and Design Emerging Technology Studio Article: 20076 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!news.rrnet.com!usenet From: Tim Eissinger <teissngr@rrnet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Paper money objects Date: Mon, 20 May 1996 14:29:11 -0500 Organization: Red River Net - Internet Communications (701-232-3322/guest) Lines: 11 Message-ID: <31A0C807.2807@rrnet.com> NNTP-Posting-Host: alley.cat.rrnet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0B2 (Win95; I) What's the best way to place the front and back images on a money object, such as a $10 bill? Would you place two subdivided polygons very close together, and apply maps to each? My project dilemna is trying to get a subdivided money object to unroll on screen and show the front face... and as it unrolls, it has to reveal the back face. Anyone tackled this one yet or have a good suggestion or method? Thanks in advance? Tim Eissinger teissngr@rrnet.com Article: 20077 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.diac.com!newsadm From: tschrein@holly.colostate.edu (Tony Schreiner) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Mon, 20 May 1996 19:32:46 GMT Organization: Denver Internet Access Corporation Lines: 67 Message-ID: <31a0c5af.10552157@news.diac.com> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> NNTP-Posting-Host: p15.diac.com X-Newsreader: Forte Agent .99d/32.182 On 19 May 1996 12:58:06 GMT, Steven Johansen <203.15.163.13> wrote: >dann@darkskydigital.com (Dann M. Stubbs) wrote: > >stuff deleted... > >>Our www page is pretty good (in my opinion of course) > > Dann, your web site is about on par with most of > the talentless hobbiest's pages out there. > >>, if anyone is >>interested in seeing some examples of our work created with Alias. (yes >>the spaceships are very old (but net surfers tend to like them)- but >>consider I did that animation as a test after using Alias for only 3 weeks >>- having never seen or used it before. I see people bragging about the 6 >>years they have used a program - but they still are creating primitives on >>tile floors. Talent is what matters. >> > > Your using alias!!! I hope you mean sketch and not poweranimator. > >>I've personally visited over 2000 other www sites of artists from large > > And apparently have learned nothing > >>companies and small, and using all types of software. Sad to report that >>many are just over-hyped hobbyists running off at the mouth, because they >>usually are the ones yelling the loudest yet have the least talent to back >>it up. What I am sick of is people ripping on other's work. Being critical and offering suggestions is one thing, but the relentless flaming that is going on here for images that aren't created by "godlike" professional animators that use <insert package> 40 hours a week is getting old. What happened here? I don't care whether Lightwave, Alias, or 3dsMAX is the "best" 3D graphics program and I don't care whether people argue about it. Just stop ripping on people's pictures so much, even if they are bad. I've visited TONS of web sites, and I see very few examples of really professional work. Even on "professional" sites, I see many pictures that aren't what I would consider professional. On the other hand, I do see a lot of good pictures. Just because they're not good enough to be in Jurassic Park or Twister doesn't mean that they suck. > Steven > > p.s if in case you feel a need to reply to this > - yes I am an amateur > - & no I don't have a webpage for comparison What SHOULD be an unnecessary disclaimer: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'm also an amateur, but I do have a web page. If anybody feels compelled to tell me my pictures suck: 1. You should be a LOT better than me, and be able to prove it. 2. You have to give good constructive advice that I can use to improve my skills. ........................................................................... : Tony Schreiner : 2 + 2 = 5 for large values of 2 : : tschrein@holly.colostate.edu : INTP. TKD. Major: Computer Science : : http://holly.colostate.edu/~tschrein : ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Article: 20078 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!uwm.edu!lll-winken.llnl.gov!enews.sgi.com!decwrl!amd!amdahl.com!netcomsv!uu4news.netcom.com!megatek.megatek.com!not-for-mail From: dawson@megatek.com (Tom Dawson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lazer beams? Date: 20 May 1996 11:23:05 -0700 Organization: Megatek Corporation, San Diego, California Lines: 9 Sender: dawson@cesium.megatek.com Distribution: inet Message-ID: <4nqda9$ebs@cesium.megatek.com> References: <4njpbj$m62@news.gate.net> Reply-To: dawson@megatek.com NNTP-Posting-Host: cesium.megatek.com >Richard Green writes: >Any have a SIMPLE way to create a LAZER beam? Two point polygon. Set luminance to 100%. You said simple. There are better looking "zap ray" techniques than this, but they are a bit more complicated. Article: 20079 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!tank.news.pipex.net!pipex!usenet1.news.uk.psi.net!uknet!uknet!pavilion!usenet From: acharala@pavilion.co.uk (Andy C) Newsgroups: comp.graphics.apps.lightwave Subject: LW texture mapping and lighting prob. Please help...newbie. Date: 20 May 1996 17:59:08 GMT Organization: Pavilion Internet plc Lines: 12 Message-ID: <4nqbtc$oiu@s02.pavilion.co.uk> NNTP-Posting-Host: poolc21.pavilion.co.uk Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 I created 2 planets and then loaded them up individually to assign textures to them, and also altered their reflection parameters and save them. I then reloaded them and their reflection parameters were identical. If I was to change planet 1 to 75%, then planet 2 would automatically be altered to 75%. Why? How can I fix this. The same applies to other settings. Oh and how can I make a light dim or brighten in an animation over a number of frames. I am trying to create a nova effect. Thanks in advance. Article: 20080 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.crosslink.net!bofh.dot!news.magicnet.net!pm5-05.magicnet.net!user From: dann@darkskydigital.com (Dann M. Stubbs) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Mon, 20 May 1996 15:55:41 +0100 Organization: Dark Sky Digital Lines: 64 Message-ID: <dann-2005961555420001@pm5-05.magicnet.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: pm5-05.magicnet.net | > >Our www page is pretty good (in my opinion of course) | | Yes, it's a darn nice web page. The problem is that none of your images are | worth a damn. You say "Computer Animation & Digital Effects for Film and | Broadcast" what dream was this? | -- | -=Fred=- Sorry if our site isn't to your liking. I am very proud of what we do. Considering I've had this company for six years, and have made quite a nice living from it we do the best we can. The people that work on our projects also seem happy and are all trying to produce beyond what money can buy. Film does not only mean block-buster giant budget stuff. Perhaps if you remove your ego you will see a whole other world of cgi projects out there. Yes, I wish we had larger clients that could afford to let us really work on super-detailed models, but budget is budget. You seem to think you are so high and mighty becasue you work at Digital Domain. For all anyone knows you could be the janitor there, or a junior animator assistant. Our clients are quite happy with our work, Disney (Florida)never has had a problem with us. I would love to know what position you hold there at DD. You must be very young judging from your immature actions. I would love to see what part of the ship for that Titanic movie you are working on in LW. The mast perhaps? That is half of the problem with large shops. There are some really talented people there doing great work, but then there are the far larger population of grunts who (in their inflated egos) seem to think they are the sole source of inspiration for any product produced by the company. Only someone who is very insecure about their talents would be as rude as you. Nobody here has the need to attack others for no reason to make themselves feel superior, those are the first people I show the door to. Sorry fred, that superior feeling is fleeting - try some Psychology 101 textbooks, possibly you could learn a little about yourself from your actions. And if you could re-read the original post, I said that "most" of the 2000 sites are terrible. Most could be 3/4 that leaves 500 great sites. I just don't have the time to log my opinion of these things. Nowhere near the "all other sites are bad" quote you imagined. I also clearly stated about our site that it was my own opinion. Of course I like our stuff, we produce to the best of our abilities and the budget allows. Sorry if that does not measure up to your own values. I wish I could spend months working on one model as a hobbyist - just for personal pleasure, but there are bills to pay and work to be done. Well, fred I would love to hear from you next time DD makes budget cuts, perhaps you'll be one of the first to go since attitude is so important to corporations. I wonder if you'l have the attitude then. I never really liked that feeling that comes from being in such a large company. But you know we'll still be here as long as our clients are happy. -------------------------------------------------------------------- Dann M. Stubbs - dann@darkskydigital.com Dark Sky Digital - Computer Animation + Digital Effects Altamonte Springs, Florida USA www.darkskydigital.com -------------------------------------------------------------------- All original text contained in posting Copyright 1996 Dark Sky Digital Article: 20081 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!brighton.openmarket.com!decwrl!olivea!hal.COM!apricot.com!usenet From: Peter Gruhn <gruhn@nando.net> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: Sun, 19 May 1996 13:55:31 -0700 Organization: Apricot Systematic Lines: 10 Message-ID: <319F8AC3.41C67EA6@nando.net> References: <319CC57C.43BD@osu.edu> <4nj4bv$o4j@newsbf02.news.aol.com> NNTP-Posting-Host: kamidake.apricot.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (X11; I; FreeBSD 2.1.0-RELEASE i386) Xref: news2.cais.com comp.graphics.animation:35915 comp.graphics.apps.lightwave:20081 comp.graphics.packages.3dstudio:17039 Joe retorts about the internet: > > >Actually, I will be later in the term. Currently I'm explaining News > >groups and how many are such a waste of time. (All the posts in this You get out what you put in. > >thread are proving my point quite well - and the students seem amused.) Make sure that they are laughing with you. Article: 20082 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Paper money objects Date: 20 May 1996 16:45:52 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <4nqlm0$156@newsbf02.news.aol.com> References: <31A0C807.2807@rrnet.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Make a double side poly object. Pick both polys - then use the Info command to deselect one of them - give that side a seperate surface name _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 20083 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!cdc2.cdc.net!vixen.cso.uiuc.edu!usenet.ucs.indiana.edu!hal.cs.depaul.edu!shrike.depaul.edu!usenet From: J. Derek Davis <jdavis1@shrike.depaul.edu> Newsgroups: comp.graphics.apps.lightwave,rec.video.desktop Subject: FS: A2000/040, VT4000, TBC2, Wav/Vec Date: 20 May 1996 20:59:53 GMT Organization: DePaul University Lines: 29 Message-ID: <01bb468f.5d80a440$0c5ec08c@shiba> NNTP-Posting-Host: dept12.ac-sia.depaul.edu X-Newsreader: Microsoft Internet News Xref: news2.cais.com comp.graphics.apps.lightwave:20083 rec.video.desktop:20781 Hi all, I've finally moved to the LW PC platform and must let my A2000 go. Everything is in fine working order. However, the Amiga case and Amiga KB are painted black and show normal wear and tear - but no dents, no dings. The Northgate KB is a full size, switch selectable Amiga/PC KB and is not painted black. A2000 $2500 Motherboard v6.2B ECS CSA Magnum 25MHz 68040 Accel. w/17MB 32bit RAM 500MB SCSI HD 2MB CHIP RAM VT4000 w/LW 3.5 DPS TBCII DPS Waveform/Vectorscope Flicker Free Video Northgate KB and Amiga KB WB 3.1 ROMS Mouse, Software, Docs, cables . . . Would like to keep together but if interested in an item, please respond with an offer. -Derek <jdavis1@shrike.depaul.edu> Article: 20084 From: barog@globalnet.co.uk (Barog) Newsgroups: comp.graphics.visualization,comp.graphics.animation,comp.graphics.apps.freehand,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.apps.softimage,comp.graphics.misc,comp.graphics.packages.3dstudio,comp.graphics.rendering.m Subject: Wanted: An artist for iNSANiTY demo group. 3D artist preferred Date: Sat, 18 May 1996 11:08:00 GMT X-Newsreader: Forte Free Agent 1.0.82 NNTP-Posting-Host: client82bd.globalnet.co.uk Message-ID: <319daf1d.0@news.globalnet.co.uk> Lines: 11 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!news-lond.gsl.net!news.gsl.net!news.globalnet.co.uk! Xref: news2.cais.com comp.graphics.visualization:10522 comp.graphics.animation:35918 comp.graphics.apps.freehand:864 comp.graphics.apps.lightwave:20084 comp.graphics.apps.photoshop:16614 comp.graphics.apps.softimage:1243 comp.graphics.misc:10356 comp.grap iNSANiTY need an artist who can draw almost anything we request they must also join the group and not just work on 100's of projects at once (Jobs excluded! :) ). A 3d artist would be preferred using good 3d software, please send some examples of your work. You must be using a PC. iNSANiTY is a growing group with 4 coders and 7 musicians (I think, I don't run the group!). Please e-mail me with replies! Thanx! Article: 20085 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!cdc2.cdc.net!newsfeed.concentric.net!winternet.com!n1ott.istar!uniserve!van-bc!unixg.ubc.ca!news.bc.net!news.lynx.bc.ca!usenet From: prong@lynx.bc.ca (prong) Newsgroups: comp.graphics.apps.lightwave Subject: hardware for new graphics company Date: Mon, 20 May 1996 22:00:07 GMT Organization: Lynx Internet Lines: 18 Message-ID: <4nqr1u$u2@globe.lynx.bc.ca> NNTP-Posting-Host: lynx1093.lynx.bc.ca X-Newsreader: Forte Free Agent 1.0.82 I am shortly going to be starting a graphics company, concerned mostly with multimedia and 3d computer animation, and I shall have to purchase a lot of new hardware. However, before I do, I would like to get some opinions on what a suitable system would be. Right now I am looking at an intergraph td30 (166mhz) and a td300 (200mhz), with 32 and 64 megs ram respectively, 2 gig drives, and 21" Nokia monitors. The td30 would be for multimedia and the td300 for 3d. This should give you a decent idea of the funds available, so any suggestions for alternative systems / changes to the proposed ones would be greatly appreciated. In case it helps, I am also looking at a b&w laser printer, stylus pro inkjet, apex optical drive (4.6 gigs), and a high quality scanner and digital camera. So, in summary, any opinions on different hardware is cool. Performance is more important than price, but I would not be able to afford much more than what is listed, and software. prong@lynx.bc.ca Article: 20086 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: razorkid04@aol.com (RazorKiD04) Newsgroups: comp.graphics.apps.lightwave Subject: Flyer? Date: 20 May 1996 18:06:56 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Message-ID: <4nqqe0$2k6@newsbf02.news.aol.com> Reply-To: razorkid04@aol.com (RazorKiD04) NNTP-Posting-Host: newsbf02.mail.aol.com Hi, I'am planing on geting a Flyer workstation, Here are a list of stuff i think i need. 1-4000 25MHz 68040 w/18MB Ram, 1GB System HD - $3445.00 1-NewTek Video Toaster Flyer - $4499.00 2-2GB Quantum Fast SCSI II -$1998.00 1-Fujitsu 1.05GB Fast SCSI-II Audio HD -$349.00 I already own a A2000, with VT2000 software 3.1, 2 TBC iV and a PAR. Does the pricing sound right? And I was told that if i get a A4000, I had to get an external box to hold the Flyer HD's. If i get the A4000 Tower, can i place the Flyer HD's in there? Any help or information would be great. Thanx Article: 20087 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!news.nic.utwente.nl!smart-ass From: m.p.vanes@student.utwente.nl (Martin van Es) Newsgroups: comp.graphics.apps.lightwave Subject: (Yet) Another P-Pro Benchmark (200MHz). Date: Mon, 20 May 96 21:45:07 GMT Organization: student Lines: 23 Message-ID: <4nqp6n$5q2@dinkel.civ.utwente.nl> NNTP-Posting-Host: mat075113.student.utwente.nl X-Newsreader: News Xpress 2.0 Beta #0 Hi, I thought maybe someone might be interested in this: system: Pentium Pro @ 200MHz, 64MB (4x16x36), 256Kb L2 cache. Supermicro P6DOF (dual P6 MB with 1 P6 in it) which supports 4:1 memory interleaving Intel Orion PCI chipset (B0 steppings) Lightwave 4.0d NT 3.51 SP4 Raytrace.lws: 24min 47sec. (Nothing changed, except no display output during rendering) Compare: Pentium@100MHz/32MB/256K L2 / NT 3.5 : 1h 14min 18 sec. 21604 Alpha@300MHz/64MB/2MB L2 / NT 3.5 : 23min 11sec. 21164 Alpha@266MHz/64MB/2MB L2 / NT 3.5 : 16min 25 sec. source: Lightwave Pro compilation Greetings Martin mArt in Design Graphics & Animations. Article: 20088 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!netnews.nwnet.net!netra.oscs.montana.edu!trex2.oscs.montana.edu!GJH2350 From: gjh2350@msu.oscs.montana.edu Newsgroups: comp.graphics.apps.lightwave Subject: LW: where can i get it?! Date: Mon, 20 May 1996 22:31:08 GMT Organization: Information Technology Center, Montana State University Lines: 17 Message-ID: <4nqrqh$r7l@netra.oscs.montana.edu> Reply-To: gjh2350@msu.oscs.montana.edu NNTP-Posting-Host: trex2.oscs.montana.edu any information on lightwave would be greatly appreciated: 1. who makes it? 2. where can i get it? 3. how much does it cost (ver 4.0)? the price of living in montana...no local retailers have even heard of it!! HELP!!! thanks! - jeneth ===================================<*>=================================== "How do you know the chosen ones?..No greater love hath a man than he lay down his life for his brother. Not for millions, not for glory, not for fame. For one person, in the dark, where no one will ever know or see... When the darkness comes, know this: you are the right people, in the right place, at the right time." - Sebastian, Vorlon Inquisitor, Babylon 5 ===================================<*>=================================== Article: 20089 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: gkeenan818@aol.com (GKeenan818) Newsgroups: comp.graphics.apps.lightwave Subject: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: 20 May 1996 18:41:00 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 25 Sender: root@newsbf02.news.aol.com Message-ID: <4nqsds$3b9@newsbf02.news.aol.com> References: <319B444F.213@panix.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader Well, well, well...... I've just spoken to Marion at Avid Media Group regarding the non delivery of the "Best of LightWave Pro" to myself in the U.K. It turns out that AMG have been bought over by another company, who's name eludes me at the moment..... and I have been promised that these people will honour all outstanding orders and commitments, blah blah blah..... Does this sound familiar people??? This makes Tom Patrick's announcement of "We are running out of copies of the book" seems very VERY worrying indeed...... Particularly as Marion said that there are plenty of copies available and they will be going to a second print if neccessary. I was also told that my order had been sent 4th class bulk shipping, which really means the goods are never going to arrive....... I have enough of this whole mess, the large telephone bills to the states and have now contacted my credit card company to get my money refunded in full. Article: 20090 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!nntp.primenet.com!news.primenet.com!ip165.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Shaded Previews in 5.0? Date: 20 May 1996 15:42:02 -0700 Organization: Primenet Services for the Internet Lines: 38 Sender: root@primenet.com Message-ID: <wturber.173.00477FC1@primenet.com> References: <4npfaj$mdp@hume.nmia.com> <4nq0me$6ke@dfw-ixnews9.ix.netcom.com> X-Posted-By: ip165.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4nq0me$6ke@dfw-ixnews9.ix.netcom.com> achan@ix.netcom.com(Alan Chan) writes: >From: achan@ix.netcom.com(Alan Chan) >Subject: Re: Shaded Previews in 5.0? >Date: 20 May 1996 14:47:42 GMT >In <4npfaj$mdp@hume.nmia.com> scratch@nmia.com (Computers From Scratch) >writes: >> >>Ummm....Am I missing something? I went into Layout's options screen >>and enabled OpenGL. But I'm still seeing everything in wireframe in >>Layout! What gives? >> >>(Modeler works just dandy, BTW) >> >>Help...It's too late and I'm too tired to fiddle any more >>tonight...Answers anyone? >Show All Objects As Full Solids, anyone? >AC Or selectively by clicking on that little icon next to the loaded objects. I think the following are some of the associations: Nothing = Invisible Open Square = Bounding Box only Solid Square = Full OpenGL Subdivided Square(4) = Full Wireframe There are others as well. This is handy for making a cluttered scene easier to deal with. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 20091 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!news.kei.com!news.texas.net!nntp.primenet.com!news.primenet.com!ip165.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: isometric rendering? Date: 20 May 1996 15:59:01 -0700 Organization: Primenet Services for the Internet Lines: 33 Sender: root@primenet.com Message-ID: <wturber.175.00578BC2@primenet.com> References: <31A0BDF7.FD0@prf12.hro.nl> X-Posted-By: ip165.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <31A0BDF7.FD0@prf12.hro.nl> Wooly Mittens <0201367@prf12.hro.nl> writes: >From: Wooly Mittens <0201367@prf12.hro.nl> >Subject: isometric rendering? >Date: Mon, 20 May 1996 11:46:15 -0700 >I need to render little tanks and buildings >as sprites for a computer game. >Trouble is... How can I render the buggers >without the vanishing points in the perspective. >My first tests, of buildings in particular >won't fit on a command and conquer (Y=45 degrees) >type grid due to the vanishing points. >I need the perspective to have parallel "depth" >lines. >I tried upping the zoom factor to 15 and it seems >to work, has anybody got any smarter ideas? >Wooly Mittens. Actually, upping the zoom factor isn't really what is helping you out. What is helping you out is the fact that you have moved the camera relatively far awar from the object you are rendering (which the increased zoom factor facilitates by increasing the magnification). Since you cannot get infinitely far away from the object, you can't eliminate the converging lines of perspective. Of course the further you get from the object, the more you minimize the effect. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 20092 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!nntp.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: cthunter@shinjuku.com (Saeba, Ryo) Newsgroups: comp.graphics.apps.lightwave Subject: LW 5.0, Cel Look rendering, MetaNurbs THE KING!!! Date: 20 May 1996 16:32:01 -0700 Organization: Primenet Services for the Internet Lines: 14 Sender: root@primenet.com Message-ID: <4nqvdh$7q3@nnrp1.news.primenet.com> X-Posted-By: 206.165.31.81 X-Newsreader: Forte Free Agent 1.0.82 LW 5 is the king on this level of animation packages.... Having dived into Metanurbs modeling and using the Cel Look to do cartoon sytle imagery has proven it to me.... Guys here at work picked it up in no time... Some have never even touvhed Lightwave before.... everyone wants to jump in..... Some of the old modeling techniques go right out the window when it comes to organic shapes with metanurbs.... pity they put actual effort into improving the spline modeling.... Article: 20093 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.diac.com!newsadm From: tschrein@holly.colostate.edu (Tony Schreiner) Newsgroups: comp.graphics.apps.lightwave Subject: What graphics card and monitor for Lightwave? Date: Mon, 20 May 1996 22:49:07 GMT Organization: Denver Internet Access Corporation Lines: 26 Message-ID: <31a0f4de.22632589@news.diac.com> NNTP-Posting-Host: p3.diac.com X-Newsreader: Forte Agent .99d/32.182 I will be upgrading my computer in a few weeks, and later this summer I hope to get Lightwave 5.0. The system will be a P155 or P166, and probably 32 Megs of RAM now that an additional 16 Megs is available for ~$170. I'm considering a Matrox Millenium 4 Meg WRAM and an Iiyama 8617E or 9017E 17" monitor. Does Lightwave 5.0 support OpenGL on the Millenium? Also, since the resolution with acceleration on is limited, I imagine I'll be using 1280x1024 or 1600x1280 for some modeling, when I need to see as much as possible and don't need to see a shaded preview. Are any other good 3D graphics cards coming out that are priced similarly to the Millenium? I have little interest in games, so accelerating 2D Windows95 graphics and 3D graphics is most important. I'd appreciate any recommendations I can get regarding this kind of hardware and Lightwave. ........................................................................... : Tony Schreiner : 2 + 2 = 5 for large values of 2 : : tschrein@holly.colostate.edu : INTP. TKD. Major: Computer Science : : http://holly.colostate.edu/~tschrein : ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Article: 20094 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.corpcomm.net!news From: "John W. Stetzer III" <jwsttzr3@iw.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 21 May 1996 00:35:10 GMT Organization: Corporate Communications Lines: 18 Message-ID: <4nr33u$ai3@news.corpcomm.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: dial10-vermillion.iw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2PE-D (Windows; U; 16bit) Thanks for the kind words Fred; they are appreciated. >>...if the title of one wasn't "Lightning", I wouldn't have known that that's what it was. If I remember correctly (been a while since that dragon), when that 'blob' was animated, it read fairly well as lightning; as a still, I'd have to agree that it doesn't do as well. In that picture I was more concerned w/playing around w/the lighting on the dragon; did a version in which the lighting was more correct for where the lighting was coming from, but I liked the way this version looked better. >>it looks like the name below the clickable name is the name of the image since it's closer than the name above. Will keep that in mind for a quick update. John Stetzer JWS http://scream.iw.net/~jwsttzr3 Article: 20095 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!in2.uu.net!csnews!coopnews.coop.net!frii.com!PROBLEM_WITH_NODE_NAME!not-for-mail From: srk@frii.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Speed Question Date: 21 May 1996 00:37:07 GMT Organization: Front Range Internet, Inc. Lines: 37 Message-ID: <4nr37j$6q8@europa.frii.com> References: <oj6n33chal6.fsf@hpsrk.fc.hp.com> <Pine.SUN.3.93.960513235839.577D-100000@access1.digex.net> NNTP-Posting-Host: ftc-66.ppp.frii.com X-Newsreader: TIN [AMIGA 1.3 950131BETA PL0] Ernie Wright (erniew@access.digex.net) wrote: > > A good point to make--hitting virtual memory isn't like falling off a > cliff. > a lot of the time this means the drive light blinks for about a second, > once per segment. Exactly. As I'm posting this, I have a LW render going that is taking 77 Mb on my 16 Mb system. I also am running, lessee, tin, the GNU emacs into which I'm typing this, half a dozen shell windows, 1 screen of 1400x1100x8bit, one screen of 1024x768x16bit, a system monitor, networking, a database application, and about 30-40 little utility programs. I'm getting only about one page fault every 4 or 5 minutes. I think that's pretty respectable for a 16 Mb system :-) This 77 Mb render is the biggest I've ever done. I'm sure some folks do far bigger, but right now I can't see needing more RAM for LW. This is working fine, save for about 1-2 minutes of initial swapping activity while LW was setting up the godawful huge shadow maps I'm using. But 1-2 minutes is nominal when rendering a complex 3200x2700 image. However, that said, I can't quite understand why LW needs to allocate the *whole* render buffer at once, if I'm rendering with smaller segment sizes like 4 Mb. My render buffer is 3200x2700, and it seems to me that LW only ever uses a segment-sized chunk of it at once, so it could just as well allocate only that much RAM and write the image to disk on a per-segment basis. Perhaps there's something I'm not aware of here, but I think it'd be a win to do this even if some post-render step had to read the entire thing from disk again, process it somehow, and write it back out. The way it stands now, I have to burn 70+ Mb of swap space. But on the bright side, it means although LW has allocated 77 Mb, my working set size is probably less than 8 Mb. - steve Article: 20096 Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!brighton.openmarket.com!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in actionHEY STRANAHAN!!!! Date: 21 May 1996 00:33:25 GMT Organization: Digital Equipment Corporation Lines: 42 Distribution: world Message-ID: <4nr30l$956@nntpd.lkg.dec.com> References: <318D387B.6A75@desktopimages.com> <4mj5rb$4vo@newsbf02.news.aol.com> <31920C10.583D@origin.ea.com> <4np7j8$mdt@dot.cstone.net> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com In article <4np7j8$mdt@dot.cstone.net>, jheyden@cstone.net writes: |>Path: nntpd.lkg.dec.com!depot.mro.dec.com!news.jrd.dec.com!tbjnws.tbj.dec.com!tkonws.tko.dec.com!news.dec-j!spin-hsd0-tky!spinnews!wnoc-tyo-news!news.nc.u-tokyo.ac.jp!newssinet!daffy!uwvax!uwm.edu!lll-winken.llnl.gov!nntp.coast.net!news.kei.com!newsfeed |>From: jheyden@cstone.net |>Newsgroups: comp.graphics.apps.lightwave |>Subject: Re: [REVIEW] Stranahan in actionHEY STRANAHAN!!!! |>Date: Mon, 20 May 1996 10:39:07 GMT |>Organization: Cornerstone Networks - Pure Internet! |>Lines: 27 |>Message-ID: <4np7j8$mdt@dot.cstone.net> |>References: <318D387B.6A75@desktopimages.com> <4mj5rb$4vo@newsbf02.news.aol.com> <31920C10.583D@origin.ea.com> |>NNTP-Posting-Host: dialin2.cstone.net |>X-Newsreader: Forte Free Agent 1.0.82 |> |>Robert Baldwin <rbaldwin@origin.ea.com> wrote: |> |>I'm not into criticizing anyone, I generally respect your talents and |>am not concerns with your rants re:Newtek but frankly aren't you being |>a little hypocritical when you complain about newtek not delivering as |>promised or on time yet we have been hearing about your cdrom and now |>about your brothers tapes (which I eagerly await), if you can deliver |>what you promise it will be worth the money, but where is it? It |>sounded to me like you already shot it and pretty much ready for the |>market. What is the status? |> Still waiting (with anticipation) This is an example of the old NewTek Marketing Lee is always praising;-) I remember the marketing for the Toaster was going long before the Toaster was in production. (an I don't mean the standard lead time). In another thread he was proud of how Trinity was launched. Is Trinity Available ? The New NewTek marketing takes a different approach, They announced 5.0 and shipped it. But thats not cool ! -bill BTW My only real concern is LW. I figure NewTek survived the CBM crash, and now they are in the PC market so it should go better. I look forward to all the third party stuff coming. My next purchase will most likely be Mark Tompson's Video/CD on Texture mapping. Just ordered the FX kit and Ken's tapes will be on the list for sure. At least we don't have to shell out all our bucks at once. Article: 20097 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.primenet.com!news.primenet.com!ip21-009.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Anti-Gravity Followup Date: 20 May 1996 18:15:01 -0700 Organization: Primenet Services for the Internet Lines: 17 Sender: root@primenet.com Message-ID: <wturber.176.00B14B92@primenet.com> X-Posted-By: ip21-009.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] A few weeks ago I made a post regarding the price of LW 5.0 upgrade at Anti-Gravity. Aside from causing some others to post about some of their bad experiences with Anti-Gravity, the post also caused Robert Van Buren from Anti-Gravity to send me some e-mail. The gist of his e-mail (actually there was a short exchange of email that I won't bore you with) was that Anti-Gravity is concerned about its customers, the fellow who quoted me the high price is no longer with Anti-Gravity and that the high price I was given was quoted in error. I called independently today and the Anti-Gravity price on the 5.0 upgrade I was quoted was $475 which is competitive but not the cheapest. I just thought I would post this in the interest of fairness. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 20098 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!csnews!coopnews.coop.net!frii.com!PROBLEM_WITH_NODE_NAME!not-for-mail From: srk@frii.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Shadow map size measure what, exactly? Date: 21 May 1996 02:09:22 GMT Organization: Front Range Internet, Inc. Lines: 17 Message-ID: <4nr8ki$ej7@europa.frii.com> NNTP-Posting-Host: ftc-5.ppp.frii.com X-Newsreader: TIN [AMIGA 1.3 950131BETA PL0] Ok, you can set the shadow map sized for shadow mapped light sources. But what, exactly, is this number a measure of? The reference manual doesn't say much except to give some guidelines on typical sizes. I guess that this is the size of one side of a shadow map array, That would explain why the allocated memory size seems to increase faster than linearly with increasing shadow map size. Anyone know, roughly, how many bytes per element are used? I tried rendering with a shadow map size of 2700, and my guess-of-the-moment is: RAM ~= 2700 * 2700 * 4 i.e, 4 bytes per entry. But I have no clue what I'm talking about here. Its just a wild guess. Anyone know for sure? - steve, whos 90 Mb of swap is feeling small right now Article: 20099 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!news.texas.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: 20 May 1996 19:59:02 -0700 Organization: Primenet (602)416-7000 Lines: 50 Sender: root@primenet.com Message-ID: <4nrbhm$l@nnrp1.news.primenet.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4np45p$pu@marina.cinenet.net> X-Posted-By: steph@usr3.primenet.com Xref: news2.cais.com comp.graphics.animation:35925 comp.graphics.apps.lightwave:20099 comp.graphics.packages.3dstudio:17057 Rick May <rickmay@cinenet.net> wrote: : In article <31A097FC.38AA@ix.netcom.com>, : George Maestri <maestri@ix.netcom.com> wrote: : ->Softimage still has a big edge on features -- particularly : ->things like shape animation. I don't know if you've tried : Mostly what people tell me, and the limited experience I have with it. Ive : been using Prisms for years (probably around 5-6 now) and I am slowly starting : to use other packages (give me a chance here!) ;) ... In terms of interesting things on the Horizon, I still think Animation Master has enormous potential. With access to nearly any program on the market and a lot of useful feedback from high end animators looking for something they can use at home, I see interesting things for them next year. : I have higher hopes for Max, mainly because I know the possibilities that are : going to open up for plug in developers. Once I finish animating on this : project I am on- I will probably spend some quality time with Max, and see : what it will do (or wont do). I see a lot of mini-ILMs in the future using a mixture of SI/NT, Max, Lightwave, AM, and maybe even Real 3D. You could do an awful lot with a suite like that. And they cover a variety of approaches to animation you might not be able to accomplish with Alias/Maya. That would certainly be a challenging act to follow. And Houdini could be a better mousetrap. But something big must be going on if hundreds of thousands of people are currently involved in some form of 3D animation production. They must be making millions of animations. : When Softimage becomes a true NT package- I may have to get it (sure it is : ported to NT, but it isnt really written for NT). Right now the hardware you : need for it- seems crazy.. Especially now that Ive seen the speed of Max on : non 3D accelerated machines.. Yeah but it's not that slow on an unaccelerated Pentium 166 with 64 megs of memory. I was surprised it could work at all. Max, however, really is a paragon of resource efficiency compared to nearly anything on SGI. : Rick May -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 20100 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in actionHEY STRANAHAN!!!! Date: 20 May 1996 23:03:28 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 23 Sender: root@newsbf02.news.aol.com Message-ID: <4nrbq0$8a6@newsbf02.news.aol.com> References: <4nr30l$956@nntpd.lkg.dec.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Well, let me explain marketing theory to you, because then you'll understand why NewTek WAS stupid with 5.0. The idea behind good marketing is to put ideas into people's heads. This takes multiple 'hits' - you need to get your message out there over and over again, because people miss it otherwise. Where did I learn this? Partially from Tim Jenison, actually. He forgot his own lessons, however. What is bad is to build anticipation, and then not pay off properly. Just attempt to keep your promises, and if things go wrong admit your faults and keep people informed. _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 20101 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: pmshark@aol.com (PMshark) Newsgroups: comp.graphics.apps.lightwave Subject: Re: EPS to LWO??? Date: 20 May 1996 23:26:29 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 10 Sender: root@newsbf02.news.aol.com Message-ID: <4nrd55$96k@newsbf02.news.aol.com> References: <319AAF40.118@mcs.com> Reply-To: pmshark@aol.com (PMshark) NNTP-Posting-Host: newsbf02.mail.aol.com I actually have used Adobe Illustrator to autotrace logos, etc. But I haven't used this for awhile and can't remember all the particulars. I'lll post again if I can get the tip right. In the mean time, anyone else used Illustrator like this? PJ PMshark@aol.com Visual Designer "Look and you will find it--what is unsought will go undetected" SOPHOCLES Article: 20102 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: 20 May 1996 23:35:41 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Message-ID: <4nrdmd$9dq@newsbf02.news.aol.com> References: <4noa8d$gc2@dfw-ixnews6.ix.netcom.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Well, I AM being fair - LightWave has stalled momentum, too. I thought I'd be fairly clear about that in this forum. You're in an 'ivory tower' of sorts, Fred - these products are NOT selling well because they aren't being marketed or sold properly. To broadcast types, sure. To games people, okay. But they are not racking up numbers and penetrating in the marketplace. A properly marketed, good 3D program could EAT UP the market. - Lee Article: 20103 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: PC Flyer? WHEN!?!? Date: 20 May 1996 23:35:43 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 2 Sender: root@newsbf02.news.aol.com Message-ID: <4nrdmf$9dt@newsbf02.news.aol.com> References: <319F698A.335F@pacificnet.net> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Abandon all hope. Article: 20104 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!news.kei.com!news.texas.net!nntp.primenet.com!news.primenet.com!ip19-076.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: What graphics card and monitor for Lightwave? Date: 20 May 1996 21:16:02 -0700 Organization: Primenet Services for the Internet Lines: 50 Sender: root@primenet.com Message-ID: <wturber.177.00FF2BD8@primenet.com> References: <31a0f4de.22632589@news.diac.com> X-Posted-By: ip19-076.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <31a0f4de.22632589@news.diac.com> tschrein@holly.colostate.edu (Tony Schreiner) writes: >From: tschrein@holly.colostate.edu (Tony Schreiner) >Subject: What graphics card and monitor for Lightwave? >Date: Mon, 20 May 1996 22:49:07 GMT >I will be upgrading my computer in a few weeks, and later this summer >I hope to get Lightwave 5.0. >The system will be a P155 or P166, and probably 32 Megs of RAM now >that an additional 16 Megs is available for ~$170. >I'm considering a Matrox Millenium 4 Meg WRAM and an Iiyama 8617E or >9017E 17" monitor. >Does Lightwave 5.0 support OpenGL on the Millenium? Also, since the >resolution with acceleration on is limited, I imagine I'll be using >1280x1024 or 1600x1280 for some modeling, when I need to see as much >as possible and don't need to see a shaded preview. >Are any other good 3D graphics cards coming out that are priced >similarly to the Millenium? I have little interest in games, so >accelerating 2D Windows95 graphics and 3D graphics is most important. >I'd appreciate any recommendations I can get regarding this kind of >hardware and Lightwave. >........................................................................... >: Tony Schreiner : 2 + 2 = 5 for large values of 2 : I just wrote a length response to this often asked question - then I discarded it. The problem with this question is similar to the problem of which software to is better. It just depends on what you want to do and how much money you have (and some other things as well). So the bottom line is that there is almost no hard right or wrong on what hardware to use. It depends on your intended use. Fast display cards are good. Lots of RAM is good. Large displays are good as well. But that doesn't necessarily mean you should run out and buy these. Identify as precisely as you can what your intended end use is going to be. Then identify what else you might need besides hardware upgrades. Then take a look at your budget - and THEN some folks can REALLY give you good advice here. So - determine your use - or at least identify that you are up in the air on the use. Then you have a chance to make a good decision. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 20105 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.primenet.com!news.primenet.com!ip19-076.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Where to take the software wars . . . Date: 20 May 1996 21:34:02 -0700 Organization: Primenet Services for the Internet Lines: 10 Sender: root@primenet.com Message-ID: <wturber.179.010F5086@primenet.com> X-Posted-By: ip19-076.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] Just for grins, I just took a look at comp.graphics.apps.alias. There are about 1/10 as many messages there as here. Might I suggest that the next argument on the LW vs. Alias topic (and I assume there will be another) take place in that group instead of here. Thank you. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 20106 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.primenet.com!news.primenet.com!ip19-076.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW5.0, do I need NT 3.51? Date: 20 May 1996 21:25:03 -0700 Organization: Primenet Services for the Internet Lines: 29 Sender: root@primenet.com Message-ID: <wturber.178.010713B4@primenet.com> References: <Dr3MGF.5Ky@avalon.chinalake.navy.mil> <319148d6.0@nt.dave-world.net> <31a0b2c0.16280870@news.global2000.net> X-Posted-By: ip19-076.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <31a0b2c0.16280870@news.global2000.net> atlantis@global2000.net writes: >From: atlantis@global2000.net >Subject: Re: LW5.0, do I need NT 3.51? >Date: Mon, 20 May 1996 17:59:43 GMT >On Thu, 09 May 96 01:23:09 GMT, scorpio@dave-world.net (Robert K. >Williams) wrote: >>In article <Dr3MGF.5Ky@avalon.chinalake.navy.mil>, Des McPherson <mcpherson@sirius.chinalake.navy.mil> wrote: >>>Do I need NT 3.51 to take advantage of the OpenGL stuff in 5.0 or will >>>my 3.50 be ok. >>> >>> >> >>You do not need NT, but at least Win95. I do not believe Win3xx supports >>OpenGL. Of course, IMHO, NT is the only way to go. Can't wait for 4.0! >You can run on Windows 3.1 also.... Not as fast, but it'll run on 3.1x >Bob LW 5.0 may run on Win 3.x, but it is no longer officially supported by NewTek. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 20107 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsgate.duke.edu!godot.cc.duq.edu!newsfeed.pitt.edu!scramble.lm.com!news.math.psu.edu!news.cac.psu.edu!howland.reston.ans.net!news-e2a.gnn.com! From: tomreel1@aol.com (TomReel1) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LWPRO Book SRO Date: 21 May 1996 00:25:47 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Message-ID: <4nrgkb$ago@newsbf02.news.aol.com> References: <4nkion$a0j@newsbf02.news.aol.com> Reply-To: tomreel1@aol.com (TomReel1) NNTP-Posting-Host: newsbf02.mail.aol.com Hi, Just a few clarifications to my earlier post; 1) The LIGHTWAVEPRO book and CD-ROM has been _SHIPPED_ to all those who have ordered it. Once again---if your ordered your LWP book it has been shipped so there's no need to check. 2) Naturally if your are overseas it will take longer to reach you and we are sorry about that. 3) AMG DOES plan on as many printings as necessary. Sorry if I gave the wrong impression. IMHO it's a collectors item from the standpoint that you can't get the info anywhere else and its great information. Thank you for your support! Tom Article: 20108 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: elecdreams@aol.com (ElecDreams) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Flyer? Date: 21 May 1996 00:33:05 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 3 Sender: root@newsbf02.news.aol.com Message-ID: <4nrh21$akg@newsbf02.news.aol.com> References: <4nqqe0$2k6@newsbf02.news.aol.com> Reply-To: elecdreams@aol.com (ElecDreams) NNTP-Posting-Host: newsbf02.mail.aol.com I am selling my A4000 + Flyer for $5000 if you're interested because I do most of the work on Mac and it is too much trouble to transfer files to the Amiga. The A4000 has 16MB ram and 600 MB HD. Article: 20109 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsgate.duke.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Where to take the software wars . . . Date: 21 May 1996 04:50:50 GMT Organization: University of California, Santa Cruz Lines: 15 Message-ID: <4nri3a$fgg@darkstar.UCSC.EDU> References: <wturber.179.010F5086@primenet.com> NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) hehe..also on comp.graphics.apps.alias thery tend not to reply to help messages as much..i've never had a question asked and they were all alias oriented as i an in an Alias class at school... that could explain why their group seems alias oriented...perhaps also the fact that you are using 20,000 dollar software makes one tend to work instead of play on usenet :) Adam Chrystie -- --------------------------------------------------------------------- Adam Chrystie, -Will dust keyboards for internship- Cinema/Video Major, Senior University Of California at Santa Cruz Article: 20110 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsgate.duke.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Paper money objects Date: 21 May 1996 04:52:52 GMT Organization: University of California, Santa Cruz Lines: 10 Message-ID: <4nri74$fh5@darkstar.UCSC.EDU> References: <31A0C807.2807@rrnet.com> NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) I would use a box that had a tiny tiny tiny width...then use zooooommm in modeler so u can pick the faces and assign names -- --------------------------------------------------------------------- Adam Chrystie, -Will dust keyboards for internship- Cinema/Video Major, Senior University Of California at Santa Cruz Article: 20111 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsgate.duke.edu!godot.cc.duq.edu!newsfeed.pitt.edu!scramble.lm.com!news.math.psu.edu!news.cse.psu.edu!uwm.edu!math.ohio-state.edu!usc!newshub.cts.com!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Paper money objects Message-ID: <mad.7h8j@torment.tmisnet.com> Date: 20 May 96 20:59:21 PST Organization: Tierra-Miga BBS Lines: 24 On Mon 20-May-1996 2:29p, Tim Eissinger wrote: TE> What's the best way to place the front and back images on a money object, TE> such as a $10 bill? Would you place two subdivided polygons very close TE> together, and apply maps to each? My project dilemna is trying to get a TE> subdivided money object to unroll on screen and show the front face... and TE> as it unrolls, it has to reveal the back face. Anyone tackled this one TE> yet TE> or have a good suggestion or method? TE> Thanks in advance? TE> Tim Eissinger TE> teissngr@rrnet.com -------------------------- umm....I haven't actually done it, but I have thought of how you would do something like this, i.e. a page in a book that turns and shows a different picture. I would just make a box (cube) the shape and size of the object in question and then name the front and back two different names and the sides too I suppose. Then all you would have to do is sqish the front and back together so that they are practically touching and then do al of your subdevides on it and finally tripple the thing........and whaaa! you have it ready to be applied with textures and rolled up or what not..........md Article: 20112 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsfeed.direct.ca!news From: kharmel@Direct.CA (Kurt Harmel) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW texture mapping and lighting prob. Please help...newbie. Date: 21 May 1996 05:04:02 GMT Organization: Internet Direct Inc. Lines: 19 Message-ID: <4nris2$a96@aphex.direct.ca> References: <4nqbtc$oiu@s02.pavilion.co.uk> NNTP-Posting-Host: van-pm-0811.direct.ca X-Newsreader: WinVN 0.92.5 In article <4nqbtc$oiu@s02.pavilion.co.uk>, acharala@pavilion.co.uk (Andy C) says: > >I created 2 planets and then loaded them up individually to assign textures to >them, and also altered their reflection parameters and save them. I then >reloaded them >and their reflection parameters were identical. If I was to change planet 1 to >75%, >then planet 2 would automatically be altered to 75%. Why? How can I fix this. >The same >applies to other settings. Oh and how can I make a light dim or brighten >in an animation over a number of frames. I am trying to create a nova effect. > >Thanks in advance. > Check to see if the suface name for the two planets are the same. If it is, then you have to rename one of the surfaces in question to have separate control over your object's surfaces. Article: 20113 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news2.digex.net!access1.digex.net!erniew From: Ernie Wright <erniew@access.digex.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Diamond surface...... Date: Tue, 21 May 1996 01:39:55 -0400 Organization: Express Access Online Communications, USA Lines: 37 Message-ID: <Pine.SUN.3.93.960521000048.19174A-100000@access1.digex.net> References: <319c3fd8.630393@news.ipswich.gil.com.au> <wturber.171.04D9E459@primenet.com> <319fac0b.2383236@news.digex.net> Reply-To: Ernie Wright <erniew@access.digex.net> NNTP-Posting-Host: access1.digex.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: erniew@access1.digex.net In-Reply-To: <319fac0b.2383236@news.digex.net> Jay Turberville wrote: > [...] the main trick is to determine what it is that makes a diamond > look like a diamond. Offhand, I believe it is its high index of > refraction which causes it to cast lots of reflective "sparkles" and > to have color in those sparkles. Dave Paige replied: > Actually I believe it's critical angly reflection, sometimes called > internal reflection, that makes a diamond sparkle. Same thing, although it's not easy to explain why in 50 words or less. From the Snell-Descartes law, the critical angle for diamond is arcsin( sin( 90 degrees ) / 2.42 ) = 24.4 degrees The 2.42 is diamond's index of refraction, and as you can (hopefully) see, the higher this number is, the smaller the critical angle is. (Diamond has by far the highest index of refraction among gemstones.) Now picture a light ray trying to get out of a diamond. It'll hit the diamond-air boundary at some angle to the normal, and if this angle is higher than the critical angle (24.4 degrees), the angle at which it "emerges" will exceed 90 degrees--in other words, it'll be reflected back in. Gem diamonds are precisely cut to maximize "brilliance," an effect of these internal reflections. The facets that make up the base, for example, are at an angle of 41 degrees to the vertical axis. I suspect a convincing diamond model would have to be built the same way real diamonds are cut. You'll also need a way to simulate fire, the prismatic effect that makes the sparkles look like tiny rainbows. - Ernie Article: 20114 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: bodean@bbs.newtek.com (Jeff White) Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave contest Date: Tue, 21 May 96 01:09:44 Organization: Visual Inspirations Lines: 6 Distribution: world Message-ID: <19960521.7785778.18F0@bbs.newtek.com> NNTP-Posting-Host: bbs.newtek.com Visual Inspirations is having another contest. This time for Lightwave Artist. Prizes worth over $600. Check out our WEB site for more info http://www.portal.com/~visual Jeff White Visual Inspirations Article: 20115 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!EU.net!usenet1.news.uk.psi.net!uknet!dispatch.news.demon.net!demon!netcom.net.uk!ix.netcom.com!news From: achan@ix.netcom.com(Alan Chan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Shadow map size measure what, exactly? Date: 21 May 1996 05:17:26 GMT Organization: Netcom Lines: 23 Message-ID: <4nrjl6$f4b@dfw-ixnews4.ix.netcom.com> References: <4nr8ki$ej7@europa.frii.com> NNTP-Posting-Host: whx-ca5-10.ix.netcom.com X-NETCOM-Date: Tue May 21 12:17:26 AM CDT 1996 In <4nr8ki$ej7@europa.frii.com> srk@frii.com (Steve Koren) writes: > >Ok, you can set the shadow map sized for shadow mapped light sources. But >what, exactly, is this number a measure of? The reference manual doesn't >say much except to give some guidelines on typical sizes. > >I guess that this is the size of one side of a shadow map array, That >would explain why the allocated memory size seems to increase faster than >linearly with increasing shadow map size. If you think of a shadowmap as rays emanating from the light source, the shadowmap size specifies the size of the grid for the shadowmap. For instance, a value of 256 will give a give of 256*256 'rays' emanating from the source. Calculating a shadowmap is the process of determining how far each of these 'rays' can go before it hits an object. Therefore, the distance within that range is affected by the light, while the distance outside that range will not. AC Article: 20116 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: 21 May 1996 02:02:26 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 13 Sender: root@newsbf02.news.aol.com Message-ID: <4nrm9i$c73@newsbf02.news.aol.com> References: <4nqsds$3b9@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) There's nothing remotely worrisome going on, but that hasn't kept you from worrying before... _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 20117 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!EU.net!usenet1.news.uk.psi.net!uknet!psinntp!psinntp!psinntp!usenet From: justin@nyc.pipeline.com(Michael Austin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: 21 May 1996 06:10:53 GMT Organization: Pipeline Lines: 59 Message-ID: <4nrmpd$2ae@news1.t1.usa.pipeline.com> References: <4nqsds$3b9@newsbf02.news.aol.com> NNTP-Posting-Host: 38.8.149.2 X-PipeUser: justin X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael Austin) X-Newsreader: Pipeline v3.5.0 On May 20, 1996 18:41:00 in article <AVID MEDIA GROUP TAKEOVER ALARM BELLS!!!>, 'gkeenan818@aol.com (GKeenan818)' wrote: This is interesting, as my subscription to Video Toaster User expired with my april issue. and I have been looking for May on the local newstands and it seems that it is a few weeks awol here in new york. Hmmmm. >Well, well, well...... > >I've just spoken to Marion at Avid Media Group regarding the non delivery >of the "Best of LightWave Pro" to myself in the U.K. > >It turns out that AMG have been bought over by another company, who's name >eludes me at the moment..... and I have been promised that these people >will honour all outstanding orders and commitments, blah blah blah..... >Does this sound familiar people??? > >This makes Tom Patrick's announcement of "We are running out of copies of >the book" seems very VERY worrying indeed...... Particularly as Marion >said that there are plenty of copies available and they will be going to a >second print if neccessary. > >I was also told that my order had been sent 4th class bulk shipping, which >really means the goods are never going to arrive....... > >I have enough of this whole mess, the large telephone bills to the states >and have now contacted my credit card company to get my money refunded in >full. > > > > -- M.Austin I've twice drowned thrice let knives rake my nitty-gritty quit the country that bore and nursed me those who forgot me would make a city broken eggs make me grieve the omelet though, makes me vomit but until brown clay has been crammed down my larnyx Only gratitude will be gushing from it There is nothing more permanent than black It is what unleashes letters or Carmens' breast It is why opponents of change hit their mattresses fully dressed J. brodsky 1940-1996 Article: 20118 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: glynw@cix.compulink.co.uk ("Glyn Williams") Subject: Re: Tools vs Talent Message-ID: <DrqtGL.GI3@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <319D2A42.5F4A@iag.net> Distribution: world Date: Tue, 21 May 1996 06:45:57 GMT X-News-Software: Ameol Lines: 15 > I've been reading the LW vs Alias thread as well as others with the > theme mine is bigger or better than yours and I thought I would post a > thought or two. I'm the Art director at a small 3D animation company This is a well thought-out, accurate and unbiased posting. The poster is clearly articulate, intelligent and has has a clear grasp of the English language. What the hell is this stuff doing on the Internet? - Lets have some more Holy wars. I say Quake kicks Duke Nukems butt and Bill Gates using Lighwave is better than Captain Picard using Wavefront. Glyn Williams - Particle Systems Ltd. Article: 20119 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!EU.net!sun4nl!Utrecht.NL.net!easy1.worldaccess.nl!usenet From: rdijk@worldaccess.nl (Rene van Dijk) Newsgroups: comp.graphics.apps.lightwave Subject: LW 2 3ds Date: Tue, 21 May 1996 06:38:48 GMT Organization: AT&T Lines: 8 Message-ID: <4nrl2q$mkg@easy1.worldaccess.nl> NNTP-Posting-Host: wxs4-10.worldaccess.nl X-Newsreader: Forte Free Agent 1.0.82 Hi, It is possible to import 3ds files into LW but is the opposite way also possible? I like to export some LW objects to 3ds. TIA, Rene Article: 20120 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!newshost.vvm.com!usenet From: lara@vvm.com (Paul Lara) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW is an Island Date: Tue, 21 May 1996 07:29:55 GMT Organization: VDO Productions Lines: 21 Message-ID: <4nroid$gdr@newshost.vvm.com> References: <wturber.149.1449E3C5@primenet.com> <4ne5rv$5la@newsbf02.news.aol.com> NNTP-Posting-Host: slip7.vvm.com X-Newsreader: Forte Free Agent 1.0.82 stranahan@aol.com (Stranahan) wrote: >...the same group of >marketing people who launched Toaster made Snappy (a video digitizer that >entered the market with a BUNCH of competition already there) the largest >selling video product EVER for the PC in about a year. They launched >Trinity in a huge way. Doesn't 'launch' indicate an actual product? Isn't Trinity a 'product-to-be' sometime next year? >Marketing, kids. Ya gotta hand it to 'em. Anyone who can convince a Publisher to create a magazine full of 'tips and tricks' for a device not yet shipping is certainly a forward-looking organization! Paul Article: 20121 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: Tools vs Talent Date: Tue, 21 May 96 08:33:20 GMT Organization: Earthlink Network, Inc. Lines: 41 Message-ID: <N.052196.013320.97@earthlink.net.earthlink.net> References: <4njd3l$hki@dfw-ixnews4.ix.netcom.com> <4np3p1$lcv@newsbf02.news.aol.com> NNTP-Posting-Host: max6-so-ca-49.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/19/96 11:34PM, in message <4np3p1$lcv@newsbf02.news.aol.com>, MarcMylar <marcmylar@aol.com> wrote: > In article <4njd3l$hki@dfw-ixnews4.ix.netcom.com>, > achan@ix.netcom.com(Alan Chan) writes: > > >Absolutely. The successful animators in the field all come from other > >varied backgrounds, either art design or film. The computer is just a > >tool for realizing a vision. If you don't got vision, you don't got > >crap. > > I agree. And based on a lot of these threads, some so-called animators > have forgotten or never learned this. > > -Marc If you haven't got the computer tools, you're not a computer animator. This newsgroup is a written medium; it's very hard to discuss talent on it, but it's really easy to discuss tools. Tools are very important to a computer animator. An traditional artist can use pretty much whatever brush and paint you give him, but it's really hard to do certain things in CGI if your software doesn't support them. Yes, there are workarounds, but more often than not, budgets and time don't allow for the kind of R&D necessary to do it that way. Art should come from the heart and mind, not the limitations of software/hardware. If you want to know what a really good brand of oil paint or brush or whatever is, you go to an art store or ask an artist. CGI is a bit different. The guy at Egghead probably isn't a really great source of knowledge regarding 3D. Often, the only place to get info is on the newsgroups, hence the constant "this is what MY software can do" type of threads. Everyone knows that it's not just what features a piece of software has, it's what those features will allow an artist to _do_ that counts. But I don't feel that it's necessary to stick that into every post like "Lightwave has a better renderer so it allows the true artist to shine through, for it's the art that counts, not the software." That would get pretty tiresome. I see it as "just tell me what features the software has, _I'll_ figure out how to use it artistically." -- -=Fred=- Article: 20122 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Tue, 21 May 96 08:33:26 GMT Organization: Earthlink Network, Inc. Lines: 162 Message-ID: <N.052196.013326.73@earthlink.net.earthlink.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.net> <dann-2005961555420001@pm5-05.magicnet.net> NNTP-Posting-Host: max6-so-ca-49.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/20/96 7:55AM, in message <dann-2005961555420001@pm5-05.magicnet.net>, Dann M. Stubbs <dann@darkskydigital.com> wrote: > | > >Our www page is pretty good (in my opinion of course) > > > | > | Yes, it's a darn nice web page. The problem is that none of your images > are > | worth a damn. You say "Computer Animation & Digital Effects for Film and > | Broadcast" what dream was this? > | -- > | -=Fred=- > > > Sorry if our site isn't to your liking. I am very proud of what we do. > Considering I've had this company for six years, and have made quite a > nice living from it we do the best we can. The people that work on our > projects also seem happy and are all trying to produce beyond what money > can buy. Film does not only mean block-buster giant budget stuff. Perhaps > if you remove your ego you will see a whole other world of cgi projects > out there. > > Yes, I wish we had larger clients that could afford to let us really work > on super-detailed models, but budget is budget. You seem to think you are > so high and mighty becasue you work at Digital Domain. For all anyone > knows you could be the janitor there, or a junior animator assistant. > > Our clients are quite happy with our work, Disney (Florida)never has had a > problem with us. I would love to know what position you hold there at DD. > You must be very young judging from your immature actions. I would love to > see what part of the ship for that Titanic movie you are working on in LW. > The mast perhaps? That is half of the problem with large shops. There are > some really talented people there doing great work, but then there are the > far larger population of grunts who (in their inflated egos) seem to think > they are the sole source of inspiration for any product produced by the > company. Only someone who is very insecure about their talents would be as > rude as you. > Inflated ego? What kind of bloated ego do you have that you figure that since I don't think your stuff is great that's a flaw in *me*? Why is it that anytime someone says they don't like something here it's immediately followed by a post saying "you must be insecure"? Must I like EVERYTHING I've ever seen or heard to prove I'm secure? Do you like every movie you've ever seen? I looked at your page, and excuse me for being blunt, but there was nothing I was impressed with. I've seen plenty of other pages posted here that are quite good. Even Joe Monahan, who I've been going around and around here with pointed me to some nice work he's done. My talents are at least good enough that I had Amblin before and now DD to hire me. Why would I be insecure? I'm 31 years old. I don't know if that's young to you--to me, I feel like my warranty's expired already. As for what I'm working on at DD, I never said I was working on Titanic. And the work I'm doing is not piecemeal work. I can't say what I'm working on because I'm at least professional enough to stick to my non-disclosures. I _am_ doing big things and am not one of the grunts you are implying me to be (and you say _I'M_ rude?!). If you don't know what the hell you are writing about, why are you writing? And what gives you the impression that I have an inflated ego? YOU are the one who was bragging about your work. YOU are the one who was so proud of how fast you learned 3D. YOU were the one who said that the internet community LOVED your little spaceships (with partlines that look like they're six inches wide). YOU are the one who said that you visited many other sites of so-called professionals and none were better than you. Who has the inflated ego? I think it's you. The work I saw represented on that web page was, I feel, amateurish, and if your work is better than that I'll evaluate your better work when I see it. I don't think the size of the clients is important--at least not in a "you're not working on big films" kind of snotty way. But if you say you do film work, I'd like to know what. A disheartening thing I've been noticing lately here on the group is that people fancy themselves as experts on "Hollywood" effects houses and refuse to believe the very people who work at those effects houses. DD is NOT like how you describe it. Should I make a stupid assumption about the way YOUR company works just to show you how it feels? > Nobody here has the need to attack others for no reason to make themselves > feel superior, those are the first people I show the door to. Sorry fred, > that superior feeling is fleeting - try some Psychology 101 textbooks, > possibly you could learn a little about yourself from your actions. > Try a 3D textbook and I'll try the Psych textbook. My review wasn't to make me feel superior. Your post mentioned that you wanted people to look at your stuff and say how they liked it. Can't you take a bad review? I looked, I didn't like. Life's tough. Too bad. You are more than welcome to look at my stuff and tell me it sucks also if that's what you think. I really don't mind. I've done some of the worst animation ever to hit the screens of TV's around the world. That stupid walking croc on seaQuest? That was mine. Every stinking lousy embarrassing frame of it (walking). The producers want Jurassic Park in two days and no one can talk some sense into them? That piece of crap is what they get. Nothing more could be done. > And if you could re-read the original post, I said that "most" of the 2000 > sites are terrible. Most could be 3/4 that leaves 500 great sites. I just > don't have the time to log my opinion of these things. Nowhere near the > "all other sites are bad" quote you imagined. I also clearly stated about > our site that it was my own opinion. Of course I like our stuff, we > produce to the best of our abilities and the budget allows. Sorry if that > does not measure up to your own values. I wish I could spend months > working on one model as a hobbyist - just for personal pleasure, but there > are bills to pay and work to be done. > So a lot of those sites are terrible? Does that make you insecure or rude for saying so? Why is it so for me? Because I told you what I thought? If I was saying that because I was insecure, wouldn't I be just as insecure if I kept my thoughts to myself? My values are what looks good. That's really anyone's values in this field. It's all well and good to say "we didn't have the time or the budget" but that doesn't count for anything. As I said above, I did that stupid croc walk and it looked terrible, mostly for time reasons which were out of my control, but I wouldn't fault someone for saying it looked terrible because it DID. I come from a TV background so I never had "months" to do anything. We were doing about one shot per day. The guys on Space:A&B are doing more than that many times. Their stuff looks amazing. > Well, fred I would love to hear from you next time DD makes budget cuts, > perhaps you'll be one of the first to go since attitude is so important to > corporations. I wonder if you'l have the attitude then. I never really > liked that feeling that comes from being in such a large company. But you > know we'll still be here as long as our clients are happy. > > -------------------------------------------------------------------- > Dann M. Stubbs - dann@darkskydigital.com > Dark Sky Digital - Computer Animation + Digital Effects > Altamonte Springs, Florida USA > > www.darkskydigital.com > -------------------------------------------------------------------- > All original text contained in posting Copyright 1996 Dark Sky Digital Once again, your ignorance is exceeded only by your incompetence. I'm quite secure in my work, thank you. And my attitude is quite fine when it's not called into question just because I gave an honest opinion of your precious work. Boo hoo, I'm so sorry I didn't think you're as good as you do. Our clients continue to be happy too. And we all enjoy working at DD. It's really a fun place. I look forward to quite a long tenure there. And budget cuts don't happen in times of expansion; should we add poor business sense to the list of qualities you posses? That would at least bring the total number of qualities to one. -- You have been reading the personal opinions of: -=Fred=- PS: You haven't even bothered to ask WHY I didn't like your images... I didn't like the flying meatballs (or are they walnuts?). Fractal noise on the "planets" was lousy and obvious. The texture on the basketball wasn't right and it was too big. There was nothing in the Sprite bottle. The lighting on the Sprite bottle was terrible (there was none). The lighting on the motor oil stuff was terrible (same reason). I don't even want to go into the flying tube with the colorful lights... etc. The "New Production" looked good in thumbnail but my connection went down before I could look at it. I'll try later today. Article: 20123 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Tue, 21 May 96 08:33:32 GMT Organization: Earthlink Network, Inc. Lines: 30 Message-ID: <N.052196.013332.06@earthlink.net.earthlink.net> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> <4nq7ds$afv@hermes.acs.unt.edu> NNTP-Posting-Host: max6-so-ca-49.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] Xref: news2.cais.com comp.graphics.animation:35933 comp.graphics.apps.lightwave:20123 comp.graphics.packages.3dstudio:17065 On 5/20/96 9:42AM, in message <4nq7ds$afv@hermes.acs.unt.edu>, steve <tekell@art.unt.edu> wrote: > >Yes I'm serious about using reasonably correct English on the net. Just > >because this isn't "official" doesn't mean I want to read poorly written > posts. > > Doesn't anyone go to school any more? For crying out loud, is it SO > difficult > >to use a capital letter every now and then to start off a sentence? I will > no > >longer respond to help questions written like that. But I do know the > answer > >to what you're asking... > >-- > > -=Fred=- > > > grow up Fred! > Your consistent immaturity on this thread is giving LW-users a bad name. > > Sit back smoke and jay and read some of your old posts on this thread and > think a little before you go freaking out. Silence is an option. > Excuse me for not sitting back an accepting the incompetence of the other posters. Excuse me for paying attention in school. Excuse me for not rejoicing in mediocrity. -- -=Fred=- Article: 20125 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newshost.vvm.com!usenet From: lara@vvm.com (Paul Lara) Newsgroups: comp.graphics.apps.lightwave Subject: Re: WAREZ LW5 Date: Tue, 21 May 1996 08:03:22 GMT Organization: VDO Productions Lines: 32 Message-ID: <4nrqh4$gdr@newshost.vvm.com> References: <4nh6rn$mb4@news-s01.ny.us.ibm.net> <4ni4ab$t90@news.mel.aone.net.au> <4nm7e6$3i16@news-s01.ny.us.ibm.net> NNTP-Posting-Host: slip7.vvm.com X-Newsreader: Forte Free Agent 1.0.82 GoDz9000@warez.net (GoDz9000) wrote: >******************************************************************************* >**** **** >**** MORTALS, YOU NOW FACE **** >**** __ __ __ _ _ _ **** >**** / __ | \ ___ / | / \ / \ / \ | | **** >**** / | | | | _/ \_ / / \ / \ / \ | | **** >**** |__| |__| |__/ /___ __/ \___/ \___/ \___/ o o **** >**** | **** >******************************************************************************* >**** **** >**** BABYLON5/SAAB/STTNG/VOYAGER/DS9/XFILES/VR5/FULLHOUSE!!!!!! **** >**** **** So...lemme see; you watch a LOT of TV and pose quite pompously on the Net, is that it? >******************************************************************************* >**** "I must search for the Eye" - Garibaldi. **** >******************************************************************************* >**** "Arrrghhhh!" - Sheridan. **** >******************************************************************************* >**** "Watch your warez" - Marcus. **** >******************************************************************************* >**** "Babylon 5 is suseeding from the Earth Aliance" - Sheridan **** >******************************************************************************* Last time I checked, the above word is seceeding. *sheesh* can't even get his .sig file correct. Article: 20126 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!nntp.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: lthouse@primenet.com (David Hopkins) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: 21 May 1996 01:02:01 -0700 Organization: Lighthouse Imaging Lines: 83 Sender: root@primenet.com Message-ID: <4nrt9p$3jt@nnrp1.news.primenet.com> References: <4nqsds$3b9@newsbf02.news.aol.com> <4nrmpd$2ae@news1.t1.usa.pipeline.com> X-Posted-By: ip210.sna.primenet.com X-Newsreader: WinVN 0.99.7 MIME-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII With the preface that I am not >employed< by AMG, simply write a monthly column for them: I have not been informed of any buyout, but it wouldn't surprise me. I can tell you that some author payment problems which had been lingering for months have been resolved over the last few weeks, indicating a sudden influx of capital. As to the May issue of VTU, my copy arrived in the mail two days ago (the 18th). And a statement from Tom to the tune of "We are running out of copies of the book" strikes me as an attempt to inspire rapid sales. Not a GREAT attempt, perhaps, but an attempt nonetheless. Keep the faith. Whatever is happening at AMG >appears< to be a good thing so far. :-) -David Hopkins In article <4nrmpd$2ae@news1.t1.usa.pipeline.com>, justin@nyc.pipeline.co says... > >On May 20, 1996 18:41:00 in article <AVID MEDIA GROUP TAKEOVER ALARM >BELLS!!!>, 'gkeenan818@aol.com (GKeenan818)' wrote: > > This is interesting, as my subscription to Video Toaster User >expired with my april issue. and I have been looking for May on the local >newstands and it seems that it is a few weeks awol here in new york. >Hmmmm. > > > > >>Well, well, well...... >> >>I've just spoken to Marion at Avid Media Group regarding the non delivery >>of the "Best of LightWave Pro" to myself in the U.K. >> >>It turns out that AMG have been bought over by another company, who's name > >>eludes me at the moment..... and I have been promised that these people >>will honour all outstanding orders and commitments, blah blah blah..... >>Does this sound familiar people??? >> >>This makes Tom Patrick's announcement of "We are running out of copies of >>the book" seems very VERY worrying indeed...... Particularly as Marion >>said that there are plenty of copies available and they will be going to a > >>second print if neccessary. >> >>I was also told that my order had been sent 4th class bulk shipping, which > >>really means the goods are never going to arrive....... >> >>I have enough of this whole mess, the large telephone bills to the states >>and have now contacted my credit card company to get my money refunded in >>full. >> >> >> >> >-- >M.Austin > >I've twice drowned >thrice let knives rake my nitty-gritty >quit the country that bore and nursed me >those who forgot me would make a city >broken eggs make me grieve >the omelet though, makes me vomit >but until brown clay has been crammed down my larnyx >Only gratitude will be gushing from it > >There is nothing more permanent than black >It is what unleashes letters >or Carmens' breast >It is why opponents of change >hit their mattresses fully dressed > >J. brodsky >1940-1996 Article: 20127 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Tue, 21 May 96 09:01:07 GMT Organization: Earthlink Network, Inc. Lines: 53 Message-ID: <N.052196.020107.68@earthlink.net.earthlink.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <31a0c5af.10552157@news.diac.com> NNTP-Posting-Host: max6-so-ca-49.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/20/96 12:32PM, in message <31a0c5af.10552157@news.diac.com>, Tony Schreiner <tschrein@holly.colostate.edu> wrote: > > What SHOULD be an unnecessary disclaimer: > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > I'm also an amateur, but I do have a web page. If anybody feels > compelled to tell me my pictures suck: > 1. You should be a LOT better than me, and be able to prove it. > 2. You have to give good constructive advice that I can use to > improve my skills. > > ........................................................................... > : Tony Schreiner : 2 + 2 = 5 for large values of 2 : > : tschrein@holly.colostate.edu : INTP. TKD. Major: Computer Science : > : http://holly.colostate.edu/~tschrein : > ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Tony, Your dorm room stuff is pretty darn good. I imagine that being a college student doesn't afford you as much free time as you'd like too play with LW, but all in all, you should be proud of those images. It looks like you could use some work on metals--the soda can and the watch, for example don't look right as metal. On the other hand, the pot on the stove looks very good. Good metal is difficult to do--especially since to do it well you've got to trace reflections and that takes time. I like the wood on the closets (may be a little bit big), but not the wood that the can is on, although I suspect that was just thrown in there to have something for the can to sit on. Besides the metal, I'd say the only thing you should work on (if you ask me, which I guess you didn't really) is lighting. Once again, I'm sure you haven't had the time to really tweak these images, so you may be good at lighting, but I can only judge by what's up there on the web page. The lighting in the first dorm picture--the desk-- looks best. A good thing to do is turn down the ambient light level to no more than 10-15 and put a fill light in to fake the radiosity (at a setting of about a tenth to a twentieth of the key light). If you're using LW5, you can turn the specularity off on the radiosity light so it will light the area without adding more specular hits which would give away that there's another light there. The modeling of the computer and printer in the dorm room is especially nice. As for the poster hanging up, come on, your room-mate's? Hey, you can tell _us_. For the carpet (is that carpet), try using a VERY tiny (.001) but high (200%) bump map. Play with those settings and you may get something you like. If it's not supposed to be carpet, sorry. Is this just a hobby for you or do you plan to pursue this as a career? -- -=Fred=- Article: 20128 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: Tue, 21 May 96 09:07:12 GMT Organization: Earthlink Network, Inc. Lines: 29 Message-ID: <N.052196.020712.06@earthlink.net.earthlink.net> References: <4noa8d$gc2@dfw-ixnews6.ix.netcom.com> <4nrdmd$9dq@newsbf02.news.aol.com> NNTP-Posting-Host: max6-so-ca-49.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/20/96 8:35PM, in message <4nrdmd$9dq@newsbf02.news.aol.com>, Stranahan <stranahan@aol.com> wrote: > Well, I AM being fair - LightWave has stalled momentum, too. I thought I'd > be fairly clear about that in this forum. You're in an 'ivory tower' of > sorts, Fred - these products are NOT selling well because they aren't > being marketed or sold properly. To broadcast types, sure. To games > people, okay. But they are not racking up numbers and penetrating in the > marketplace. > > A properly marketed, good 3D program could EAT UP the market. > > > - Lee > I know you've made comments about LW in other threads in the past, I only wanted it to be pointed out in the context of this thread too. Now, on the other hand, is ANY 3D software really on the ball with bringing new features/enhancements out in quick fashion? How many years was Max in production for? How many years is it between Alias revisions? And how many battleships do you have?-- I thought I called C-17 already... I agree about a well marketed 3D program. -- -=Fred=- Article: 20129 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW is an Island Date: 21 May 1996 04:11:27 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 16 Sender: root@newsbf02.news.aol.com Message-ID: <4nrtrf$dvg@newsbf02.news.aol.com> References: <4nroid$gdr@newshost.vvm.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Doesn't 'launch' indicate an actual product? Isn't Trinity a 'product-to-be' sometime next year? --------------------------------- I dunno - beta units should be out in the world late summer/early fall. That seems like an actual product.... _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 20130 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!nntp.primenet.com!news.primenet.com!krishna From: Glenn Saunders <krishna@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Amiga CD ROM? Date: 21 May 1996 01:34:02 -0700 Organization: Primenet (602)416-7000 Lines: 18 Sender: root@primenet.com Message-ID: <4nrv5q$67d@nnrp1.news.primenet.com> References: <31860893.14C9@UTK.EDU> <1699.6705T756T2910@mt-inc.com> X-Posted-By: krishna@usr06.primenet.com The mortal MicroTech wrote: : You don't have to buy drivers, Workbench 3.1 includes a very basic CD-ROM : driver, and there are shareware drivers on Aminet. The Toaster 4.1 : installation includes a very basic CD driver as well. : If you intend using the CD-ROM drive for more things other than just : software installing, the ASIM software adds a lot of nice capabilities like : playing music CD's, PhotoCD access, MAC CD compatibility, etc. Nice to : have, but not really necessary just to install a software package with. Or you could pick up AmiCDROM from Aminet, which does a much better job than the 3.1 CD driver. The only problem I have had with AmiCDROM is that when you run out of memory, it gives you a requester saying it can't allocate buffer memory, hence killing the driver. There must be a way to reserve memory for it but I haven't figured out how. Even with VM enabled I believe it still balks. Article: 20131 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <0201367@prf12.hro.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: isometric rendering? Date: Tue, 21 May 1996 10:47:46 -0700 Organization: Delft University of Technology Lines: 21 Message-ID: <31A201C2.529@prf12.hro.nl> References: <31A0BDF7.FD0@prf12.hro.nl> <4npqnp$nos@newsbf02.news.aol.com> NNTP-Posting-Host: dutsp211.stm.tudelft.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) Fletcher00 wrote: > > In article <31A0BDF7.FD0@prf12.hro.nl>, Wooly Mittens > <0201367@prf12.hro.nl> writes: > > >I tried upping the zoom factor to 15 and it seems > >to work, has anybody got any smarter ideas? > > > >Wooly Mittens. > > > > > > > > Sounds to me like you answered it yourself. I can't think of a better or > faster way offhand but I could be wrong. > > C. Fletcher Don't you love it when people answer their own questions? Wooly Article: 20132 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <0201367@prf12.hro.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: isometric rendering? Date: Tue, 21 May 1996 10:51:13 -0700 Organization: Delft University of Technology Lines: 19 Message-ID: <31A20291.12A3@prf12.hro.nl> References: <31A0BDF7.FD0@prf12.hro.nl> <wturber.175.00578BC2@primenet.com> NNTP-Posting-Host: dutsp211.stm.tudelft.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) > > Actually, upping the zoom factor isn't really what is helping you out. What > is helping you out is the fact that you have moved the camera relatively far > awar from the object you are rendering (which the increased zoom factor > facilitates by increasing the magnification). Since you cannot get infinitely > far away from the object, you can't eliminate the converging lines of > perspective. Of course the further you get from the object, the more you > minimize the effect. > > Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com > Studio 522 Productions |http://www.primenet.com/~wturber > http://www.studio522.com |ftp.primenet.com/users/w/wturber Yes, I'm afraid so... The bitmaps rendered are humungus(sp?) compared to the space the sprite takes on it. I can crop 'm out ofcourse but the space they take is wastefull when you look at the amount of rotation frames required. Wooly Mittens. Article: 20133 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: 21 May 1996 08:14:21 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 34 Sender: root@newsbf02.news.aol.com Message-ID: <4nsc2t$hha@newsbf02.news.aol.com> References: <4nqsds$3b9@newsbf02.news.aol.com> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com >It turns out that AMG have been bought over by another company, who's name >eludes me at the moment..... and I have been promised that these people >will honour all outstanding orders and commitments, blah blah blah..... >Does this sound familiar people??? Whew, paranoia runs rampant. It's perfectly your right to cancel your order, but if you'd like some facts first, since it seems the cat is rapidly being let out of the bag by many people: Miller-Freeman, a publishing company which also publishes Interactivity, 3D Design, Keyboard, and many others I can't remember at the moment, has worked out some sort of deal with AMG, the full terms of which I'm sure we'll find out about when the time comes. M-F is a large publisher with some impressive titles that come regularly and on time, and no doubt they will honor all the AMG commitments, and probably help keep LightWavePro, VTU and Alpha on schedule and keep all the writers paid on time, etc. It seems like it's been way too long for the UK to get their copies, but if you're going to fly off the handle, do it for another reason than this apparent deal. --Brian ======== http://members.aol.com/virtualbri/ ======= == Home of the LightWave 3D Internet Resource Lists == ============= So, why aren't you on it? ============= ============ All you gotta do is ask.... ============ Article: 20134 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.msfc.nasa.gov!niven.ksc.nasa.gov!usenet From: richardson@gallifrey.ksc.nasa.gov (Richardson, Brian) Newsgroups: comp.graphics.apps.lightwave Subject: new user question - is there a LW FAQ Date: 21 May 1996 12:12:00 GMT Organization: MDS&DS Lines: 5 Message-ID: <4nsbug$smh@niven.ksc.nasa.gov> NNTP-Posting-Host: 163.205.180.51 X-Newsreader: WinVN 0.92.1 I'm a new LW user, and rather than post lots of newbie questions to this newsgroup, I was wondering if there is an FAQ around. Can anyone point me to one ? Thanks in advance.... Article: 20135 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!hookup!news.nstn.ca!bignews.cycor.ca!usenet From: dgrant@peinet.pe.ca (Dennis Grant) Newsgroups: comp.graphics.apps.lightwave Subject: Re: caterpillar tracks anyone? Date: 21 May 1996 12:47:23 GMT Organization: Private Internet Connection Lines: 18 Message-ID: <4nse0r$nb8@storm.cycor.ca> References: <4negpk$7b0@roch.zetnet.co.uk> <4nhvvq$bg3@storm.cycor.ca> <31A0BC37.5800@prf12.hro.nl> NNTP-Posting-Host: dgrant.peinet.pe.ca Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-NewsReader: Interworks_GRn 3.0 January 12, 1996 In article <31A0BC37.5800@prf12.hro.nl> Wooly Mittens <0201367@prf12.hro.nl> writes: > thanks, > gee that was hard to visualize in ascii wasn't it ;) > > Wooly Nah, I just rendered my wireframe using my ASCII renderer plug-in. :) BTW, to see the tracks in action, go see http://www.cycor.ca/TCave/javatests/flipper.html -- -------------------------- Dennis Grant dgrant@cycor.ca http://www.cycor.ca/TCave/ Article: 20136 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!hookup!news.nstn.ca!bignews.cycor.ca!usenet From: dgrant@peinet.pe.ca (Dennis Grant) Newsgroups: comp.graphics.apps.lightwave Subject: Re: HAS ANYBODY OUTSIDE THE US RECEIVED THE COMPILATION BOOK OR THE MARCH ISSUE OF LWPRO? Date: 21 May 1996 12:49:06 GMT Organization: Private Internet Connection Lines: 10 Message-ID: <4nse42$nb8@storm.cycor.ca> References: <319f7223.819027@news.demon.co.uk> NNTP-Posting-Host: dgrant.peinet.pe.ca Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-NewsReader: Interworks_GRn 3.0 January 12, 1996 In article <319f7223.819027@news.demon.co.uk> geoff@close-to.demon.co.uk writes: > Yes. -- -------------------------- Dennis Grant dgrant@cycor.ca http://www.cycor.ca/TCave/ Article: 20137 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <0201367@prf12.hro.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: caterpillar tracks anyone? Date: Tue, 21 May 1996 15:20:54 -0700 Organization: Delft University of Technology Lines: 17 Message-ID: <31A241C6.53E3@prf12.hro.nl> References: <4negpk$7b0@roch.zetnet.co.uk> <4nhvvq$bg3@storm.cycor.ca> <31A0BC37.5800@prf12.hro.nl> <4nse0r$nb8@storm.cycor.ca> NNTP-Posting-Host: dutsp211.stm.tudelft.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) Dennis Grant wrote: > BTW, to see the tracks in action, go see > > http://www.cycor.ca/TCave/javatests/flipper.html > > -- > -------------------------- > Dennis Grant > dgrant@cycor.ca > http://www.cycor.ca/TCave/ aargh no JAVA on this browser, oh well now I won't get to be depressed when I see some vastly superior work. ;) Wooly Article: 20138 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!usenet2.news.uk.psi.net!uknet!dispatch.news.demon.net!demon!netcom.net.uk!ix.netcom.com!news From: giorgioa@ix.netcom.com Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Tue, 21 May 96 12:58:19 GMT Organization: Netcom Lines: 29 Message-ID: <N.052196.085819.76@Pent90> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> <4nq7ds$afv@hermes.acs.unt.edu> <N.052196.013332.06@earthlink.net.earthlink.net> NNTP-Posting-Host: nyc-ny7-05.ix.netcom.com X-NETCOM-Date: Tue May 21 8:02:46 AM CDT 1996 X-Newsreader: Quarterdeck Message Center [2.00] Xref: news2.cais.com comp.graphics.animation:35938 comp.graphics.apps.lightwave:20138 comp.graphics.packages.3dstudio:17082 On 5/21/96 4:33AM, in message <N.052196.013332.06@earthlink.net.earthlink.net>, fwtep@earthlink.net wrote: > > grow up Fred! > > Your consistent immaturity on this thread is giving LW-users a bad name. > > Sit back smoke and jay and read some of your old posts on this thread > > and think a little before you go freaking out. Silence is an option. > Excuse me for not sitting back an accepting the incompetence of the other > posters. Excuse me for paying attention in school. Excuse me for not > rejoicing in mediocrity. > -- > -=Fred=- Since I'm not a pro animator and only had LW for 3 months I cannot judge who's a pro or not but I can judge what looks good to me and you don't need a college degree in animation for that. I recently visited Dann M. Stubbs web site and did not find as bad as you did. I am however curious to see the difference between what you consider bad animation and your professional work. This is not meant as sarcasm but a desire to improve my perception of pro quality. I would really like to see your images. Do you have a web page that I can see your images? Please post it. Thank You. -- Giorgio E. A. giorgioa@ix.netcom.com Article: 20139 Path: news2.cais.com!news.cais.net!bofh.dot!newsfeed.internetmci.com!newsreader.sprintlink.net!metro.atlanta.com!nntp.atlanta.com!usenet From: Henri Smulders <bwidget@atlanta.com> Newsgroups: comp.graphics.apps.lightwave,rec.video.desktop Subject: Re: Has AMIGA been sold again? Date: Tue, 21 May 1996 09:22:10 -0400 Organization: IMT Lines: 12 Message-ID: <31A1C382.4002@atlanta.com> References: <4m4pv7$ihn@web3.tcd.ie> <705.6694T1328T1581@pixelfx.demon.co.uk> <31914c21.64924023@news.iserv.net> <4mu2m1$o06@madeline.INS.CWRU.Edu> <4mvbs6$m36@storm.cycor.ca> <3194F1E5.13B8@inreach.com> <4nflco$ncm@hobbes.compusult.nf.ca> NNTP-Posting-Host: 155.229.105.121 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) Xref: news2.cais.com comp.graphics.apps.lightwave:20139 rec.video.desktop:20803 Mark Worden wrote: > : It is hard to beat gigantic market forces. It is time to join them. > > Sorry, as an Amiga user (and I'm probably biased ;) I have to disagree... Snipped out the whys that followed. With a lot of good arguments. I still ahve a 4000 with a toaster that I'm not throwing away. However that is the only reason I'm still using it. When I swithched LW to Intel I had a very good reason: Rendering Speed! I do not see the use of upgrading on two platforms. I'd rather spend money on another motherboard to aid in rendering. People will probablyy freak out on this statement: You can not use an Amiga well in deadline environments or you are not being productive enough! (And for people who want to know I've had an Amiga that could address 4096 colors and had 1 Meg of Ram while the Mac was still black and white and the PC shipped standard with 256k Hajo Article: 20140 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!lll-winken.llnl.gov!uwm.edu!math.ohio-state.edu!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.ksu.ksu.edu!usenet From: Nelson@vet.ksu.edu Newsgroups: comp.graphics.apps.lightwave Subject: Re: PC Flyer? WHEN!?!? Date: Tue, 21 May 1996 10:05:00 -0500 Organization: Kansas State University Lines: 7 Message-ID: <31A1DB9C.6AB5@vet.ksu.edu> References: <319F698A.335F@pacificnet.net> <4nrdmf$9dt@newsbf02.news.aol.com> NNTP-Posting-Host: 129.130.129.102 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) Stranahan wrote: > > Abandon all hope. Ren Hoek grabs The World's Smartest Toaster Guy by the collar, pulls him down to Chihuahua level and screams,"WHAT ARE YOU SAYING?" "TELL US, MAN!" Article: 20141 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newsreader.sprintlink.net!metro.atlanta.com!nntp.atlanta.com!usenet From: Henri Smulders <bwidget@atlanta.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: We need technicians Date: Tue, 21 May 1996 09:51:11 -0400 Organization: IMT Lines: 16 Message-ID: <31A1CA4F.54C4@atlanta.com> References: <4nq5cv$3hr@server-b.cs.interbusiness.it> NNTP-Posting-Host: 155.229.105.121 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) Tomas wrote: > our sales people, we are at moment facing a crisis: the European > Comunity economy is by now three fold that of the US. I don't think so. I'm a Dutch citizen who moved to the US. Opportunity here in the US (If you're willing to work hard; no 40 hour work-weeks and no 25 days of vacation) are a lot better than in any country in europe. Also Having interviewed with companies that were interested in sending me back was economically unreasonable for me to do. The Tax burden in Western Europe is such that although I would make gross twice what I make now I would keep net less! and the cost of living is higher! I am glad your company is doing well and can see how people would be willing to do work over the net but hope that those workers would stay in th US for their sake. (Can Italy boast of an unemployment rate of only 5.5%? I don't think so...) What is favorable for comparisons between Europe and the US is the weak US dollar. However this also brings our cost of living down. One thing I will give you: This is not a good country to be Poor in; we do not have as strong of a social net as Europe. (OTOH England is not a very good country to be poor in either; I guess nowhere is.) Hajo Article: 20142 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.mindspring.com!usenet From: patsmth@clt.mindspring.com (patrick smyth) Newsgroups: comp.graphics.apps.lightwave Subject: Texture mapping on irregular objects Date: Tue, 21 May 1996 14:37:50 GMT Organization: MindSpring Enterprises, Inc. Lines: 40 Message-ID: <4nsk6p$n1s@mule2.mindspring.com> Reply-To: patsmth@clt.mindspring.com NNTP-Posting-Host: user-168-121-112-40.dialup.mindspring.com X-Newsreader: Forte Free Agent 1.0.82 Hi. I have only started started using Lightwave recently (version 4.0), so this may seem like a newbie question, but it stems from my previous texture-mapping experience with another 3D package. In addition to the usual mapping/projection options (spherical, Cylindrical, cubic, planar, etc.) this other package contained two mapping options called "by polygon" and "organic". The "by polygon" option basically mapped the surface texture onto each individual polygon on the object, resulting in a "manufactured" look that came in handy sometimes. More useful, however, was the "organic" mapping option, which essentially "unfolded" the object's polygons into a flat sheet, projected the desired texture onto this sheet, and then returned the polygons to their original position on the object. The result was a 2D source image mapped perfectly onto irregular objects like folded curtains and craggy boulders without smearing or stretching. (Okay, sometimes it resulted in a mangled mess, but more often than not it worked quite nicely). My question is; how does one manage this in Lightwave? I realize that there are numerous procedural mapping options to choose from, but I want to use my own source images in many instances. I have experimented with all of the available image mapping options in 4.0, but all of them are predictably unsatisfactory for projecting source images onto irregular objects (i.e. anything that isn't a near-perfect cylinder, cube, or whatever) and my textures look like they have been applied with fingerpaint. Are there plug-ins that solve this problem, or is it addressed in 5.0? Thanks in advance. Patrick ========================================================= Patrick Smyth Patsmth@clt.mind.spring Murphy's Law # 57 Tell a man that there are three hundred billion stars in the universe and he'll believe you. Tell him that a bench has wet paint and he'll have to touch it to be sure. ========================================================= Article: 20143 Path: news2.cais.com!news.cais.net!bofh.dot!news1.erols.com!hunter.premier.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!usenet1.news.uk.psi.net!uknet!psinntp!psinntp!psinntp!usenet From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 21 May 1996 14:17:59 GMT Organization: Pipeline Lines: 54 Message-ID: <4nsjan$hbb@news1.t1.usa.pipeline.com> References: <N.052196.020107.68@earthlink.net.earthlink.net> NNTP-Posting-Host: 38.8.149.2 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 >On 5/20/96 12:32PM, in message <31a0c5af.10552157@news.diac.com>, Tony >Schreiner <tschrein@holly.colostate.edu> wrote: > >> >> What SHOULD be an unnecessary disclaimer: >> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >> I'm also an amateur, but I do have a web page. If anybody feels >> compelled to tell me my pictures suck: >> 1. You should be a LOT better than me, and be able to prove it. >> 2. You have to give good constructive advice that I can use to >> improve my skills. >> >> .......................................................................... >> : Tony Schreiner : 2 + 2 = 5 for large values of 2 : >> : tschrein@holly.colostate.edu : INTP. TKD. Major: Computer Science : >> : http://holly.colostate.edu/~tschrein : >> ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: First of all, one would need to know how you are before making any assumptions. Second, who'd go around telling that to your face? :') As for item #2: First of all, I think you should include your name in any picture you put online. My own preferences would have been to make the surfaces shinier and to have more pronounced bump maps. The following is as much to you as it is to myself for doing future photorealistic work. Unless your intent was an idealized version of your dorm room and not a scene of a "lived-in" area, it is too clean and perfect. The place needs dirtying up. papers on the table/bed/floor , scratches or dents or even fingerprints on the closet, maybe money lying around, clothing here and there, books on the tables open or shut, pictures stuck to the closets too, even post-its(make sure that they aren't perfectly lined up or perfectly flat). As for the non-dorm pictures, a general rule would be that you want to put as much specific detail into ALL your objects onscreen as you can. Avoid uniform and un-bumpy textures for ground surfaces. Draw specific features for the surface of your vehicle; avoid using the Babylon 5 generic smooth Spaceship skin unless you are doing something at least as big as an airliner(evn then it's not so good). Also look into the tutorial in the manual regarding mapping their spaceship example. -- M C L - http://ourworld.compuserve.com/homepages/Mike_Ling Article: 20144 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!nntp.inet.fi!news.inet.fi!usenet From: jouko.puikkonen@pp.inet.fi (Jouko Puikkonen) Newsgroups: comp.graphics.apps.lightwave Subject: Re: OBJECTS Date: Tue, 21 May 96 16:15:17 GMT Organization: Telecom Finland News Service Lines: 19 Message-ID: <N.052196.181517.19@user-6-24.dial.inet.fi> References: <319D1357.4D35@mindspring.com> NNTP-Posting-Host: user-6-24.dial.inet.fi X-Newsreader: Quarterdeck Message Center [1.0] > I want to make a deal. I need objects for LW. Anything will do. In > return i will be able to give you....naaa, let's deal via e-mail. > > E-mail responses only please. > > HUMAN ---- Hi! I need MeshPaint3D for 3DS4. LMK if You are interested. Jouko Article: 20145 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!in1.uu.net!news.iadfw.net!usenet From: Lance Gray <empire@airmail.net> Newsgroups: comp.graphics.apps.lightwave,rec.video.desktop Subject: Re: Has AMIGA been sold again? Date: Tue, 21 May 1996 10:17:21 -0500 Organization: Empire Productions Inc. Lines: 28 Message-ID: <31A1DE81.3F0C@airmail.net> References: <4m4pv7$ihn@web3.tcd.ie> <705.6694T1328T1581@pixelfx.demon.co.uk> <31914c21.64924023@news.iserv.net> <4mu2m1$o06@madeline.INS.CWRU.Edu> <4mvbs6$m36@storm.cycor.ca> <3194F1E5.13B8@inreach.com> <4nflco$ncm@hobbes.compusult.nf.ca> <31A1C382.4002@ NNTP-Posting-Host: dal09-06.ppp.iadfw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; U) Xref: news2.cais.com comp.graphics.apps.lightwave:20145 rec.video.desktop:20804 Henri Smulders wrote: > Snipped out the whys that followed. With a lot of good arguments. I still ahve a 4000 with a toaster that I'm not > throwing away. However that is the only reason I'm still using it. When I swithched LW to Intel I had a very good reason: > Rendering Speed! I do not see the use of upgrading on two platforms. I'd rather spend money on another motherboard to aid > in rendering. People will probablyy freak out on this statement: You can not use an Amiga well in deadline environments > or you are not being productive enough! > (And for people who want to know I've had an Amiga that could address 4096 colors and had 1 Meg of Ram while the > Mac was still black and white and the PC shipped standard with 256k > Hajo I too am an A4000/(Flyer) owner...but like you....I also use the PC for LightWave rendering! After trying LightWave on a PC I'll never go back to rendering on my beloved Amiga! It's a great machine...and it runs the Flyer perfectly---but when I need to do animation it just doesn't compare to the speediness of a PC! Believe me, I'm not a PC fan, but it runs a lot of great applications that the good ol Amiga just doesn't! I have the best of both worlds!!! But who knows...the PowerPC chip in the Amiga could make it a nice contender!?! :) -- ________________________________________________________________________ Lance Gray (empire@airmail.net) **25 GIG Flyer & PC LightWave equipped** "If you are insulted because of the name of CHRIST, you are blessed, for the spirit of GOD rests on you." 1 Peter 14 ________________________________________________________________________ Article: 20146 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.msfc.nasa.gov!niven.ksc.nasa.gov!usenet From: richardson@gallifrey.ksc.nasa.gov (Richardson, Brian) Newsgroups: comp.graphics.apps.lightwave Subject: Preview playback question Date: 21 May 1996 15:16:19 GMT Organization: MDS&DS Lines: 11 Message-ID: <4nsmo3$1ik@niven.ksc.nasa.gov> NNTP-Posting-Host: 163.205.180.51 X-Newsreader: WinVN 0.92.1 As a new user, I apologize in advance if this is a FAQ; but I would appreciate any assistance. When playing back a wireframe preview, the wireframe representation is not being displayed. I do see some faint information presented that indicates that it is playing back the sequence. I'm running LW 4.0 on a 486-80, 16MB ram, CTX monitor set to SVGA display. Any comments or suggestions would be greatly appreciated...feel free to email.......thanks in advance. Article: 20147 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Pick one and shut up.... Date: 21 May 1996 15:35:12 GMT Organization: UNT Visual Arts Lines: 54 Message-ID: <4nsnrg$ifm@hermes.acs.unt.edu> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <3197DA57.546C@ix.netcom.com> <4n6ihp$93c@dfw-ixnews5.ix.netcom.com> <4n8t5v$mhi@news2.cts.com> <jmonahan-1505960411370001@phx-ip-62.netzone.com> <319A60C0.75D1@osu.edu> <4nehjv$a3r@dfw-ixnews6 NNTP-Posting-Host: lab2tchpc.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Xref: news2.cais.com comp.graphics.animation:35943 comp.graphics.apps.lightwave:20147 comp.graphics.packages.3dstudio:17097 In article <31A0BF1E.3C48@osu.edu>, jasper.7@osu.edu says... > >> are any of these shipping yet? > >NURBS and Metaballs are both shipping for 3DSr4. You will have to wait till >Q2 to get the MAX version. 4DVison is having a special right now on the NURBS >modeler. If you buy the 3DSr4 version at either $395 or $495(I forget which) >you get the MAX version for free. Well that doesn't help me any and these plugins weren't great from what I saw. However the Max interface is so cool that they may make great plugs for Max, especially with construction histories and the modeless environment. >Yup, they can be both a blessing and a major pain in the ass. If it help any, >Autodesk is promising more renderers for MAX. My guess is there will be a raytracer >to compete with LW and SI. There have also been rumors of a shaders based renderer >similar to Renderman, and a raydiosity renderer(This could be from Lightscape). Well I hope these becomes a part of an upgrade instead of a seperate plugin. I find the lack bones in Max a bit annoying. Even very inexpensive apps have bones and they are usefull for way more than characters. I am a bit concerned that this reflects a future trend. Is Autodesk not going to include what are now basic features in Max just because there was a plugin for it in r4? When I added up a projected cost of adding enough plugins to Max to get near SI its way significantly more expensive than SI. hmmm... Obvious there are advantages to not having to pay it all at once and you may not need certain features, but.... >> This may create some confusion though since a portion of this thread is >> dedicated to people proving that Max's renderer is substantially different >> that r4's. > >Yes they improved it significantly. In fact about 95% of it has been recoded. But >it is still just a monster upgrade to 3DSr4. In some ways you could argue that it is >a whole different program, but you could argue that it is just r4 on steriods too :) > I would vote for "different" program. Though it inevitably uses some of the same algorithms like "rotate", the total structure and programming approach is completely different to me. This is what I like about Max, very well designed (IMHO). Q:(for those of you have actually used Max) How is the texture mapping? Can I map a (complex)24bit image without *any* blur or color/quality loss? This was a prob for me in r4. Article: 20148 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: EPS to LWO??? Date: Sun, 19 May 1996 21:13:09 -0400 Organization: Video S.E.P. Lines: 24 Message-ID: <319FC725.A69@montreal.com> References: <4mqqig$s1d@service-2.agate.net> <319AAF40.118@mcs.com> NNTP-Posting-Host: ipdyne66.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: mikicic@mcs.com mikicic@mcs.com wrote: > > John Hileman wrote: > > > > Is there a way to convert encapsulated postscript to lightwave object > > format? It seems to me that desktop publishing with besier curves and splines > > would translate to a 2D object in lightwave quite easily. Could someone point > > me in the right direction, or, if you prefer, shoot a dozen tiny little holes > > in my theory so i'll never bring it up again? :) thanks. > > Right there with ya John! I've been hoping to see an "auto-tracer" in Lightwave for simple alpha bitmaps. I > use Pixel3D or Imagine to import black&white iff images. These programs can convert an image into a 2D > multi-vertice polygon. For example, a white letter 'A' on a black background would result in an object with > the inside part of the letter all ready cut out. If you vivsect a head and scanned all the pieces, you could > skin all the polys once in lightwave to make a 3D head model. I believe Pixel3D is called Polyform on the > Intel. I'm not sure if it reads EPS files? I would like to be able to import Adobe Illustrator files too. > It seems possible since Lightwave all ready reads many font formats. :) Anyone else have any ideas? One easy way is to convert your EPS graphic into a LW object is to convert it to a font, and import it as a PostScript Type 1 font using the text tool in Modeler. There are many utilities that can do that, although I don't use any. FontoGrapher is the most popular. There may be some shareware packages that can do a very cabable job. Jean-Eric Article: 20149 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Anim Question Please Help!!!! Date: Sun, 19 May 1996 21:20:49 -0400 Organization: Video S.E.P. Lines: 44 Message-ID: <319FC8F1.6704@montreal.com> References: <4n99um$1ar@dot.cstone.net> <4nfhsk$bpr@tilde.csc.ti.com> NNTP-Posting-Host: ipdyne66.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: The Glory Boys <Sc0t@msg.ti.com> The Glory Boys wrote: > > In article <4n99um$1ar@dot.cstone.net>, jheyden@cstone.net says... > > > >Does anyone have, or know where I can get a utility for LW4.0 for the > >PC that will let me save my wireframe previews as a "anim" file and > >what utility I would use to play it back to tape rather than rendering > >out a complete anim only to find I needed to make correction for the > >client. A answer would be greatly appreciated. > > > > Thanks, > > John > > > > Hopefully someone will answer your question better than this, but heres what Ive > done before. Go to your Surfaces menu and hit Outline Only for all your surfaces, > turn off blur, field rendering, etc. and let er rip just as you would a regular > animation. Not as fast as a wireframe preveiw, but still just seconds a frame. > > Once, in a very tight squeeze, I actually wired the Preview out from my toaster > directly into a VCR. Then played the preview. I waited 10 seconds after each > playing so that the client wouldnt be overwhelmed by the constant repeat, so > they saw the wireframe, the interface, mouse movement and all. The client > actually kind of dug it. > > Necessity is the mother of invention. > Good luck. > > Scott at GBI One easy way would be to render it as a wire-frame animation and save it as an AVI animation. In the Camera option, simply turn the rendering mode to WireFrame. If you want solid polygons, set up all your surfaces as white (RGB value : 200,200,200), diffuse and specular level to zero. Next save this surface as a file and apply it to every surfaces in your scene. DON'T SAVE YOUR OBJECTS or you will elliminate your original objects with the proper surfaces. Set the background of your scene to the same color as the polygons (RGB value :200,200,200). Render as AVI... Voila, you have a quickly rendered, high-quality preview file. Clear the scene without saving, and reload the original. Jean-Eric Article: 20150 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Bill Gates, etc., etc. Date: Sun, 19 May 1996 21:21:58 -0400 Organization: Video S.E.P. Lines: 13 Message-ID: <319FC936.852@montreal.com> References: <1996May16.120147.1@ssrl01> NNTP-Posting-Host: ipdyne66.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: swithenbank@ssrl01.slac.stanford.edu swithenbank@ssrl01.slac.stanford.edu wrote: > > Ever notice how every decent news group quickly becomes a Windows vs. > whatever OS argument forum? Isn't this supposed to be the LIGHTWAVE > group? > > regards, > > Alan I have to agree with you... but the Mac is actually better ;-))) Jean-Eric Article: 20151 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Diamond surface...... Date: Sun, 19 May 1996 21:27:58 -0400 Organization: Video S.E.P. Lines: 25 Message-ID: <319FCA9E.64F5@montreal.com> References: <319c3fd8.630393@news.ipswich.gil.com.au> NNTP-Posting-Host: ipdyne66.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: tedb@gil.com.au tedb@gil.com.au wrote: > > Any one have any hints on how to make a realistic diamond surface????? > It's pretty tricky... well 4 me anyway. 8-) > > Ted..... > Hi Ted, well, making Diamonds is expensive... time-wise at least... Make the shape you want to make as a diamond and make sure your surfaces are double-sided for best results. Set the refraction level to something between 1.5 and 2.0 in the surface menu. Transparency level to something between 50 and 80%, specularity to 100% You may add something between 10 and 30% of reflectivity. Don't forget to use double-sided polygons!!! Put something behind your diamond so you can notice the diamond's refraction, and render with all the ray-tracing options you've got: Shadows, reflectivity and refraction. It would be best to simply put your diamond in an environment which can be reflected into the Diamond. Oh, by the way, simple cubes don't work too well. For best result, use something more complex with unusual angles (like a diamond shape for example ;-). Then render and wait... and wait... and wait... Enjoy!!! Jean-Eric Article: 20152 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help/info wanted... (Please?) Date: Sun, 19 May 1996 21:30:29 -0400 Organization: Video S.E.P. Lines: 33 Message-ID: <319FCB35.1B93@montreal.com> References: <dave.0u80@hell.xs4all.nl> <319EB157.1E0C@pacificnet.net> <4nn311$ke9@reader1.reader.news.ozemail.net> NNTP-Posting-Host: ipdyne66.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: Steven Johansen <203.15.163.13> Steven Johansen wrote: > > B Hayes <bjhayes@pacificnet.net> wrote: > >> I was wondering how well the Matrox works with the new LW 5.0. > >> I take it the OpenGL stuff works? > > > >Jeroen: > > > >WRONG!!!! The MGA mallinium board needs 8Megs to do OpenGl well Yes it will do it in 640x480 and even 800x600 but with limited colors. I think > >it's 32768 colors. Now coming from an Amiga that may sound great but You will want to work in 16M colors at 1024x768. You will need 8Megs of > >ram for the Matrox card. Then there are questions about it's ability to use Z-Buffers. It only supports 16-bit Z-Buffers. How severly this > >impacts LightWave I'd don't know because I have nothing to compare it with right Now. > > > >Brad HAyes > >http://pacificnet.net/~bjhayes > > Just out of interest,how fast is OpenGL on your system. > The millenium is quoted at 150,000 poly's per second does it > for example refresh a 15k object at 10 fps (not that I expect it to) > In what resolutions and at what colour depth. > On my hopelessly inadequate machine, a 486DX4 100 with > a cirrus 5246(2mb) I get a refresh on a 5k object in about a second > in modeller,layout seems a bit slower. 800*600*16k > > Steven > > Please post replies as I dont recieve mail from this address. First of all, there are two kinds of Open GL. There is the Software-based type Open-GL and the Hardware-based Open-GL. LW uses Software-based Open-GL which means it is graphics-hardware independant. The graphics card you put will only help with the refresh-rate, but has nothing to do directly with Software-based Open-GL like the one LW uses. The speed of your processor is much more important in that case. Jean-Eric Article: 20153 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help/info wanted... (Please?) Date: Sun, 19 May 1996 21:31:11 -0400 Organization: Video S.E.P. Lines: 37 Message-ID: <319FCB5F.2795@montreal.com> References: <dave.0u80@hell.xs4all.nl> <319EB157.1E0C@pacificnet.net> <4nn311$ke9@reader1.reader.news.ozemail.net> NNTP-Posting-Host: ipdyne66.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: Steven Johansen <203.15.163.13> Steven Johansen wrote: > > B Hayes <bjhayes@pacificnet.net> wrote: > >> I was wondering how well the Matrox works with the new LW 5.0. > >> I take it the OpenGL stuff works? > > > >Jeroen: > > > >WRONG!!!! The MGA mallinium board needs 8Megs to do OpenGl well Yes it will do it in 640x480 and even 800x600 but with limited colors. I think > >it's 32768 colors. Now coming from an Amiga that may sound great but You will want to work in 16M colors at 1024x768. You will need 8Megs of > >ram for the Matrox card. Then there are questions about it's ability to use Z-Buffers. It only supports 16-bit Z-Buffers. How severly this > >impacts LightWave I'd don't know because I have nothing to compare it with right Now. > > > >Brad HAyes > >http://pacificnet.net/~bjhayes > > Just out of interest,how fast is OpenGL on your system. > The millenium is quoted at 150,000 poly's per second does it > for example refresh a 15k object at 10 fps (not that I expect it to) > In what resolutions and at what colour depth. > On my hopelessly inadequate machine, a 486DX4 100 with > a cirrus 5246(2mb) I get a refresh on a 5k object in about a second > in modeller,layout seems a bit slower. 800*600*16k > > Steven > > Please post replies as I dont recieve mail from this address. First of all, there are two kinds of Open GL. There is the Software-based type Open-GL and the Hardware-based Open-GL. LW uses Software-based Open-GL which means it is graphics-hardware independant. The graphics card you put will only help with the refresh-rate, but has nothing to do directly with Software-based Open-GL like the one LW uses. The speed of your processor is much more important in that case. Jean-Eric Article: 20154 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio,comp.graphics.misc,comp.graphics.visualization,alt.3d,alt.3d.misc,alt.3d.studio,alt.soft-sys.corel.draw,comp.graphics.rendering.misc,comp.graphics.rendering.r Subject: Re: Do you have what it takes, or do you have a product? Search!!!!!!!!! Date: Sun, 19 May 1996 21:32:29 -0400 Organization: Video S.E.P. Lines: 57 Message-ID: <319FCBAD.73AB@montreal.com> References: <4nngi8$5h4@dfw-ixnews8.ix.netcom.com> NNTP-Posting-Host: ipdyne66.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: Jeff Glaze <jglaze@ix.netcom.com> Xref: news2.cais.com comp.graphics.animation:35945 comp.graphics.apps.lightwave:20154 comp.graphics.packages.3dstudio:17101 comp.graphics.misc:10385 comp.graphics.visualization:10530 alt.3d:23993 alt.3d.misc:1577 alt.3d.studio:11852 alt.soft-sys.corel.dra Jeff Glaze wrote: > > Do you have what it takes? > > Do you have everything you need to work effectively? Everything for > special effects? Every graphics tool that you need in your work? What > do you like the best? What would you like to know? > > WE WANT TO KNOW. > > The Computer Animation News has not been resting. We have spent the > last 8 months looking for solutions, for answers, for talent. We would > like to hear from you if: > > 1. You would like to get more exposure for your talent. > 2. You would like to get paid more. > 3. You would like to share an important tool or trick. > 4. You would like a forum to show your work, amateur or professional. > 5. You have a new product that you would like coverage of. > 6. You have a new version of an existing product. > 7. You have a public domain utility or demo that you would like to > share. > 8. You have tradeshow information. > 9. You just want to voice a complaint somewhere. > 10. You want to learn where to get more work. > > We have a history of being cutting edge, be a part of our next effort > to the world of > Graphics Artists, Illustrators, and Animators. > All sources will receive full credit for their submissions. > Written agreement will be forthcoming. > > If you answered yes to any of the above questions, we want to hear from > you. Fill out the > following form and EMail it to: jglaze@ix.netcom.com > > -----------------------------------------------------------------------> > Name: > EMail address: > Location (Country, City, no street address required here): > My field of interest (Animation, Graphics, etc.): > My topic (software, books, magazines,tutorial, etc): > I would like to showcase some of my work (yes/no): > I think you need to stop spamming news groups! (yes/no) > Please send more info about what youre doing! (yes\no) > > -----------------------------------------------------------------------> > Hope to hear from you soon, our deadline is July 1, 1996! > Sincerely, > Jef Glaze- Editor Publisher of The Computer Animation News > jglaze@ix.netcom.com > > References Available. We have what it takes... and more... But first of all, who are you ??? Jean-Eric Article: 20155 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.diac.com!newsadm From: tschrein@holly.colostate.edu (Tony Schreiner) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Diamond surface...... Date: Tue, 21 May 1996 15:44:42 GMT Organization: Denver Internet Access Corporation Lines: 40 Message-ID: <31a1e437.446410@news.diac.com> References: <319c3fd8.630393@news.ipswich.gil.com.au> <wturber.171.04D9E459@primenet.com> <319fac0b.2383236@news.digex.net> NNTP-Posting-Host: p13.diac.com X-Newsreader: Forte Agent .99d/32.182 On Sun, 19 May 1996 23:19:05 GMT, davep@access.digex.net (Dave Paige) wrote: >wturber@primenet.com (Walter (Jay) Turberville (III)) wrote: >>In article <319c3fd8.630393@news.ipswich.gil.com.au> tedb@gil.com.au writes: >>>Any one have any hints on how to make a realistic diamond surface????? >>>It's pretty tricky... well 4 me anyway. 8-) >> >>>Ted..... >> >>I'v never done it, but like most other textures, the main trick is to >>determine what it is that makes a diamond look like a diamond. Offhand, I >>believe it is its high index of refraction which causes it to cast lots of >>reflective "sparkles" and to have color in those sparkles. With 5.0, I would >>be inclined to try something like parenting some lights to the diamond and >>using them to cast some some "spectra" around using the new feature that lets >>you use an image on a light like a "gel". Raytracing will probably help the >>effect because it can mimick the diamond's refractive qualities. I hope its >>not an animation of any significant length or that the diamond isn't too big. >> >>Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com >>Studio 522 Productions |http://www.primenet.com/~wturber >>http://www.studio522.com |ftp.primenet.com/users/w/wturber > >Actually I believe it's critical angly reflection, sometimes called >internal reflection, that makes a diamond sparkle. I'm pretty sure >that Lightwave does do critical angle reflection but I'm not positive. >I'll have to try the test again. To make a diamond, I recommend following the instructions on tips sites such as Primordal Soup on how to make a "whisky glass". The author goes into detail about flipping polygons to make double-sided surfaces that aid in proper reflection and refraction. I've made some test glasses, and it looks like critical angles and the like works. ........................................................................... : Tony Schreiner : 2 + 2 = 5 for large values of 2 : : tschrein@holly.colostate.edu : INTP. TKD. Major: Computer Science : : http://holly.colostate.edu/~tschrein : ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Article: 20156 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!in1.uu.net!world!indra.com!usenet From: "Stephen R." <Specular@Indra.com> Subject: re: iff to jpeg Message-ID: <31A18FEE.5FD@Indra.com> Sender: usenet@indra.com (System Operator) Mime-Version: 1.0 X-Mailer: Mozilla 2.01Gold (WinNT; I) Content-Type: text/plain; charset=us-ascii Organization: Indra's Net, Inc. -- Public Access Internet. Date: Tue, 21 May 1996 09:42:06 GMT X-Nntp-Posting-Host: net.indra.com Content-Transfer-Encoding: 7bit Lines: 11 Does anyone know of a good IFF to Jpeg batch processer for Intel/NT? I've been using the shareware program "Lview" but it doesn't read IFF so I've been using .tga files. I haven't been using lightwave because I don't know of any way to set the JPEG quality. (What is the default quality?) Perhaps this has been upgraded with 5.0 (My upgrade is on order). I work for on a music video TV program which airs 4.5 hours per week, so we end up with gigs of animation files (which are compressed into flyer clips). I want to store the individual files as jpegs, usu. at 75-90% JPEG quality. Thanks in advance --------------->>> Living in Lightwave <<<------------------- Article: 20157 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!n3ott.istar!istar.net!n1ott.istar!uniserve!usenet From: eppdm@uniserve.com (Dána M. Epp) Newsgroups: comp.graphics.apps.lightwave Subject: WANTED!!!! Date: Tue, 21 May 1996 16:59:48 GMT Organization: UNIServe Online Lines: 9 Distribution: world Message-ID: <4nssvg$nau@atlas.uniserve.com> NNTP-Posting-Host: chk0128.tvs.net X-Newsreader: Forte Free Agent 1.0.82 I am looking for a mesh/object of an eagle, or better yet, a Falcon. If you happen to know where I can get one please respond. It can be a *.lwo, *.3ds, *.cob, *.ray, *.asc as I can convert all of those formats. Dana M. Epp eppdm@uniserve.com Article: 20158 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!brighton.openmarket.com!decwrl!pagesat.net!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW texture mapping and lighting prob. Pl Message-ID: <mad.7hk1@torment.tmisnet.com> Date: 21 May 96 09:21:35 PST Organization: Tierra-Miga BBS Lines: 20 On Mon 20-May-1996 5:59p, Andy C wrote: AC> I created 2 planets and then loaded them up individually to assign AC> textures to AC> them, and also altered their reflection parameters and save them. I then AC> reloaded them AC> and their reflection parameters were identical. If I was to change planet AC> 1 to AC> 75%, AC> then planet 2 would automatically be altered to 75%. Why? How can I fix AC> this. AC> The same AC> applies to other settings. Oh and how can I make a light dim or brighten AC> in an animation over a number of frames. I am trying to create a nova AC> effect. AC> Thanks in advance. ----------- It sounds to me like you forgot to give your two different planet objects different surface names when they were in Modeler. Check it out and see, I'll bet that that is what your problem is.......md :) Article: 20159 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: kipster@primenet.com (Kip Pesuti) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: 21 May 1996 10:51:01 -0700 Organization: Primenet Services for the Internet Lines: 21 Sender: root@primenet.com Message-ID: <624.6715T632T2454@primenet.com> References: <4nqsds$3b9@newsbf02.news.aol.com> <4nrm9i$c73@newsbf02.news.aol.com> X-Posted-By: ip229.pom.primenet.com X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* >There's nothing remotely worrisome going on, but that hasn't kept you from >worrying before... Yeah, not all buyouts, takeovers, or mergers happen like the Amiga liquidation fiasco. Just stay frosty, and watch and see what happens. >_____________________________________________ >Lee Stranahan >"I shot a half hour, 35mm movie with professional quality visual effects >for around $5000 - and I can show you how to do it, too." >Access DeniedURL - http://users.aol.com/stranahan/access.htm >Lee's Home Page URL - http://users.aol.com/stranahan/main.htm God bless you! (and your Amiga) If you still have one. :) -Kip Article: 20160 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsreader.sprintlink.net!news.magicnet.net!pm5-09.magicnet.net!user From: dann@darkskydigital.com (Dann M. Stubbs) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Tue, 21 May 1996 14:07:54 +0100 Organization: Dark Sky Digital Lines: 65 Message-ID: <dann-2105961407540001@pm5-09.magicnet.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: pm5-09.magicnet.net | > | Yes, it's a darn nice web page. The problem is that none of your images | > are | > | worth a damn. You say "Computer Animation & Digital Effects for Film and | > | Broadcast" what dream was this? | > | -- | > | -=Fred=- Fred once again you missed the whole point. If you could mark this thread unread and go back and see what prompted my post to begin with, it was you bashing on people for using programs other then LW. and then bashing more on the resulting images. Stating how superior you are with LW vs anything else. My post was just a reminder that it dosn't matter what software you use. Try reading it without your bruised ego or whatever is your problem. I see by your "newly kind helpful posts" around this group that you are alreading changing. I don't care what you think of our images, I think they are the best we could do with the time and money, yes I'm proud of whatever we can get done, because sometimes it is a huge struggle to own your own shop. I didn't ask what you didn't like about our stuff becasue again, I don't care. I don't do this to please you or the other critics of the world. We please our clients, and hopefully ourselves in the process. The spaceships are two years old, i said it myself but not a bad first effort after three weeks of Alias(back in v5) My mention about all the other sites was misinterpreted as is most of the things you respond to. At least our site has some framework, a fairly expandable structure. Lots are just images (good and bad) stuck up in the middle of nowhere. A great 3D image on a lousy site, still gives a poor impression as far as I'm concerned. I have seen plenty of bad stuff produced with Alias and other UNIX apps. I even said that some of the best stuff I have seen was done in Ray Dream Designer. And I said that I like our stuff, who cares what others think, I know that I've made enough to pay off our SGI and lots of other equipment in the process. I am not the one picking apart others work. I said that some sites are terrible and these are the ones yelling the loudest and usually claiming to have huge multi-national clients. These are the people who are too busy critiquing other work. I don't go around picking fights about who can make a better glass or fake raytracing in 3DS. Or Alias is better then anything else. re-read your stuff (especially the original responding post to me - some quoted above) you are so hurt becasue of my reference of what DD's human resources were thinking to put such a defensive artist in their shop. Now you have a vendetta out to try to embarrass me. Sorry, I don't have self-esteem problems - so you can say anything you want about me and it dosn't matter. I don't need your approval or blessing in any aspect of my life. This is why I don't have time to go around bashing other programs artists are using. Sincerely, Dann -------------------------------------------------------------------- Dann M. Stubbs - dann@darkskydigital.com Dark Sky Digital - Computer Animation + Digital Effects Altamonte Springs, Florida USA www.darkskydigital.com -------------------------------------------------------------------- All original text contained in posting Copyright 1996 Dark Sky Digital Article: 20161 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.coast.net!news2.acs.oakland.edu!newsfeed.concentric.net!news From: Bryant Reif <reifbrya@pilot.msu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Tue, 21 May 1996 14:42:18 -0400 Organization: Concentric Internet Services Lines: 64 Message-ID: <31A20E8A.1AB8@pilot.msu.edu> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <31a0c5af.10552157@news.diac.com> <N.052196.020107.68@earthlink.net.earthlink.net> NNTP-Posting-Host: cnc216102.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) fwtep@earthlink.net wrote: > > On 5/20/96 12:32PM, in message <31a0c5af.10552157@news.diac.com>, Tony > Schreiner <tschrein@holly.colostate.edu> wrote: > > > > > What SHOULD be an unnecessary disclaimer: > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > I'm also an amateur, but I do have a web page. If anybody feels > > compelled to tell me my pictures suck: > > 1. You should be a LOT better than me, and be able to prove it. > > 2. You have to give good constructive advice that I can use to > > improve my skills. > > > > ........................................................................... > > : Tony Schreiner : 2 + 2 = 5 for large values of 2 : > > : tschrein@holly.colostate.edu : INTP. TKD. Major: Computer Science : > > : http://holly.colostate.edu/~tschrein : > > ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: > > Tony, > Your dorm room stuff is pretty darn good. I imagine that being a > college student doesn't afford you as much free time as you'd like too play > with LW, but all in all, you should be proud of those images. It looks like > you could use some work on metals--the soda can and the watch, for example > don't look right as metal. On the other hand, the pot on the stove looks very > good. Good metal is difficult to do--especially since to do it well you've got > to trace reflections and that takes time. I like the wood on the closets (may > be a little bit big), but not the wood that the can is on, although I suspect > that was just thrown in there to have something for the can to sit on. > > Besides the metal, I'd say the only thing you should work on (if you ask > me, which I guess you didn't really) is lighting. Once again, I'm sure you > haven't had the time to really tweak these images, so you may be good at > lighting, but I can only judge by what's up there on the web page. The > lighting in the first dorm picture--the desk-- looks best. A good thing to do > is turn down the ambient light level to no more than 10-15 and put a fill light > in to fake the radiosity (at a setting of about a tenth to a twentieth of the > key light). If you're using LW5, you can turn the specularity off on the > radiosity light so it will light the area without adding more specular hits > which would give away that there's another light there. > > The modeling of the computer and printer in the dorm room is especially > nice. As for the poster hanging up, come on, your room-mate's? Hey, you can > tell _us_. > > For the carpet (is that carpet), try using a VERY tiny (.001) but high > (200%) bump map. Play with those settings and you may get something you like. > If it's not supposed to be carpet, sorry. > > Is this just a hobby for you or do you plan to pursue this as a career? > -- > > -=Fred=- Cool! Free professional advice! Fred, If you have the time, check out my site. All the images are over a year old, but i'll have newer stuff up this week. I am completely open to all praises and/or critisisms you wish to give. I'm not afraid to hear the truth! :) -- Bryant Reif mailto:reifbrya@pilot.msu.edu http://www.aiesec.org/~bryant Article: 20163 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!elroy.jpl.nasa.gov!lll-winken.llnl.gov!enews.sgi.com!decwrl!pagesat.net!origin.ea.com!newsmaster From: Robert Baldwin <rbaldwin@origin.ea.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in actionHEY STRANAHAN!!!! Date: Tue, 21 May 1996 13:36:06 -0500 Organization: Wacky Ultima Guys @ Origin Lines: 25 Message-ID: <31A20D16.10EC@origin.ea.com> References: <318D387B.6A75@desktopimages.com> <4mj5rb$4vo@newsbf02.news.aol.com> <31920C10.583D@origin.ea.com> <4np7j8$mdt@dot.cstone.net> NNTP-Posting-Host: rbaldwin.origin.ea.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3Gold (WinNT; I) jheyden@cstone.net wrote: > > Robert Baldwin <rbaldwin@origin.ea.com> wrote: > > I'm not into criticizing anyone, I generally respect your talents and > am not concerns with your rants re:Newtek but frankly aren't you being > a little hypocritical when you complain about newtek not delivering as > promised or on time yet we have been hearing about your cdrom and now > about your brothers tapes (which I eagerly await), if you can deliver > what you promise it will be worth the money, but where is it? It > sounded to me like you already shot it and pretty much ready for the > market. What is the status? > Still waiting (with anticipation) I did?!? > > >-nothing personal, eh? > > >(Shameless Plug Mode off) ;) ^^^^^ I thought that's all I wrote. We could be onto something here. Somewhere I've got a 'Intent Filter' turned on. -rob Article: 20164 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.crosslink.net!bofh.dot!news.magicnet.net!news.sprintlink.net!new-news.sprintlink.net!tank.news.pipex.net!pipex!usenet1.news.uk.psi.net!uknet!dispatch.news.demon.net!demon!netcom.net.uk!ix.netcom.com!news From: budalv@msn.com (Bud Alverson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NT Server problems? Date: Tue, 21 May 1996 21:01:43 GMT Organization: Netcom Lines: 91 Message-ID: <4nt0dl$aec@dfw-ixnews2.ix.netcom.com> References: <3190AEE4.78B9@ademco.com> <31917915.6CC2@mail.rain.org> NNTP-Posting-Host: jac-fl8-04.ix.netcom.com X-NETCOM-Date: Tue May 21 1:01:25 PM CDT 1996 X-Newsreader: Forte Free Agent 1.0.82 Hey all, I've been reading this thread and maybe could share a couple of things. 1. NT Server has Services for Macintosh (SFM) available on the standard NTS CD. Just start the network control panel, add software, choose "Services for Macintosh". 2. It works correctly as advertised by Microsoft. 3. You can make any NTFS volume into a Mac volume under the file manager. 4. Shares are handled in the standard Windows way. 5. Access control is via standard share permissions and/or NT security. Passwords are sent either plain text per Apple's Mac standard or encrypted per the Microsoft standard, your choice. 6. You connect to the server resources (including printers) from your Mac workstation like any other Apple network server. 7. You can print to Mac printers from the PC workstations via the NT Server Print Manager shares. 8. You will not see Apple file shares from the NTS side. 9. Additionally, NTS also functions as an Appletalk router. 10. Security on NTS is great. NTS 3.51 sp1 is now D.O.D. level C2 certified. 11. The speed of NT on a fast Pentium w/ 32 blows away our PowerMac's. Like for instance maybe the 9500. We won't even talk about what happens on my Pentium Pro 200 64, and of course the DEC Alpha is a pretty decent platform, I hear. (Tradeshow talk is the 450Mhz machines will arrive this year or early next). We *could* discuss the MIPS10000 or maybe the CHRP PowerPC's (I was recently shocked to hear that Apple had decided to finally adopt the standard it helped to define with Motorola and IBM. It looked like Apple's partner's were going to be left out in the cold for the longest). NTS is designed for all of the above, take your pick. <G> 12. Networking can be via any protocol or hardware. We use Ethernet, but there are Appletalk cards available for the PC. NTS fully supports Appletalk across them. 13. Been here, done this. Been using NT since early beta, (after using the Mac for more than 6 years). I've been administering a mixed-platform Ethernet LAN for more than 3 years. (Don't tell my boss that, he just thinks I'm just a computer geek. We're a small non-profit). <g> 14. Save your flames, I'm no computer bigot. I have a PowerMac w/ 72MB sitting on my desk at work. Love it. I have a Pentium Pro w/ 64MB sitting on my desk at home. Love it better. Looking more forward to using an Alpha 1.2Ghz machine, which will probably be available by the time I can finally afford it. :^) Sincerely, Bud Alverson WNCM budalv@msn.com John Brandwood <jcb@mail.rain.org> wrote: >Ken Geary wrote: >> I am looking into setting up an NT SERVER workstation to run LW, etc. >> The main idea is "easy" networking to an existing PowerMac(ethernet). >> Are there any performance hits to using Server as a graphics workstation? >NT Server defaults to optimizing memory for server performance rather >than workstation performance, but you can change a setting in the >registry to switch this back to the same setting NT Workstation uses. >I found a good document on Microsoft's Web site about optimizing >NT's performance. >> Can I access the Mac files as shared directories, or is it a one-way >> deal? >One way only, I'm afraid. NT can share a directory that the Mac can see, >but NT can't see anything on the Mac (tested with my PM7200). >Good luck, >John. Article: 20165 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.nl.innet.net!bofh.dot!INnl.net!news.be.innet.net!bofh.dot!INbe.net!plug.news.pipex.net!pipex!tube.news.pipex.net!pipex!lade.news.pipex.net!pipex!tank.news.pip From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 21 May 1996 17:25:14 GMT Organization: Pipeline Lines: 36 Message-ID: <4nsu9q$nvr@news1.t1.usa.pipeline.com> References: <4nsjan$hbb@news1.t1.usa.pipeline.com> NNTP-Posting-Host: 38.8.149.2 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 O>On 5/20/96 12:32PM, in message <31a0c5af.10552157@news.diac.com>, Tony >Schreiner <tschrein@holly.colostate.edu> wrote: > >> >> What SHOULD be an unnecessary disclaimer: >> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >> I'm also an amateur, but I do have a web page. If anybody feels >> compelled to tell me my pictures suck: >> 1. You should be a LOT better than me, and be able to prove it. >> 2. You have to give good constructive advice that I can use to >> improve my skills. >> >> ........................................................................... >> : Tony Schreiner : 2 + 2 = 5 for large values of 2 : >> : tschrein@holly.colostate.edu : INTP. TKD. Major: Computer Science : >> : http://holly.colostate.edu/~tschrein : >> ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Whoops, in my attempt to give you constructive criticism, I forgot to praise you for your attention to detail in your modelling and rendering of items in your dorm room. All in all, a very competent piece of work. -- M C L - http://ourworld.compuserve.com/homepages/Mike_Ling Article: 20166 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!zombie.ncsc.mil!newsgate.duke.edu!news.eff.org!sed.psrw.com!psinntp !psinntp!psinntp!psinntp!usenet From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: re: iff to jpeg Date: 21 May 1996 17:27:08 GMT Organization: Pipeline Lines: 14 Message-ID: <4nsudc$o3d@news1.t1.usa.pipeline.com> References: <31A18FEE.5FD@Indra.com> NNTP-Posting-Host: 38.8.149.2 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 On May 21, 1996 09:42:06 in article <re: iff to jpeg>, '"Stephen R." <Specular@Indra.com>' wrote: >Does anyone know of a good IFF to Jpeg batch processer for Intel/NT? I've been >using the shareware Get Image Alchemy by Handmade software. This program can even handle stencilled IFF pictures and HAM. The demo version is limited to 640x480 only. -- M C L - http://ourworld.compuserve.com/homepages/Mike_Ling Article: 20167 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!netnews.worldnet.att.net!cbgw2.att.com!cbgw3.att.com!news.PBI.net!samba.rahul.net!rahul.net!a2i!bug.rahul.net!rahul.net!a2i!kaiwan.kaiwan.com!not-for-mail From: mchang@kaiwan009.kaiwan.com (Mark Chang) Newsgroups: comp.graphics.apps.lightwave Subject: Toaster 4.1 Install prob... Date: 21 May 1996 12:08:09 -0700 Organization: KAIWAN Internet (310-527-4279,818-756-0180,909-785-9712,714-638-4133,805-294-9338) Lines: 16 Message-ID: <4nt4ap$bku@kaiwan009.kaiwan.com> NNTP-Posting-Host: kaiwan009.kaiwan.com X-Newsreader: TIN [version 1.2 PL2] Sorry if this is not lightwave related but...I can't find a VT list. I just got 4.1 and in trying to install it (A3000, VT2 card), I get the following error: COPYFILES: Problem with source file/drawer in line 729 I have my CD mounted as CD0: and I can see all the toaster/lw files on this CD. I ran the 4.1 installer from the floppy as told to. Does the 4.1 installer have its own CD driver?? What am I doing wrong? Any insight would help...I tried Newtek tech support and well you know how they are; probably won't hear from them till vt5.0 is out :( Thanks, Mark Article: 20168 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!bofh.dot!world1.bawave.com!newsfeed.internetmci.com!in1.uu.net!news2.new-york.net!not-for-mail From: Ken Geary <ken_geary@ademco.com> Subject: Re: EPS to LWO??? Content-Type: text/plain; charset=iso-8859-1 X-Nntp-Posting-User: (Unauthenticated) Reply-To: 174, Michael, Drive, Syosset, NY, 11791 Content-Transfer-Encoding: 8bit Organization: Ademco Message-ID: <31A20E37.68D@ademco.com> References: <4mqqig$s1d@service-2.agate.net> <319AAF40.118@mcs.com> <319FC725.A69@montreal.com> X-Mailer: Mozilla 3.0b3Gold (WinNT; I) Mime-Version: 1.0 X-Trace: 832704109/15837 X-Nntp-Posting-Host: wsn37.ademco.com Date: Tue, 21 May 1996 18:40:55 GMT Lines: 31 Jean-Eric Hénault wrote: > > mikicic@mcs.com wrote: > > > > John Hileman wrote: > > > > > > Is there a way to convert encapsulated postscript to lightwave object > > > format? It seems to me that desktop publishing with besier curves and splines > > > would translate to a 2D object in lightwave quite easily. Could someone point > > > me in the right direction, or, if you prefer, shoot a dozen tiny little holes > > > in my theory so i'll never bring it up again? :) thanks. > > > > Right there with ya John! I've been hoping to see an "auto-tracer" in Lightwave for simple alpha bitmaps. I > > use Pixel3D or Imagine to import black&white iff images. These programs can convert an image into a 2D > > multi-vertice polygon. For example, a white letter 'A' on a black background would result in an object with > > the inside part of the letter all ready cut out. If you vivsect a head and scanned all the pieces, you could > > skin all the polys once in lightwave to make a 3D head model. I believe Pixel3D is called Polyform on the > > Intel. I'm not sure if it reads EPS files? I would like to be able to import Adobe Illustrator files too. > > It seems possible since Lightwave all ready reads many font formats. :) Anyone else have any ideas? > > One easy way is to convert your EPS graphic into a LW object is to convert it to a font, and import it as > a PostScript Type 1 font using the text tool in Modeler. There are many utilities that can do that, although I > don't use any. FontoGrapher is the most popular. There may be some shareware packages that can do a very > cabable job. > > Jean-Eric ------------------------ Or buy Polyform, it directly imports EPS and directly exports to either a LW scene or object file, as well as allowing you to do some basic modeling and color/surface assignment. Article: 20169 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW is an Island Date: 21 May 1996 14:25:10 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <4nt1q6$ni5@newsbf02.news.aol.com> References: <4nrtrf$dvg@newsbf02.news.aol.com> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com > Doesn't 'launch' indicate an actual product? Isn't Trinity >a 'product-to-be' sometime next year? SoftImage had one in their booth at E3, and were doing demos, so it's coming along faster than most of us thought. --Brian ======== http://members.aol.com/virtualbri/ ======= == Home of the LightWave 3D Internet Resource Lists == ============= So, why aren't you on it? ============= ============ All you gotta do is ask.... ============ Article: 20170 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: gkeenan818@aol.com (GKeenan818) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: 21 May 1996 15:02:03 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 26 Sender: root@newsbf02.news.aol.com Message-ID: <4nt3vb$o90@newsbf02.news.aol.com> References: <4nrm9i$c73@newsbf02.news.aol.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4nrm9i$c73@newsbf02.news.aol.com>, stranahan@aol.com (Stranahan) writes: >Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! >From: stranahan@aol.com (Stranahan) >Date: 21 May 1996 02:02:26 -0400 > >There's nothing remotely worrisome going on, but that hasn't kept you from >worrying before... Well Lee, if YOU say that things are okay, then I am more inclined to believe it, especially when I get fed one excuse after another from AMG. The worrying is over as far as I'm concerned as it's all in the hands of my credit card company now. It's not JUST me who is worrying Lee, as my mailbox has been getting a steady stream of enquiries from other people in the UK who feel as though there is something fishy going on. If YOU telephoned AMG and got the stories that I have, then I think you too would be a little bit worried. I shall save future "worry postings" for alt.dontpanic.dontrocktheboat in the future. ;-)) Article: 20171 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!news.cse.psu.edu!news.math.psu.edu!news.iag.net!news From: TL Westgate <juris@oo.com> Newsgroups: comp.graphics.apps.lightwave Subject: Damn Path Extrude! Date: Tue, 21 May 1996 16:25:40 -0400 Organization: Juris Corporation Lines: 20 Message-ID: <31A226C4.60A9@oo.com> Reply-To: juris@oo.com NNTP-Posting-Host: ares.oo.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) For the life of me, I can never get path extrude to work properly. I have posted questions here before, and they have been answered on this subject, and (of course) I have tried the answers, but it still doesn't work. Would somebody please write a step by step procedure for, say, path extruding a disc into a tube from a path saved in Layout. Do you need to Align to Path before saving the motion? Which way should the disc normal be pointing? Etc, ad infinitum, blah, blah, blah. I'm dyin' here! TL -- ====================================================== |visit the Juris web site at http://www.oo.com/~juris| | or visit my personal web site at | | http://members.aol.com/tlwestgate/home/livroom.htm | ====================================================== Article: 20172 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!news.cse.psu.edu!news.math.psu.edu!news.iag.net!news From: TL Westgate <juris@oo.com> Newsgroups: comp.graphics.apps.lightwave Subject: Capture/Edit card suggestions, please. Date: Tue, 21 May 1996 16:28:31 -0400 Organization: Juris Corporation Lines: 17 Message-ID: <31A2276F.5E73@oo.com> Reply-To: juris@oo.com NNTP-Posting-Host: ares.oo.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) I have posted this note twice before, but I never saw it listed, so please pardon if this has been repeated to you. A friend of mine wants to capture and reassemble video, with possibly adding some text and/or graphics, then outputting to tape. What should he get for under $1000? TIA, TL -- ====================================================== |visit the Juris web site at http://www.oo.com/~juris| | or visit my personal web site at | | http://members.aol.com/tlwestgate/home/livroom.htm | ====================================================== Article: 20173 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!ihnp4.ucsd.edu!munnari.OZ.AU!news.ecn.uoknor.edu!solace!umdac!newsfeed.sunet.se!news01.sunet.se!sunic!news99.su From: a4dh@herts.ac.uk (Chapman) Newsgroups: comp.graphics.apps.lightwave Subject: Universe Date: 20 May 1996 22:58:15 GMT Organization: University of Jyvaskyla, Finland Lines: 16 Message-ID: <43d031a0f958@m22.herts.ac.uk> NNTP-Posting-Host: m22.herts.ac.uk X-Newsreader: TIN [version 1.2 PL2] A while ago, someone mentioned a windows based package for doing nebulae and star pictures called universe, can someone mail me and tell me where to get it please ? TIA G. -- -------------------------------------------------------------------- Cwazy Wabbit (g.w.chapman@herts.ac.uk) http://www.geocities.com/Hollywood/4707 Brought to you, by the letters I and W, and the No. 14. A production of the children's television workshop. -------------------------------------------------------------------- Article: 20174 Path: news2.cais.com!news.cais.net!bofh.dot!netaxs.com!bofh.dot!hunter.premier.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!metro.atlanta.com!nntp.atlanta.com!usenet From: Henri Smulders <bwidget@atlanta.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help/info wanted... (Please?) Date: Tue, 21 May 1996 15:07:28 -0400 Organization: IMT Lines: 13 Message-ID: <31A21470.6ACC@atlanta.com> References: <dave.0u80@hell.xs4all.nl> <319EB157.1E0C@pacificnet.net> <4nn311$ke9@reader1.reader.news.ozemail.net> <319FCB35.1B93@montreal.com> NNTP-Posting-Host: 155.229.105.121 Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 2.01 (Win95; I) Jean-Eric Hénault wrote: > First of all, there are two kinds of Open GL. There is the Software-based type Open-GL and the Hardware-based Open-GL. LW uses Software-based > Open-GL which means it is graphics-hardware independant. The graphics card you put will only help with the refresh-rate, but has nothing to do > directly with Software-based Open-GL like the one LW uses. The speed of your processor is much more important in that case. That is bull mon cher (Sorry, no accents on my keyboard) Jean-Eric. The actual implementation from a programmers standpoint is the same wheter the functions run in software or in hardware. What the OpenGl Api handles is it looks to see if there is hardware in the system that accelerates some OpenGl functions and then passes those on to the hardware. The functions that are not supported by the hardware are handled in software. As a result OpenGl runs on a variety of graphics accelerators even if they don't all handle the same things (F.Ex lower end cards rarely accelerate Anti-Aliasing, transparency or even texture mapping.) If you think OpenGl acceleration does not make a difference in LW you should see Layout in 5.0 on a glyder card. Hajo Article: 20175 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!uunet!in1.uu.net!news2.new-york.net!not-for-mail From: Ken Geary <ken_geary@ademco.com> Subject: Re: NT Server problems? Content-Type: text/plain; charset=us-ascii X-Nntp-Posting-User: (Unauthenticated) Reply-To: 174, Michael, Drive, Syosset, NY, 11791 Content-Transfer-Encoding: 7bit Organization: Ademco Message-ID: <31A22A16.7591@ademco.com> References: <3190AEE4.78B9@ademco.com> <31917915.6CC2@mail.rain.org> <4nt0dl$aec@dfw-ixnews2.ix.netcom.com> X-Mailer: Mozilla 3.0b3Gold (WinNT; I) Mime-Version: 1.0 X-Trace: 832711247/12520 X-Nntp-Posting-Host: wsn37.ademco.com Date: Tue, 21 May 1996 20:39:50 GMT Lines: 95 Bud Alverson wrote: > > Hey all, > > I've been reading this thread and maybe could share a couple of > things. > > 1. NT Server has Services for Macintosh (SFM) available on the > standard NTS CD. Just start the network control panel, add software, > choose "Services for Macintosh". > > 2. It works correctly as advertised by Microsoft. > > 3. You can make any NTFS volume into a Mac volume under the file > manager. > > 4. Shares are handled in the standard Windows way. > > 5. Access control is via standard share permissions and/or NT > security. Passwords are sent either plain text per Apple's Mac > standard or encrypted per the Microsoft standard, your choice. > > 6. You connect to the server resources (including printers) from your > Mac workstation like any other Apple network server. > > 7. You can print to Mac printers from the PC workstations via the NT > Server Print Manager shares. > > 8. You will not see Apple file shares from the NTS side. > > 9. Additionally, NTS also functions as an Appletalk router. > > 10. Security on NTS is great. NTS 3.51 sp1 is now D.O.D. level C2 > certified. > > 11. The speed of NT on a fast Pentium w/ 32 blows away our > PowerMac's. Like for instance maybe the 9500. We won't even talk > about what happens on my Pentium Pro 200 64, and of course the DEC > Alpha is a pretty decent platform, I hear. (Tradeshow talk is the > 450Mhz machines will arrive this year or early next). We *could* > discuss the MIPS10000 or maybe the CHRP PowerPC's (I was recently > shocked to hear that Apple had decided to finally adopt the standard > it helped to define with Motorola and IBM. It looked like Apple's > partner's were going to be left out in the cold for the longest). NTS > is designed for all of the above, take your pick. <G> > > 12. Networking can be via any protocol or hardware. We use Ethernet, > but there are Appletalk cards available for the PC. NTS fully > supports Appletalk across them. > > 13. Been here, done this. Been using NT since early beta, (after > using the Mac for more than 6 years). I've been administering a > mixed-platform Ethernet LAN for more than 3 years. (Don't tell my > boss that, he just thinks I'm just a computer geek. We're a small > non-profit). <g> > > 14. Save your flames, I'm no computer bigot. I have a PowerMac w/ > 72MB sitting on my desk at work. Love it. I have a Pentium Pro w/ > 64MB sitting on my desk at home. Love it better. Looking more > forward to using an Alpha 1.2Ghz machine, which will probably be > available by the time I can finally afford it. :^) > > Sincerely, > Bud Alverson > WNCM > budalv@msn.com > > John Brandwood <jcb@mail.rain.org> wrote: > > >Ken Geary wrote: > > >> I am looking into setting up an NT SERVER workstation to run LW, etc. > >> The main idea is "easy" networking to an existing PowerMac(ethernet). > >> Are there any performance hits to using Server as a graphics workstation? > > >NT Server defaults to optimizing memory for server performance rather > >than workstation performance, but you can change a setting in the > >registry to switch this back to the same setting NT Workstation uses. > > >I found a good document on Microsoft's Web site about optimizing > >NT's performance. > > >> Can I access the Mac files as shared directories, or is it a one-way > >> deal? > > >One way only, I'm afraid. NT can share a directory that the Mac can see, > >but NT can't see anything on the Mac (tested with my PM7200). > > >Good luck, > > >John. --------------- Thank You, very informative- looks like we are going to set up an NT server next to the Mac server. Thanks again. Article: 20176 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!brighton.openmarket.com!decwrl!pagesat.net!origin.ea.com!newsmaster From: srosas@origin.ea.com (Sergio Rosas) Newsgroups: comp.graphics.apps.lightwave Subject: How do you use ObjectList plugin? Date: Tue, 21 May 1996 20:52:01 GMT Organization: Upstart Denizens of Origin Systems Lines: 1 Message-ID: <31a22cb2.9358146@news> NNTP-Posting-Host: srosas.origin.ea.com X-Newsreader: Forte Agent .99d/32.182 Anyone know How to use ObjectList plugin? Article: 20177 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!news.global1.net!news From: atlantis@global2000.net Newsgroups: comp.graphics.apps.lightwave Subject: Imagine 128 - LW - OpenGL - WinNT 3.51 Date: Tue, 21 May 1996 22:13:38 GMT Organization: The Global One, Inc. Lines: 8 Message-ID: <31a23fba.2477101@news.global2000.net> NNTP-Posting-Host: slip-62.global2000.net X-Newsreader: Forte Agent .99e/32.227 Question: Anyone know if the Imagine 128 video boards are solid with NT/LW? I also am trying to find out if the 128's are OpenGL compliant... anyone know? Thanks, Bob Article: 20179 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.ac.net!news.bconnex.net!clicnet!news.clic.net!mixnews2!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP: holes in my shadows and mapping problems on my eyes. Date: Mon, 20 May 1996 19:27:44 -0400 Organization: Video S.E.P. Lines: 26 Message-ID: <31A0FFF0.29C5@montreal.com> References: <4nov3a$mnt@news1.t1.usa.pipeline.com> NNTP-Posting-Host: ipdyne54.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: "Michael C. Ling" <mikeling@nyc.pipeline.com> Michael C. Ling wrote: > > For some reason I am getting tiny little holes in my shadows, as though the > object was leaking light through a few polygons. This happens in raytrace > shadows. With shadow mapping I have to raise the shadow map resolution, > else I start seeing jaggies. > > I can't seem to map the pupils onto an eyeball I made. The iris is a > separate surface. When I try to map the pupil on it, the black area is not > black; it comes out as a ghosted halo, rather than a distinct dot. The spot > where I am mapping the pupil is what used to be the top of a non-tesselated > sphere; the sphere was rotated 90 degrees in modeller. > > -- > M C L - The problem is that you have non-planar polygons. Bring your object into Modeler. Go into the Display menu and click on Stats. Then click on the "+" next to the non-planar option. You should see some polygons selected. Those polygons are non-planar. Simply go to the Polygon menu, and triple those polygons and save. This should solve your problem. Jean-Eric Article: 20180 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.ac.net!news.bconnex.net!clicnet!news.clic.net!mixnews2!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in actionHEY STRANAHAN!!!! Date: Mon, 20 May 1996 19:33:49 -0400 Organization: Video S.E.P. Lines: 44 Message-ID: <31A1015D.49DD@montreal.com> References: <318D387B.6A75@desktopimages.com> <4mj5rb$4vo@newsbf02.news.aol.com> <31920C10.583D@origin.ea.com> <4np7j8$mdt@dot.cstone.net> NNTP-Posting-Host: ipdyne54.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: jheyden@cstone.net jheyden@cstone.net wrote: > > Robert Baldwin <rbaldwin@origin.ea.com> wrote: > > I'm not into criticizing anyone, I generally respect your talents and > am not concerns with your rants re:Newtek but frankly aren't you being > a little hypocritical when you complain about newtek not delivering as > promised or on time yet we have been hearing about your cdrom and now > about your brothers tapes (which I eagerly await), if you can deliver > what you promise it will be worth the money, but where is it? It > sounded to me like you already shot it and pretty much ready for the > market. What is the status? > Still waiting (with anticipation) > >Stranahan wrote: > >> > >> Hey, I'm now 'classic Stranahan'! How old I feel.....with all the changes in LW 5.0, it's probably best to wait for our new > >tapes. And as great as B5 is, a lot of people seem to like the > >designs for Space : Above And Beyond better - if you do, Ken > >Stranahan's 5.0 tapes will show you how get that sort of look. > > >_____________________________________________ > > Lee Stranahan > > >-nothing personal, eh? > > >(Shameless Plug Mode off) ;) This time, I have to agree with Stranahan. We purchased the Flyer when version 4.02 became availlable. Back then, we were told by NewTek that the final version would be availlable within 2 or 3 weeks. It took nearly a year before version 4.1 actually shipped. We spent about $15,000 on a system (including hard-drives) on a system that coudn't be reliable. We had stutters everywhere. We lost some business because of that. We aren't a very big business, but these problems did hurt our business. How can anyone trust NewTek now. The same happened with LightWave for Windows. They sold a product at full retail price for something that wasn't even close to be ready. NewTek has become a public-relation nightmare. Especially since Kiki and company left the company. Jean-Eric Article: 20181 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.ac.net!news.bconnex.net!clicnet!news.clic.net!mixnews2!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Bill Gates -Was "MAX or LightWave? How about some MAX here"- Date: Mon, 20 May 1996 23:53:25 -0400 Organization: Video S.E.P. Lines: 26 Message-ID: <31A13E35.7635@montreal.com> References: <4n6k02$pbd@newsbf02.news.aol.com> <4n9t91$pbp@newsbf02.news.aol.com> <4nj99e$m5v@kirin.wwa.com> NNTP-Posting-Host: ipdyne46.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: dbr@wwa.com dbr@wwa.com wrote: > > MarcMylar (marcmylar@aol.com) wrote: > : >Altamira > : >Composer was a very cool image editing program, created by some Autodesk > : >alumni. Microsoft bought out the company's technology and the founders, > : >supported the product for about a year, then dropped it and absorbed the > : >founders into their giant CGI maw. (To use a slightly tired "Star Trek" > : >reference, it was kinda like the Borg--we will assimilate you.) > > : So that's what became of Composer. I was using it for a while until it > : became an orphan, and thus, unhip. > > This is exactly why so few geeks are consulted when definitions > of "cool" or "hip" are sought. Can you imagine how hip it would > be to create graphics that had some prominence, and when questioned > about their creation, reveal that they had been created with some > orphan software package? In this turbulant, ever-changing, upgrade- > frenetic milieu? For references, I cite the use of Gibson Les Pauls > in Rock history, always preferred in the face of never-ending developments > and advancements in the construction and manufacture of electric guitars. By the way, Microsoft, alas SoftImage is about to release a very cool compositing software for Windows. It's called Digital Studio... Jean-Eric Article: 20182 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!news.texas.net!nntp.primenet.com!news.goodnet.com!news.netzone.com!phx-ip-33.netzone.com!user From: jmonahan@netzone.com (Joe Monahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Stranahan LW 5.0 Seminar in L.A., June 8th Date: Tue, 21 May 1996 02:00:27 -0700 Organization: Center for Advancing Computer Technologies Lines: 48 Message-ID: <jmonahan-2105960200270001@phx-ip-33.netzone.com> References: <4np33c$l8t@newsbf02.news.aol.com> NNTP-Posting-Host: phx-ip-33.netzone.com In article <4np33c$l8t@newsbf02.news.aol.com>, stranahan@aol.com (Stranahan) wrote: > In order to prepare for our upcoming instructional tapes on LightWave > v5.0, my brother Ken and I will be offering a one day seminar in Los > Angeles, CA on June 8th. The seven hour class cost will be $175 per > person, and that price will include lunch. Whats for lunch? (just kidding...) Students at school are so imaptient for LightWave that they are boldly bringing in their own copies of it and running it off their zip disks. They don't want to wait for SoftImage or MAX (the school is looking at both). Is LightWave for the SGI really going to be the same price as that for NT? And hurry up with that Power Mac version! I would be interested in any promotional literature you might have available. Joe Monahan > In addition, those attending > will get a special price on the upcoming videotapes. > > Topics will be determined in part by those attending, but will focus on > LightWave 5.0 features such as Metanurbs & Metaballs, Character Animation, > and compositing. We'll be using examples from work we've like Space:Above > and Beyond, Sliders, and my film short film 'Access Denied'. People at all > levels are encouraged to attend and bring lots of questions. > > This will be a more intimate and user-driven class then we've ever given > before. We really want to find out what people are confused about or not > getting the most out of in LightWave 5.0, and we want to solve YOUR > problems. > > We hope you can make it, but space is very limited so please call (818) > 505-1464 and leave a message if you want to attend. > > Thanks, and see you there... > > - Lee Stranahan > > * Please repost anywhere you think people might be more interested than > irritated * Article: 20183 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!news.texas.net!nntp.primenet.com!news.goodnet.com!news.netzone.com!phx-ip-33.netzone.com!user From: jmonahan@netzone.com (Joe Monahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: Tue, 21 May 1996 02:12:05 -0700 Organization: Center for Advancing Computer Technologies Lines: 30 Message-ID: <jmonahan-2105960212050001@phx-ip-33.netzone.com> References: <4njn34$1lj@newsbf02.news.aol.com> <4nke6u$92b@newsbf02.news.aol.com> <4nno5r$cjt@nnrp1.news.primenet.com> NNTP-Posting-Host: phx-ip-33.netzone.com In article <4nno5r$cjt@nnrp1.news.primenet.com>, Steph Greenberg <steph@primenet.com> wrote: > As you point out, SI and the machine it runs on can still be expensive. I > prefer working for someone who buys the machine and software, so I can > use my money to buy a house, new cars and a nice Harley. Steph - I'm serious about this now..... Couldn't one (an independent I mean) target customers with higher end needs and make it with Alias/SGI? Isn't it who you want to work for/with? I know there is MORE work in a lower end market, but you would charge more for fewer jobs in a high end market. Flaws? Joe Monahan PS - Damn I'm being nice - its killing me........ > ------------------------------------------------------------------------------- > Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, > steph@primenet.com Chiropracter, and Podiatrist. > > Copyright 1996. All Rights Reserved. Permission granted for non-commercial > electronic republication only, such as Usenet and Email, and > non-commercial educational purposes such as charge free WWW pages. > Express permission is required for any other use. When in doubt, ask. > ------------------------------------------------------------------------------- Article: 20184 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!news.texas.net!nntp.primenet.com!news.goodnet.com!news.netzone.com!phx-ip-33.netzone.com!user From: jmonahan@netzone.com (Joe Monahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Tue, 21 May 1996 01:52:27 -0700 Organization: Center for Advancing Computer Technologies Lines: 32 Message-ID: <jmonahan-2105960152270001@phx-ip-33.netzone.com> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.n NNTP-Posting-Host: phx-ip-33.netzone.com Dann started: > on super-detailed models, but budget is budget. You seem to think you are > so high and mighty becasue you work at Digital Domain. I didn't know Fred worked at DIGITAL DOMAIN!!! I would have been ALOT nicer to him if I did! I think I'll be alot nicer in general. I agree with the poster who said its time to get mellow a bit. I'm looking forward to a kinder, gentler newsgroup... (Fred... did I mispell gentler? Is it supposed to be genteler? That doesn't look right - what do you think?) See? I'm being nicer to Fred already.... For all anyone > knows you could be the janitor there, or a junior animator assistant. No, I know for sure that Fred monitors newsgroup traffic and occasional makes programmers heave. No - wait, that was MY images that made HIS programmers heave. Maybe Fred really does do animations their. (shit, I used the wrong form of there/their I think...Fred?). I guess this newsgroup COULD be used to support the interests of users rather then tear them down....hmmm....Na, that wouldn't be any fun..... I have to be nice all day. When I get on the newsgroups I wanna be a jerk! (How'm I doin'?) Joe Monahan Article: 20185 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.stylus.net!nntp.crosslink.net!bofh.dot!en.com!news.dgsys.com!news.getnet.com!usenet From: Mark Beazley <beazley@getnet.com> Newsgroups: comp.graphics.apps.lightwave Subject: RE: Wacom tablets and Lightwave Date: 21 May 1996 06:08:23 GMT Organization: GetNet, International Lines: 29 Message-ID: <01bb46e4.64b9b300$7e8155ce@me.getnet.com> References: <4ndure$t74@mule2.mindspring.com> <319A4EE7.42CB@slip.net> <DrKz9y.BHB@apollo.hp.com> NNTP-Posting-Host: phx-ip2-126.getnet.com X-Newsreader: Microsoft Internet News On Friday, May 17, 1996, Pat Borjon wrote... > how do you guys like using these? do you use em more in > Modeller like i'd think? i am interested in trying one out > but i don't know anyone personally who has one. > > also, how much $? > > -curious > > p.s. don't have a scene loaded in 2 sep layouts, then close 1 out. i've > had some VERY strange settings saved that shouldn't be possible. > Sorry. Could't reply by mail. my software, for some reason, could not discern your email address. I actually run both the tablet and the mouse at the same time. I generally use the tablet only to model. Since you can trace, I'll often take pictures of what I want to model, trace them into Caligari's modeler then export from there. I then use the mouse to set up my staging. I bought mine for about $100, but we sell them retail at about $149. Should be 'bout the same elsewhere. Mark Article: 20186 Path: news2.cais.com!news.cais.net!bofh.dot!van-bc!news.mindlink.net!uniserve!news.sol.net!uwm.edu!newsfeed.internetmci.com!guitar.sound.net!news From: chuck@bbs.newtek.com (Chuck Baker) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW: where can i get it?! Date: Tue, 21 May 96 18:37:57 Organization: NewTek Technical Support Lines: 130 Distribution: world Message-ID: <19960521.77A8970.11114@bbs.newtek.com> NNTP-Posting-Host: bbs.newtek.com NewTek, Inc., makes it, and here is our current product line and pricelist: NewTek MSRP Prices: Part No: Title: Retail ($US): VT4000 Video Toaster 4000, Amiga $2395.00 SW401UP Video Toaster System 4.1, Amiga, Upgrade $ 549.00 FL4000 Video Toaster Flyer, Amiga $4995.00 LW500xx-sw LightWave 3D 5.0 (available for Amiga, $1495.00 xx=platform Intel, DEC Alpha, MIPS) LW500AM-up LightWave 3D 5.0, Amiga, Upgrade $ 295.00 See qualifications* LW500xx-up LightWave 3D 5.0, Upgrade $ 495.00 xx=platform (available for Intel, DEC Alpha, MIPS) LW500xx-cu LightWave 3D 5.0, Competitive Upgrade $ 895.00 xx=platform See qualifications** (available for Intel, DEC Alpha, MIPS, Amiga) LW500SG- Lightwave 3D 5.0 SGI Call Xaos sw/up/cu For all SGI products call XAOS Tools, at 415-487-7000 LW500xx/n LightWave 3D Site Licenses, base price Call NewTek xx=platform available for Amiga, Intel, DEC Alpha, MIPS Sales n=number of licenses * Amiga Upgrade: Pricing good only for users of existing Amiga LightWave 3D as standalone or Video Toaster supplied versions. ** Competitive Upgrade: Packages eligible for competitive upgrade include 3D Studio, Alias, WaveFront, TrueSpace, Crystal Topas, SoftImage, Strata Studio Pro, Electric Image, Imagine 4.0. Title Page and serial number required. Prices and specifications are subject to change without notice. For a Dealer nearest you, call 1-800-TOASTER or 1-800-847-6111 (913-228-8000, outside the USA). Check your nearest Dealer for products and upgrade pricing and discounts. EMAIL ordering (upgrades): customerservice@newtek.com Dealer/Distributorship info: 1-800-368-5441 (913-228-8000) or email: sales@newtek.com (US and Canada) isales@newtek.com (International) NewTek, Inc. 1200 SW Executive Drive Topeka, KS 66615 ============================================================ NewTek Educational and Government Prices: Part No: Title: Retail ($US): VT4000 Video Toaster 4000, Amiga $1949.00 SW401UP Video Toaster System 4.1, Amiga, Upgrade $ 449.00 FL4000 Video Toaster Flyer, Amiga $4059.00 LW500xx-sw LightWave 3D 5.0 (available for Amiga, $ 895.00 xx=platform Intel, DEC Alpha, MIPS) LW500AM-up LightWave 3D 5.0, Amiga, Upgrade $ 295.00 See qualifications* LW500xx-up LightWave 3D 5.0, Upgrade $ 295.00 xx=platform (available for Intel, DEC Alpha, MIPS) LW500xx-cu LightWave 3D 5.0, Competitive Upgrade $ 795.00 xx=platform See qualifications** (available for Intel, DEC Alpha, MIPS, Amiga) LW500SG- Lightwave 3D 5.0 SGI Call Xaos sw/up/cu For all SGI products call XAOS Tools, at 415-487-7000 LW500xx/n LightWave 3D Site Licenses, base price Call NewTek xx=platform available for Amiga, Intel, DEC Alpha, MIPS Sales n=number of licenses * Amiga Upgrade: Pricing good only for users of existing Amiga LightWave 3D as standalone or Video Toaster supplied versions. ** Competitive Upgrade: Packages eligible for competitive upgrade include 3D Studio, Alias, WaveFront, TrueSpace, Crystal Topas, SoftImage, Strata Studio Pro, Electric Image, Imagine 4.0. Title Page and serial number required. Students, staff, and faculty of accredited academic institutions, and employees of military and administrative governmanet agencies are permitted to purchase products listed above as academic/government sales at discount prices. Proof of current enrollment or employment will be required at the time of purchase. Prices and specifications are subject to change without notice. For a Dealer nearest you, call 1-800-TOASTER or 1-800-847-6111 (913-228-8000, outside the USA). Check your nearest Dealer for products and upgrade pricing and discounts. EMAIL ordering (upgrades): customerservice@newtek.com Dealer/Distributorship info: 1-800-368-5441 (913-228-8000) or email: sales@newtek.com (US and Canada) isales@newtek.com (International) NewTek, Inc. 1200 SW Executive Drive Topeka, KS 66615 ======================================================================== Chuck Baker | TekWorld: NewTek Tech Support BBS Technical Support Online Services | telnet address: bbs.newtek.com NewTek, Inc. | modem ports: 913-271-9299 ======================================================================== CompuServe: Go AmigaVend, NewTek; DTVForum, NewTek; GUGRPA, LightWave UG AOL: Keyword NewTek Email: Tech@newtek.com ======================================================================== Article: 20187 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!van-bc!news.mindlink.net!deep.mindlink.net.deep.mindlink.net!Jeff_Holinski From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) Newsgroups: comp.graphics.apps.lightwave Subject: Competitive Upgrade Date: Wed, 22 May 1996 01:00:13 GMT Organization: MIND LINK! - British Columbia, Canada Lines: 28 Message-ID: <Jeff_Holinski.296.31A2671D@mindlink.bc.ca> NNTP-Posting-Host: line265.nwm.mindlink.net X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] > >LW500xx-cu LightWave 3D 5.0, Competitive Upgrade $ 895.00 > xx=platform See qualifications** > (available for Intel, DEC Alpha, MIPS, Amiga) > Anyone else find it a little odd that Newtek will give more of a discount to their competitions customers than it will to it's own? Someone new to animation can buy Truespace 1.0 (I'm presuming it's covered as well as TS 2.0) for $100 and send Newtek the upgrade info and get $600 knocked off the price of LW 5.0. (then sell Truespace for 1/2 price) Someone who's given Autodesk thousands of $$$ for 3DS can send in the upgrade info and get $600 off the price of LW 5.0 If a current Lightwave user decides they need another copy cause they just bought an Alpha or another PC they pay full price. I realize that the idea behind the competitive upgrade is to try to get animators to migrate from other programs, but you'd think Newtek would give at least as good price to the people who supported THEIR business so far. Jeff H... Article: 20188 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!axe.netdoor.com!news From: "Frank D. Cocke" <frank@netdoor.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: IFF conversion Date: Tue, 21 May 1996 20:03:46 -0500 Organization: The Lightray Factory Lines: 23 Message-ID: <31A267F2.154B@netdoor.com> References: <319F7994.3135@cybercom.net> NNTP-Posting-Host: port45.netdoor.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) To: Wonka <wonka@cybercom.net> Wonka wrote: > > I'm looking for a shareware IFF reader (for the pc of course) so I can > convert IFF to other formats. I have a slew of paint programs and only > one can do it...(and it's mildly slow!) > > Any ideas??? > > ------------------------------------------------------------- > check out my page kids > http://kalypso.cybercom.net/~wonka Wonka, Try the shareware program Paint Shop Pro. It's fairly easy to find on the net. It's fast and handles many formats. Frank -- Frank D. Cocke The Lightray Factory, 3D animation & Graphics E-mail to frank@netdoor.com HTTP://www2.netdoor.com/~frank Article: 20189 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!nntp.crl.com!usenet From: Ben Cannon <artherd@a.crl.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 22 May 1996 01:13:14 GMT Organization: Nightshade Lines: 10 Message-ID: <4ntpna$db1@nntp.crl.com> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> <4nq7ds$afv@hermes.acs.unt.edu> <N.052196.013332.06@earthlink.net.earthlink.net> NNTP-Posting-Host: a111002.rpk1.as.crl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) Xref: news2.cais.com comp.graphics.animation:35966 comp.graphics.apps.lightwave:20189 comp.graphics.packages.3dstudio:17128 -- Ben Cannon. artherd@a.crl.com ____________________________________________________________ http://168.75.111.2/ben.htm Between 3:00 and 9:00 Everyday. I've gotten a HTTP server now, but it's still over a 14.4 link. Have fun :) Article: 20190 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsreader.sprintlink.net!jupiter.planet.net!earth.planet.net!tlisanti From: tlisanti@earth.planet.net (Tony Lisanti) Newsgroups: comp.graphics.apps.lightwave Subject: Again more Dongle Problems Date: 22 May 1996 01:54:23 GMT Organization: Planet Access Networks - Stanhope, NJ Lines: 15 Distribution: world Message-ID: <960403025014350@FrontierTech.COM> Reply-To: tlisanti@earth.planet.net NNTP-Posting-Host: nutl10.planet.net X-Newsreader: SuperHighway Access 2 for Windows Version 95.11 I thought I was immune to dongle problems. I was wrong.. Now my Snappy and Printer refuse to work without first removing the dongle. I made a call to Newtek. Trying to get technical support is like trying to talk to God. I hear even the dealers have an impossible time trying to get though. So can anyone help me with my dongle problems? Tony Article: 20191 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!zombie.ncsc.mil!paladin.american.edu!news.ecn.uoknor.edu!munnari.OZ.AU!news.mel.connect.com.au!news.syd.connect.com.au!news.bri.connect.com.au!news.gil.com.au!news From: tedb@gil.com.au Subject: Re: LW vs Alias Sender: news@gil.com.au Message-ID: <31a11d6a.15960663@news.ipswich.gil.com.au> Date: Tue, 21 May 1996 02:10:01 GMT X-Nntp-Posting-Host: cs12p16.ipswich.gil.com.au References: <jmonahan-1405960142080001@phx-ip-94.netzone.com> <4nap82$384@newsbf02.news.aol.com> <jmonahan-1505960454460001@phx-ip-62.netzone.com> <319A6B0B.5834@osu.edu> <4neidm$n3k@dfw-ixnews5.ix.netcom.com> <jmonahan-1605961632310001@phx-ip-53.netzone. Organization: Global Infolinks Internet Server, Ipswich Qld Australia X-Newsreader: Forte Agent .99d/32.182 Lines: 25 On Sat, 18 May 96 08:04:44 GMT, fwtep@earthlink.net wrote: >Wavefront also has our CG USS Voyager on their reel. I love going to shows >like Siggraph and asking if those shots were all done in Wavefront, then >nailing them when they say "yes". If they do it again this year maybe I'll >cause a commotion of some kind. I have read that certain shots of the Voyager are done in Lightwave... I have an article written by one of the people who designed the voyager lightwave model, and how they did it. Any comments? Ted..... "*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^* tedb@gil.com.au PGP Public Key available http://www.gil.com.au/~tedb IRC: #sik #teds #bee IRC Nicks: silk, mellon, satire I-Phone:Ted Buchan (mellon) _,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_ Article: 20192 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!nntp.crl.com!usenet From: Ben Cannon <artherd@a.crl.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 22 May 1996 01:15:27 GMT Organization: Nightshade Lines: 22 Message-ID: <4ntprf$db1@nntp.crl.com> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> <4nq7ds$afv@hermes.acs.unt.edu> <N.052196.013332.06@earthlink.net.earthlink.net> NNTP-Posting-Host: a111002.rpk1.as.crl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) Xref: news2.cais.com comp.graphics.animation:35967 comp.graphics.apps.lightwave:20192 comp.graphics.packages.3dstudio:17130 fwtep@earthlink.net wrote: >Excuse me for not sitting back an accepting the incompetence of the other >posters. Excuse me for paying attention in school. Excuse me for not >rejoicing in mediocrity. Er... whatever, I can't spell worth a bever dam, but I guess I'll excuse you anyway:) Isn't this getting off topic? Let's just end it. BOTH LW and 3DS are great programs!!! They let artists communicate their creativity into a visable image, what more do you want???!?!?! :) -- Ben Cannon. artherd@a.crl.com ____________________________________________________________ http://168.75.111.2/ben.htm Between 3:00 and 9:00 Everyday. I've gotten a HTTP server now, but it's still over a 14.4 link. Have fun :) Article: 20193 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsgate.duke.edu!news.eff.org!usenet.ins.cwru.edu!cleveland.Freenet.Edu!aq722 From: aq722@cleveland.Freenet.Edu (John Gregor) Newsgroups: comp.graphics.apps.lightwave,rec.video.desktop Subject: Re: Has AMIGA been sold again? Date: 22 May 1996 02:33:09 GMT Organization: Case Western Reserve University, Cleveland, OH (USA) Lines: 13 Message-ID: <4ntud6$re8@madeline.INS.CWRU.Edu> References: <4m4pv7$ihn@web3.tcd.ie> <705.6694T1328T1581@pixelfx.demon.co.uk> <31914c21.64924023@news.iserv.net> <4mu2m1$o06@madeline.INS.CWRU.Edu> <4mvbs6$m36@storm.cycor.ca> <3194F1E5.13B8@inreach.com> <4nflco$ncm@hobbes.compusult.nf.ca> <31A1C382.4002@ Reply-To: aq722@cleveland.Freenet.Edu (John Gregor) NNTP-Posting-Host: kanga.ins.cwru.edu Xref: news2.cais.com comp.graphics.apps.lightwave:20193 rec.video.desktop:20820 In a previous article, empire@airmail.net (Lance Gray) says: >knows...the PowerPC chip in the Amiga could make it a nice contender!?! With a fast PPC, or even better a multiple PPC system, the Amiga would make quite a nice system really. The trouble is, its so far gone from the marketplace now, there is no software, all the vendors have gone, the user base all but disappeared, etc. Its hard to get that back! And the users will continue to leave until a PPC version could be made, due to the incredible slowness of the current ones. It will be hard for the Amiga to get back into things - you can only slide into the black hole so far before it pulls you in no matter what you do. Article: 20194 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!brighton.openmarket.com!decwrl!waikato!canterbury.ac.nz!cantva!misc335 From: misc335@csc.canterbury.ac.nz Newsgroups: comp.graphics.apps.lightwave Subject: Re: Tools vs Talent Date: 22 May 96 14:59:07 +1200 Organization: University of Canterbury, Christchurch, New Zealand Lines: 21 Message-ID: <1996May22.145907@cantva> References: <319D2A42.5F4A@iag.net> <N.051896.135754.40@earthlink.net.earthlink.net> NNTP-Posting-Host: cantva.canterbury.ac.nz > The threads, as far as I'm concerned, are based on the question that if the > talent is there, which software will let you explore that talent best without > breaking the bank. Any artist can use just about any tool, but there are still > tools they'd _rather_ work with. > -- > -=Fred=- Any artist can use just about any tool, but there are still tolls they'd _rather_ work with. Ie, which tool is best depends on on the preferance of the artist. Ie, which tool is best is a completely subjective matter. Ie, arguing for which tool is best is inherently pointless, and any conclusion reached that favours a particular tool, is inherently wrong. Now, let's have a _useful_ debate about which flavour of ice-cream is the best... :-) Article: 20195 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!in2.uu.net!van-bc!news.rmii.com!usenet From: stack@rmii.com (Steve Tack) Newsgroups: comp.graphics.apps.lightwave Subject: Re: IFF conversion Date: 22 May 1996 03:05:10 GMT Organization: Rocky Mountain Internet Inc. Lines: 29 Message-ID: <4nu096$ihc@natasha.rmii.com> References: <319F7994.3135@cybercom.net> NNTP-Posting-Host: slip1166.rmii.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 In article <319F7994.3135@cybercom.net>, wonka@cybercom.net says... > >I'm looking for a shareware IFF reader (for the pc of course) so I can >convert IFF to other formats. I have a slew of paint programs and only >one can do it...(and it's mildly slow!) > >Any ideas??? > > > >------------------------------------------------------------- >check out my page kids >http://kalypso.cybercom.net/~wonka Try ThumbsPlus at http://www.cerious.com. There's Windows 3.1 and Windows 95 versions available. It handles IFF files fine, and you can even do batch conversions. They want $70 for registration, though. You might try HiJaak 95 too. I've never used it, but it supposedly handles IFF files also, and you can do batch conversions too, I think. I saw it the other day at Best Buy for $40. Hard to go wrong at that price, I guess. Steve Tack Article: 20196 Path: news2.cais.com!news From: B Hayes <bjhayes@pacificnet.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Damn Path Extrude! Date: Tue, 21 May 1996 20:38:53 -0400 Organization: HVC-3D Lines: 48 Message-ID: <31A2621D.2D4C@pacificnet.net> References: <31A226C4.60A9@oo.com> NNTP-Posting-Host: pm1-18.pacificnet.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) To: juris@oo.com TL Westgate wrote: > > For the life of me, I can never get path extrude to work properly. I > have posted questions here before, and they have been answered on this > subject, and (of course) I have tried the answers, but it still doesn't > work. > > Would somebody please write a step by step procedure for, say, path > extruding a disc into a tube from a path saved in Layout. > > Do you need to Align to Path before saving the motion? Which way should > the disc normal be pointing? Etc, ad infinitum, blah, blah, blah. > > I'm dyin' here! > > TL > -- > ====================================================== > |visit the Juris web site at http://www.oo.com/~juris| > | or visit my personal web site at | > | http://members.aol.com/tlwestgate/home/livroom.htm | > ====================================================== This is a tough one because your going in Blind. But there are tricks (there shouldn't have to be, But there are). First thing is that you have more controle when you do a Rail Extrud Than you do with a Path Extrude, so I always make a spline out of the motion first. Make a Single Point in Modeler at 0,0,0, Then do a Path extrude on that. The First point will automaticly move to the Coords from layout. Make sure when it askes you START AT FRAME ZERO it will default to ONE. You will get a warning saying that NO pollygons were created Only points. COOL! Now The labor intinsive part. Conect the points IN ORDER and make a Spline. Once you have your motion converted to a spline then you can Rail Extrude along it. The trick to rail extrusion is sinple. Line up your polygon so that the serface normale appears as an extention of the rail. In other words place the poly on the First Point the rotate it so that it will move smoothly in the direction of the spline. Now Don't forget to check the Align box when you do the extrude and I always use AUTOMATIC. Any questions Let me know! -- Brad Hayes http://www.pacificnet.net/~bjhayes Article: 20197 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!news.texas.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: 21 May 1996 20:06:02 -0700 Organization: Primenet (602)416-7000 Lines: 69 Sender: root@primenet.com Message-ID: <4nu0aq$d1d@nnrp1.news.primenet.com> References: <4njn34$1lj@newsbf02.news.aol.com> <4nke6u$92b@newsbf02.news.aol.com> <4nno5r$cjt@nnrp1.news.primenet.com> <jmonahan-2105960212050001@phx-ip-33.netzone.com> X-Posted-By: steph@usr4.primenet.com Joe Monahan <jmonahan@netzone.com> wrote: : In article <4nno5r$cjt@nnrp1.news.primenet.com>, Steph Greenberg : <steph@primenet.com> wrote: : > As you point out, SI and the machine it runs on can still be expensive. I : > prefer working for someone who buys the machine and software, so I can : > use my money to buy a house, new cars and a nice Harley. : Steph - I'm serious about this now..... : Couldn't one (an independent I mean) target customers with higher end : needs and make it with Alias/SGI? Isn't it who you want to work for/with? : I know there is MORE work in a lower end market, but you would charge more : for fewer jobs in a high end market. Flaws? Yeah. If you are charging close to the same as the larger companies, then the client will feel more comfortable working with companies that have a long track record. There are two ways I can think of to get around this: extremely good fortune, or having several people with track records from major companies on board (another benefit of working for someone else). On the good fortune front, I include a client's growing needs, and their loyalty. I've known a few people who've been in the right place at the right time, but I know more people who just struggle independently. Would B-5 have used LW if Ron Thornton hadn't been an experienced feature film special effects guy? Would the same trust have been given to a relatively inexperienced (less than 3-5 years) user (of any 3D package) without major production credits? I would also like to point out that working in a production environment with experienced people teaches you many things you would never figure out for yourself, especially when you're doing all the work yourself. Living in Los Angeles is tougher for an independent, BTW. You are competing directly with the Big Boys for the good clients. While they have higher overhead, they also have people who specialize in the business aspects, people who can help control revisions and client anal retentiveness, programmers who can contribute to program utility as well as come up with new features, someone going out and getting more business while work is in progress, etc. My independent work got me a decent job, which led to more ambitious and better jobs. I've used all sorts of software, and can say software doesn't make a job happen. But exploiting unique advantages of a particular program can make a job possible that would otherwise be impractical. : Joe Monahan : PS - Damn I'm being nice - its killing me........ I appreciate it. -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 20198 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!van-bc!news.rmii.com!usenet From: stack@rmii.com (Steve Tack) Newsgroups: comp.graphics.apps.lightwave Subject: Poser or Humanoid? Date: 22 May 1996 03:26:59 GMT Organization: Rocky Mountain Internet Inc. Lines: 7 Message-ID: <4nu1i3$ihc@natasha.rmii.com> NNTP-Posting-Host: slip1166.rmii.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 Can anyone tell me the main differences between Poser and Humanoid? I'm considering Poser, since it's cheaper ($90), but I know nothing about Humanoid, other than it appears to be a similiar program. I'd mostly like to know which one works better with Lightwave. Thanks! Steve Tack Article: 20199 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!swrinde!cssun.mathcs.emory.edu!news-feed-1.peachnet.edu!usenet.eel.ufl.edu!bofh.dot!spool.mu.edu!munnari.OZ.AU!news.mel.connect.com.au!harbin From: pcm@scammell.ecos.tne.oz.au (Peter Murray) Newsgroups: comp.graphics.apps.lightwave Subject: Who sells LW in AUSTRALIA? Date: 22 May 1996 03:44:37 GMT Organization: Telecom Australia Lines: 8 Message-ID: <4nu2j5$qvc@cdn_news.telecom.com.au> NNTP-Posting-Host: vus002.telecom.com.au X-Newsreader: TIN [version 1.2 PL2] Are there any shops is Australia (preferably Melbourne) which sell LW5.0? And more importantly, how much? I've been looking, but no success so far :( Thanks, - Peter. Article: 20200 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uchinews!cbgw2.att.com!cbgw3.att.com!news.PBI.net!samba.rahul.net!rahul.net!a2i!bug.rahul.net!rahul.net!a2i!nmia!news From: scratch@nmia.com (Computers From Scratch) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Shaded Previews in 5.0? Date: Wed, 22 May 1996 03:32:49 GMT Organization: New Mexico Internet Access Lines: 23 Message-ID: <4nu1of$6nk@hume.nmia.com> References: <4npfaj$mdp@hume.nmia.com> NNTP-Posting-Host: dialup34.nmia.com X-Newsreader: Forte Free Agent 1.0.82 scratch@nmia.com (Computers From Scratch) wrote: >Ummm....Am I missing something? I went into Layout's options screen >and enabled OpenGL. But I'm still seeing everything in wireframe in >Layout! What gives? >(Modeler works just dandy, BTW) >Help...It's too late and I'm too tired to fiddle any more >tonight...Answers anyone? >JK Durr...Thanks for all your answers guys... It also helps that you don't jump down the throat of anyone who's just getting going with LW and needs some help. Is there an FAQ? If so where? [doubt it would have 5.0 answers yet, tho.] JK Article: 20201 Path: news2.cais.com!news.cais.net!bofh.dot!news.cinenet.net!Bugs From: rickmay@cinenet.net (Rick May) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Wed, 22 May 96 00:52:20 GMT Organization: Cinenet Communications,Internet Access,Los Angeles;310-301-4500 Lines: 31 Message-ID: <4nu302$hla@marina.cinenet.net> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> <4nq7ds$afv@hermes.acs.unt.edu> <N.052196.013332.06@earthlink.net.earthlink.net> NNTP-Posting-Host: ppp78.cinenet.net X-Newsreader: News Xpress Version 1.0 Beta #4 Xref: news2.cais.com comp.graphics.animation:35977 comp.graphics.apps.lightwave:20201 comp.graphics.packages.3dstudio:17134 In article <N.052196.013332.06@earthlink.net.earthlink.net>, ->> grow up Fred! ->> Your consistent immaturity on this thread is giving LW-users a bad name. ->> ->> Sit back smoke and jay and read some of your old posts on this thread and ->> think a little before you go freaking out. Silence is an option. ->> -> ->Excuse me for not sitting back an accepting the incompetence of the other ->posters. Excuse me for paying attention in school. Excuse me for not ->rejoicing in mediocrity. I agree.. There are more important things to talk about than spelling or sentence structure. If the only thing you can find to comment on, from a post, is the spelling- then just keep quiet. rick Rick May Independent CG Animator http://www.cinenet.net/users/rickmay -------------------------------------------- (c) 1996. All right reserved. No reprinting outside of this mailing list or newsgroup. -------------------------------------------- Article: 20202 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!dobie.loop.com!usenet From: jcaesar@loop.com (jcaesar) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: 22 May 1996 03:58:42 GMT Organization: The Loop Lines: 45 Message-ID: <2093.6715T1220T362@loop.com> References: <319F54F6.5478@osu.edu> NNTP-Posting-Host: pma1_194.loop.com X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* On 19-May-96 09:05:58, Jeff Jasper at jasper.7@osu.edu wrote: >> If I am right, then wouldn't the following combination of anti-piracy methods >> be better :- >> * CD must be in drive >> * Serial number protection (either encoded on CD, or entered by user during >> installation) >> * Checking for duplicate serial numbers on the network > I think Kenetix has a nice method for preventing pirating with MAX. You have > the hardware lock. And when you first get the software and install it it goes > into trial mode which lasts > 30 days. The software will disable itself unless you call Kenetix and register > over the phone with them. They then give you another authorization code and > that finishes unlocking the software. I can still see how this could be > pirated, but it seems to make it harder to pirates to use non-beta copies. > Jeff At this point, the pirates only need to figure out how to register it and bypass the trial part of the program, or figure a way to force it to 0 days. A better protection, though more costly, is to encode the buyer's name (proof of ID would be required) or company's name into the CD. Encoding should be done in single characters placed in locations known only to the company. If a reference was made by the program, it could be found and the CD altered. Using single bytes in different places means virtual imposs- ibility of discovering where the names are (unless the pirates work at the company). This way it doesn't matter if the CD gets copied and passed around cause the user can be found. Sure there are fake ID's and such, but verification of checks and or credit cards can be used to also help verify ID. Still, the users wouldn't want to buy the program cause it would probably cost $400 more... Oh well... -- __ _ _ _ ---------------------------------------------------------------, /||\/||| |\ "I'll keep my AMIGA until I can't steal parts for it anymore."| /_|| ||| _|_\ | / || |||_|| \_________Joel Caesar, jcaesar@loop.com_______________________| Article: 20203 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Wed, 22 May 96 04:54:57 GMT Organization: Earthlink Network, Inc. Lines: 56 Message-ID: <N.052196.215457.55@earthlink.net.earthlink.net> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> <4nq7ds$afv@hermes.acs.unt.edu> <N.052196.013332.06@earthlink.net.earthlink.net> <N.052196.085819.76@Pent90> NNTP-Posting-Host: max4-so-ca-15.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] Xref: news2.cais.com comp.graphics.animation:35978 comp.graphics.apps.lightwave:20203 comp.graphics.packages.3dstudio:17135 On 5/21/96 5:58AM, in message <N.052196.085819.76@Pent90>, giorgioa@ix.netcom.com wrote: > Since I'm not a pro animator and only had LW for 3 months I cannot judge > who's > a pro or not but I can judge what looks good to me and you don't need a > college > degree in animation for that. > > I recently visited Dann M. Stubbs web site and did not find as bad as you > did. > I am however curious to see the difference between what you consider bad > animation and your professional work. This is not meant as sarcasm but a > desire > to improve my perception of pro quality. I would really like to see your > images. Do you have a web page that I can see your images? Please post it. > > Thank You. > -- > Giorgio E. A. > giorgioa@ix.netcom.com > I don't think you need a college education to do this kind of work (see Mojo's lastword in the new VTU). I don't have a degree in CGI, it's in film production. I know a few top people out here who didn't even finish high school. As for my work, turn on your TV (well OK, get in your time machine, go back at least six months and turn it on). I was one of the senior animators at Amblin Imaging, where I worked mainly on seaQuest. I also have work in VR5, Space:A&B (display graphics), Unsolved Mysteries, and Encounters. You can also check out Joe Monahan's web site for a couple of recent (four months ago) images I was playing with and an image I did back in 1992 when I was learning Lightwave (the image was rendered after four-five weeks with LW) of a famous sunken ship. There's also a silly picture of a couple of wine glasses I did to show him that Lightwave's renderer is better than Alias Sketch's. None of the images are anything great, but I don't really have the time to do anything much at home anymore. Next summer there should be a couple of films with my work in them. My criteria for whether something looks professional or not (CGI) is just whether it looks professional or not. Does it look like something out of a movie or TV, or is it just "pretty good considering our budget and that we're a small company". Saying it's a small company doesn't mean anything to me because a lot of the effects you see on TV are done by companies with less than 6-7 animators, and sometimes only 2-3. We've all seen the old Flash Gordon serials where the ships are hanging on ropes and the smoke from the engines goes up even in the space scenes, right? When we see that we laugh, and if the new Star Wars movies look like that we'll be VERY disappointed. Well, I see a lot of CGI that's about that bad, and the stuff on the Dark Sky web site is that bad to me. It didn't have that slick network quality look, and there's no reason it shouldn't. -- -=Fred=- Article: 20204 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Wed, 22 May 96 04:55:01 GMT Organization: Earthlink Network, Inc. Lines: 80 Message-ID: <N.052196.215501.67@earthlink.net.earthlink.net> References: <jmonahan-1505960437400001@phx-ip-62.netzone.com> <4ndt5b$24c@newsbf02.news.aol.com> <4ne641$2vi@netaxs.com> <dann-1605961326250001@pm8-13.magicnet.net> <4nn5su$o69@reader1.reader.news.ozemail.net> <N.051996.160429.99@earthlink.net.earthlink.net> <dann-2005961555420001@pm5-05.magicnet.net> <N.052196.013326.73@earthlink.net.earthlink.net> <dann-2105961407540001@pm5-09.magicnet.net> NNTP-Posting-Host: max4-so-ca-15.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/21/96 6:07AM, in message <dann-2105961407540001@pm5-09.magicnet.net>, Dann M. Stubbs <dann@darkskydigital.com> wrote: > | > | Yes, it's a darn nice web page. The problem is that none of your > images > | > are > | > | worth a damn. You say "Computer Animation & Digital Effects for Film > and > | > | Broadcast" what dream was this? > | > | -- > | > | -=Fred=- > > Fred once again you missed the whole point. If you could mark this thread > unread and go back and see what prompted my post to begin with, it was you > bashing on people for using programs other then LW. and then bashing more > on the resulting images. Stating how superior you are with LW vs anything > else. > Please repost the article where I stated I was superior, I don't remember ever posting that I was so great. > I don't do this to please you or the other critics of the world. We > please our clients, and hopefully ourselves in the process. The spaceships > are two years old, i said it myself but not a bad first effort after three > weeks of Alias(back in v5) I would imagine that your clients are hoping the public is pleased, and as a member of the public, I am not pleased. As for your spaceships being early in your learning of Alias, I guess it's only fair I show you what I did four weeks into learning Lightwave (with no prior computer experience in anything other than WordPerfect for DOS, so don't expect much). By the way, this was done in Lightwave 2.0. The image is on Joe Monahan's web page, and it's the second one down. At this time, he hasn't put the link to the larger picture in yet so all there is is the big thumbnail. Sorry about that. http://www.netzone.com/~jmonahan/LW.html > > My mention about all the other sites was misinterpreted as is most of the > things you respond to. At least our site has some framework, a fairly > expandable structure. Lots are just images (good and bad) stuck up in the > middle of nowhere. A great 3D image on a lousy site, still gives a poor > impression as far as I'm concerned. OK, I thought you were talking about the images on the other sites, not the sites themselves. But I DID say I liked your site. > re-read your stuff (especially the original responding post to me - some > quoted above) you are so hurt becasue of my reference of what DD's human > resources were thinking to put such a defensive artist in their shop. Now > you have a vendetta out to try to embarrass me. Sorry, I don't have > self-esteem problems - so you can say anything you want about me and it > dosn't matter. I don't need your approval or blessing in any aspect of my > life. This is why I don't have time to go around bashing other programs > artists are using. > > Sincerely, > > Dann > No, I wasn't hurt, I just found it stupid. Once again, every time I disagree with you it's because of deep-rooted psychological problems in me. I don't have self esteem problems either, that's why if I don't like something I don't mind speaking up. I don't need your approval either. And by the way, you still haven't told me why it's OK for you to bash me, but when I bash you it's because I'm insecure. Actually, I must be REALLY insecure because I HATED Twister. I don't know if I can live with myself for hating that one. What a spineless fool I am for not accepting and loving every piece of drivel that's put in front of my eyes. -- -=Fred=- Article: 20205 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: Wed, 22 May 96 04:55:06 GMT Organization: Earthlink Network, Inc. Lines: 44 Message-ID: <N.052196.215506.18@earthlink.net.earthlink.net> References: <4njn34$1lj@newsbf02.news.aol.com> <4nke6u$92b@newsbf02.news.aol.com> <4nno5r$cjt@nnrp1.news.primenet.com> <jmonahan-2105960212050001@phx-ip-33.netzone.com> NNTP-Posting-Host: max4-so-ca-15.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/21/96 2:12AM, in message <jmonahan-2105960212050001@phx-ip-33.netzone.com>, Joe Monahan <jmonahan@netzone.com> wrote: > In article <4nno5r$cjt@nnrp1.news.primenet.com>, Steph Greenberg > <steph@primenet.com> wrote: > > As you point out, SI and the machine it runs on can still be expensive. I > > prefer working for someone who buys the machine and software, so I can > > use my money to buy a house, new cars and a nice Harley. > > Steph - I'm serious about this now..... > > Couldn't one (an independent I mean) target customers with higher end > needs and make it with Alias/SGI? Isn't it who you want to work for/with? > > I know there is MORE work in a lower end market, but you would charge more > for fewer jobs in a high end market. Flaws? > > Joe Monahan > > PS - Damn I'm being nice - its killing me........ > > > > > ------------------------------------------------------------------------------ > - > > Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, > > steph@primenet.com Chiropracter, and Podiatrist. > > > > Copyright 1996. All Rights Reserved. Permission granted for non-commercial > > electronic republication only, such as Usenet and Email, and > > non-commercial educational purposes such as charge free WWW pages. > > Express permission is required for any other use. When in doubt, ask. > > > ------------------------------------------------------------------------------ > - I could count the number of independent freelance artists doing film/TV effects (that I know of) on the fingers of one elbow, whereas I know many hands' worth of Lightwave people doing very well at this. What is it thus? What is the reason for this thusness? -- -=Fred=- Article: 20206 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newshub.csu.net!newshub.sdsu.edu!usenet From: Sean Houghton <houghton@rohan.sdsu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Texture mapping on irregular objects Date: Tue, 21 May 1996 20:41:19 -0700 Organization: San Diego State University Lines: 40 Message-ID: <31A28CDF.DED@rohan.sdsu.edu> References: <4nsk6p$n1s@mule2.mindspring.com> NNTP-Posting-Host: ebb1p7.sdsu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (WinNT; I) I don't think that type of mapping (organic) is very common in the 3d apps i've used - but it sounds like a damn good idea. What software were you using? patrick smyth wrote: > > Hi. I have only started started using Lightwave recently (version > 4.0), so this may seem like a newbie question, but it stems from my > previous texture-mapping experience with another 3D package. In > addition to the usual mapping/projection options (spherical, > Cylindrical, cubic, planar, etc.) this other package contained two > mapping options called "by polygon" and "organic". The "by polygon" > option basically mapped the surface texture onto each individual > polygon on the object, resulting in a "manufactured" look that came in > handy sometimes. More useful, however, was the "organic" mapping > option, which essentially "unfolded" the object's polygons into a > flat sheet, projected the desired texture onto this sheet, and then > returned the polygons to their original position on the object. The > result was a 2D source image mapped perfectly onto irregular objects > like folded curtains and craggy boulders without smearing or > stretching. (Okay, sometimes it resulted in a mangled mess, but more > often than not it worked quite nicely). > > > ========================================================= > Patrick Smyth Patsmth@clt.mind.spring > Murphy's Law # 57 Tell a man that there are three hundred > billion stars in the universe and he'll believe you. Tell > him that a bench has wet paint and he'll have to touch > it to be sure. > ========================================================= -- Sean Houghton, Computer Scientist Extraordinaire. houghton@rohan.sdsu.edu http://rohan.sdsu.edu/home/houghton/index.html "No matter where you go, there you are." -Buckaroo Bonzai Article: 20207 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.lanline.com!dank From: dank@cyburban.com (Daniel K.) Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave ported to PPC? Date: Wed, 22 May 96 04:43:29 GMT Organization: LANline Communications, Inc. Lines: 8 Message-ID: <4nu71a$p2l@news.lanline.com> NNTP-Posting-Host: pm1s25.lanline.com X-Newsreader: News Xpress 2.0 Beta #0 I was just wondering if NewTek was considering to port Lightwave 3D to the Mac/Windows NT PowerPC side. Thanks in advance. Dan dank@cyburban.com Article: 20208 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.cadvision.com!usenet From: ewertb@cadvision.com (Bryan Ewert) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Diamond surface...... Date: Wed, 22 May 1996 04:40:24 GMT Organization: JUUL:Animation, Ltd. Lines: 38 Message-ID: <31a14e8b.218080600@news.cadvision.com> References: <319c3fd8.630393@news.ipswich.gil.com.au> Reply-To: ewertb@cadvision.com NNTP-Posting-Host: cadf137.cadvision.com X-Newsreader: Forte Agent .99e/32.227 tedb@gil.com.au wrote: > Any one have any hints on how to make a realistic diamond surface????? > It's pretty tricky... well 4 me anyway. 8-) Some of the key elements to keep aware of: - You'll need TWO surfaces for each polygon - one pointing in and one pointing out. You'll need this to make refraction work. Check the FAQ and/or the LightWave Tips & Tricks AmigaGuide document for the description of how Allan Hastings created his Whisky Glass. This tip may also exist on the Primordial Soup WWW site. (Tip: Make sure you merge points after combining the flipped polys or you'll get really weird rendering errors.) (The only sure place I'm aware of is on LightROM 3, disc 1: "L:LIGHTWAV/TEXT/TIPS/WSKYGLAS.txt") - The shape, of course, is important. You can find a good start with the diamond object on the LightROM discs. I found that the whole object was non-planar, tho', so I recreated this one algorithmically to maintain planar. Again on LightROM 3, disc 1: "L:OBJECTS/MISC/GEMS/DIAMOND.LWO" - You'll need a background so you have something to refract. Without this is just won't look right. - In addition to background objects, I found a Spherical Reflection Map enhanced the effect. - Lighting -- you need to set up your lights from key angles so your highlights and sheens work attractively. This requires experimentation. I also find that colored light sources add a lot of life to it. Good luck. -- Bryan Ewert Amiga Users of Calgary JUUL:Animation, Ltd. ewertb@cadvision.com Article: 20209 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: rippem@bbs.newtek.com (Ralph Messana) Newsgroups: comp.graphics.apps.lightwave Subject: Re: '060 for Amiga 2000 ?? Date: Tue, 21 May 96 23:50:08 Organization: RPM Enterprises Lines: 33 Distribution: world Message-ID: <19960521.77DCD80.150E6@bbs.newtek.com> NNTP-Posting-Host: bbs.newtek.com GH> Bob Bennett wrote: GH> > GH> > Anyone have any experience with a readily available 060 board (w/SCSI) GH> > for the Amiga 2000? I'm looking for one. It must work with V-Toaster GH> > and DPS PAR. GH> > GH> > Thanks for any advice. GH> > GH> > BobThe only readily available 060 board for the Amiga 2000 is the GH> TekMagic GH> 50MHz 060. It has a very fast SCSI-2 controller on board and can hold GH> up to 128MB of RAM. Requires AmigaDOS 3.1 and works well with the above GH> mentioned products. Please contact Micro-PACE (where I work) for the GH> name of a dealer near you. We are the distributors for TekMagic GH> products in North America. It requires 3.1? Boy does that bite. Kerry put 2 on back order for me, but I didn't know they required 3.1. I don't want to give Newtek something to blame for Flyer problems. Seems they haven't endorsd 3.1 yet. GH> Gene Heitman GH> Micro-PACE Sales/Product Support GH> www: www.mpace.com GH> email: mpace@mpace.com GH> phone: 217-356-1884 GH> fax: 217-356-0097. * Q-Blue v0.7 [NR] * Article: 20210 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: tomreel1@aol.com (TomReel1) Newsgroups: comp.graphics.apps.lightwave Subject: New Owners of VTU/LWP/AVFX Date: 22 May 1996 00:56:18 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 60 Sender: root@newsbf02.news.aol.com Message-ID: <4nu6pi$7gf@newsbf02.news.aol.com> Reply-To: tomreel1@aol.com (TomReel1) NNTP-Posting-Host: newsbf02.mail.aol.com Miller Freeman, Inc. 600 Harrison Street San Francisco, CA 94107, USA Telephone: +1 (415) 905-2200 Fax: +1 (415) 905-2232 FOR IMMEDIATE RELEASE For more information contact: Pat Cameron (415) 655-4108 or Michael Kornet (408) 743-9250 MILLER FREEMAN ACQUIRES DIGITAL VIDEO AND 3D ANIMATION PUBLICATIONS/ CONFERENCES (San Francisco) May 21, 1996 -- Continuing its rapid expansion in the digital communications and entertainment market, Miller Freeman, Inc. has purchased the publications and conferences of AMG Media, Inc., based in Sunnyvale, CA. AMG Media's properties include three magazines, Video Toaster User, LIGHTWAVEPRO, and Alpha Visual FX, as well as the Video Toaster User Expo and Video Toaster and LightWave 3D training conferences. "These magazines are high quality, targeted editorial products and represent a unique opportunity to increase our presence in the rapidly expanding digital video and 3D animation markets," said Pat Cameron, Vice President of Miller Freeman's newly formed Entertainment Technology Group. "The Video Toaster and LightWave 3D exhibitions and conferences have also been very successful and fit perfectly with our event philosophy," she added. Michael D. Kornet, who became the President of AMG Media in February 1994, has joined Miller Freeman as the Publishing Director of the new digital video and 3D animation publications. "Interactive products such as CD-ROMs are comprised of three main content ingredients: music, video, and animation," explained Kornet. "Miller Freeman's Entertainment Technology Group now includes leading publications in the music, video, 3D animation, and interactive industries. No other publishing company has a larger commitment to these emerging markets," he added. AMG Media founder and CEO, Jim Plant, has been retained by Miller Freeman as a consultant. The rest of the AMG Media staff will join Miller Freeman's Entertainment Technology Group which now includes nine publications: InterActivity, Music & Computers, Keyboard, Guitar Player, How to Play Guitar, Bass Player, Video Toaster User, LIGHTWAVEPRO, and Alpha Visual FX. The operations of Video Toaster User, LIGHTWAVEPRO, Alpha Visual FX and the exhibitions and conferences will remain in Sunnyvale, CA for several months, and then transfer to Miller Freeman's regional office in San Mateo, CA. Headquartered in San Francisco, Miller Freeman, Inc. is one of the largest publishing and exhibition companies in the United States. It publishes 78 magazines and manages 85 trade show and conference events. A wholly owned subsidiary of United News & Media plc, Miller Freeman is also the North American arm of United News & Media's global magazine and exhibition business, which comprises 203 trade shows and 220 business publications in the U.S., Europe, and Asia operating under the Miller Freeman name.* # # # *For a brochure describing Miller Freeman's worldwide operations, call Linda Werner at (415) 905-2311. Article: 20211 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: tomreel1@aol.com (TomReel1) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: 22 May 1996 00:56:47 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 59 Sender: root@newsbf02.news.aol.com Message-ID: <4nu6qf$7gu@newsbf02.news.aol.com> References: <4nrt9p$3jt@nnrp1.news.primenet.com> Reply-To: tomreel1@aol.com (TomReel1) NNTP-Posting-Host: newsbf02.mail.aol.com Miller Freeman, Inc. 600 Harrison Street San Francisco, CA 94107, USA Telephone: +1 (415) 905-2200 Fax: +1 (415) 905-2232 FOR IMMEDIATE RELEASE For more information contact: Pat Cameron (415) 655-4108 or Michael Kornet (408) 743-9250 MILLER FREEMAN ACQUIRES DIGITAL VIDEO AND 3D ANIMATION PUBLICATIONS/ CONFERENCES (San Francisco) May 21, 1996 -- Continuing its rapid expansion in the digital communications and entertainment market, Miller Freeman, Inc. has purchased the publications and conferences of AMG Media, Inc., based in Sunnyvale, CA. AMG Media's properties include three magazines, Video Toaster User, LIGHTWAVEPRO, and Alpha Visual FX, as well as the Video Toaster User Expo and Video Toaster and LightWave 3D training conferences. "These magazines are high quality, targeted editorial products and represent a unique opportunity to increase our presence in the rapidly expanding digital video and 3D animation markets," said Pat Cameron, Vice President of Miller Freeman's newly formed Entertainment Technology Group. "The Video Toaster and LightWave 3D exhibitions and conferences have also been very successful and fit perfectly with our event philosophy," she added. Michael D. Kornet, who became the President of AMG Media in February 1994, has joined Miller Freeman as the Publishing Director of the new digital video and 3D animation publications. "Interactive products such as CD-ROMs are comprised of three main content ingredients: music, video, and animation," explained Kornet. "Miller Freeman's Entertainment Technology Group now includes leading publications in the music, video, 3D animation, and interactive industries. No other publishing company has a larger commitment to these emerging markets," he added. AMG Media founder and CEO, Jim Plant, has been retained by Miller Freeman as a consultant. The rest of the AMG Media staff will join Miller Freeman's Entertainment Technology Group which now includes nine publications: InterActivity, Music & Computers, Keyboard, Guitar Player, How to Play Guitar, Bass Player, Video Toaster User, LIGHTWAVEPRO, and Alpha Visual FX. The operations of Video Toaster User, LIGHTWAVEPRO, Alpha Visual FX and the exhibitions and conferences will remain in Sunnyvale, CA for several months, and then transfer to Miller Freeman's regional office in San Mateo, CA. Headquartered in San Francisco, Miller Freeman, Inc. is one of the largest publishing and exhibition companies in the United States. It publishes 78 magazines and manages 85 trade show and conference events. A wholly owned subsidiary of United News & Media plc, Miller Freeman is also the North American arm of United News & Media's global magazine and exhibition business, which comprises 203 trade shows and 220 business publications in the U.S., Europe, and Asia operating under the Miller Freeman name.* # # # *For a brochure describing Miller Freeman's worldwide operations, call Linda Werner at (415) 905-2311. Article: 20212 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: format@guitar.sound.net (Surfer) Newsgroups: comp.graphics.apps.lightwave Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Wed, 22 May 1996 05:33:45 GMT Organization: Sound Advice Limited's Internet Access for KC Lines: 11 Message-ID: <4nu8o9$7m2@guitar.sound.net> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> <4nq7ds$afv@hermes.acs.unt.edu> <N.052196.013332.06@earthlink.net.earthlink.net> <4ntprf$db1@nntp.crl.com> NNTP-Posting-Host: 199.79.203.150 X-Newsreader: Forte Free Agent v0.55 >Isn't this getting off topic? >Let's just end it. >BOTH LW and 3DS are great programs!!! They let artists communicate their creativity >into a visable image, what more do you want???!?!?! :) Forget it man...You can't end this 3DS<>LW topic that easily...This is "THE THREAD THAT WOULDN"T DIE!!" Article: 20213 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: format@guitar.sound.net (Surfer) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Preview playback question Date: Wed, 22 May 1996 05:41:43 GMT Organization: Sound Advice Limited's Internet Access for KC Lines: 22 Message-ID: <4nu977$7m2@guitar.sound.net> References: <4nsmo3$1ik@niven.ksc.nasa.gov> NNTP-Posting-Host: 199.79.203.150 X-Newsreader: Forte Free Agent v0.55 richardson@gallifrey.ksc.nasa.gov (Richardson, Brian) wrote: >As a new user, I apologize in advance if this is a FAQ; but >I would appreciate any assistance. >When playing back a wireframe preview, the wireframe representation >is not being displayed. I do see some faint information presented >that indicates that it is playing back the sequence. >I'm running LW 4.0 on a 486-80, 16MB ram, CTX monitor set to SVGA display. >Any comments or suggestions would be greatly appreciated...feel free >to email.......thanks in advance. When generating the preview, are you making a "Bounding Box" or "Wireframe" preview? I think you might be accidentally selecting "B-Box" which means that LW will make a preview in Bounding Box mode. Make sure your selecting "Wireframe" Not enough information to know if it's a display problem, though I hope this helps. Article: 20214 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: format@guitar.sound.net (Surfer) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 2 3ds Date: Wed, 22 May 1996 05:44:46 GMT Organization: Sound Advice Limited's Internet Access for KC Lines: 13 Message-ID: <4nu9cu$7m2@guitar.sound.net> References: <4nrl2q$mkg@easy1.worldaccess.nl> NNTP-Posting-Host: 199.79.203.150 X-Newsreader: Forte Free Agent v0.55 rdijk@worldaccess.nl (Rene van Dijk) wrote: >Hi, >It is possible to import 3ds files into LW >but is the opposite way also possible? >I like to export some LW objects to 3ds. >TIA, Rene LightWave Modeler can save out objects as DXF, Wavefront or 3DS formats Article: 20215 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!xmission!news From: Vicc@nobodyknows.com (Vicc Timm) Newsgroups: comp.graphics.apps.lightwave Subject: HELP!!!! >>> I CAN'T FIND "NURBS" - "META-NURBS" - or "B-PSLINES" in lightwave where are they? Date: Wed, 22 May 1996 05:32:33 GMT Organization: XMission Internet (801 539 0900) Lines: 9 Message-ID: <31a2a5eb.4745240@news.xmission.com> NNTP-Posting-Host: slc93.xmission.com X-Newsreader: Forte Agent .99d/32.182 I'm just trying Version 5 to see if I wat to UPGRADE my Version 4 - I don't have the Docs so I'm stuck - HELP!!! No it's not CRACKED - I have a dongle! -Vicc Timm amazing@xmission.com - \/icc Timm Article: 20216 Path: news2.cais.com!news.cais.net!bofh.dot!van-bc!uniserve!n1ott.istar!n3ott.istar!istar.net!winternet.com!guitar.sound.net!news From: format@guitar.sound.net (Surfer) Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP!!!! >>> I CAN'T FIND "NURBS" - "META-NURBS" - or "B-PSLINES" in lightwave where are they? Date: Wed, 22 May 1996 05:53:55 GMT Organization: Sound Advice Limited's Internet Access for KC Lines: 13 Message-ID: <4nu9u3$7m2@guitar.sound.net> References: <31a2a5eb.4745240@news.xmission.com> NNTP-Posting-Host: 199.79.203.150 X-Newsreader: Forte Free Agent v0.55 Vicc@nobodyknows.com (Vicc Timm) wrote: >I'm just trying Version 5 to see if I wat to UPGRADE my Version 4 - I >don't have the Docs so I'm stuck - HELP!!! >No it's not CRACKED - I have a dongle! >-Vicc Timm >amazing@xmission.com > - \/icc Timm IT'S THE TAB KEY!!!! Article: 20217 Path: news2.cais.com!news.cais.net!bofh.dot!van-bc!uniserve!n1ott.istar!n3ott.istar!istar.net!winternet.com!guitar.sound.net!news From: format@guitar.sound.net (Surfer) Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP!!!! >>> I CAN'T FIND "NURBS" - "META-NURBS" - or "B-PSLINES" in lightwave where are they? Date: Wed, 22 May 1996 05:54:19 GMT Organization: Sound Advice Limited's Internet Access for KC Lines: 14 Message-ID: <4nu9ur$7m2@guitar.sound.net> References: <31a2a5eb.4745240@news.xmission.com> NNTP-Posting-Host: 199.79.203.150 X-Newsreader: Forte Free Agent v0.55 Vicc@nobodyknows.com (Vicc Timm) wrote: >I'm just trying Version 5 to see if I wat to UPGRADE my Version 4 - I >don't have the Docs so I'm stuck - HELP!!! >No it's not CRACKED - I have a dongle! >-Vicc Timm >amazing@xmission.com > - \/icc Timm IT'S THE TAB KEY!!!! Article: 20218 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Wed, 22 May 96 07:47:57 GMT Organization: Earthlink Network, Inc. Lines: 34 Message-ID: <N.052296.004757.27@earthlink.net.earthlink.net> References: <jmonahan-1405960142080001@phx-ip-94.netzone.com> <4nap82$384@newsbf02.news.aol.com> <jmonahan-1505960454460001@phx-ip-62.netzone.com> <319A6B0B.5834@osu.edu> <4neidm$n3k@dfw-ixnews5.ix.netcom.com> <jmonahan-1605961632310001@phx-ip-53.netzone.com> <319C0E0D.37BE@osu.edu> <319C1CC7.A01@osu.edu> <N.051896.010444.27@earthlink.net.earthlink.net> <31a11d6a.15960663@news.ipswich.gil.com.au> NNTP-Posting-Host: max5-so-ca-36.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/20/96 7:10PM, in message <31a11d6a.15960663@news.ipswich.gil.com.au>, tedb@gil.com.au wrote: > On Sat, 18 May 96 08:04:44 GMT, fwtep@earthlink.net wrote: > > >Wavefront also has our CG USS Voyager on their reel. I love going to shows > >like Siggraph and asking if those shots were all done in Wavefront, then > >nailing them when they say "yes". If they do it again this year maybe I'll > >cause a commotion of some kind. > > I have read that certain shots of the Voyager are done in Lightwave... > I have an article written by one of the people who designed the > voyager lightwave model, and how they did it. Any comments? > > > Ted..... > > "*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^* > > tedb@gil.com.au PGP Public Key available > > http://www.gil.com.au/~tedb > > IRC: #sik #teds #bee IRC Nicks: silk, mellon, satire > > I-Phone:Ted Buchan (mellon) > > _,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_,,..-~^*"*^~-..,,_ I don't understand your point. Did you misunderstand mine? -- -=Fred=- Article: 20219 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!sun4nl!xs4all!hell!dave Date: Tue, 21 May 96 10:00:44 GMT+1 Newsgroups: comp.graphics.apps.lightwave Distribution: world Subject: Re: Studio Z and LW MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit From: dave@hell.xs4all.nl (Jeroen Van Velsen) Message-ID: <dave.0umi@hell.xs4all.nl> Organization: -=The Hell BBS=- Call: +31-70-3468783 Lines: 33 In een bericht van 17 May 96 Jason Linhart gericht aan All: JL> The system for $36,000 is probably one of their StudioZ machines with JL> the built-in D1 video option. JL> I've been using a pentium pro 150MHZ based Intergraph TDZ 300 system. JL> I think the price is somewhere between $10 - $15K depending on JL> options. I would have to say that the OpenGL response is the best of JL> any system that I have sat in front of.(So good it will make most JL> verteran LW'ers cry!) The real-time response of adjusting lighting, JL> bones and most other things in Layout and Modeler is something that I JL> have wished for since the early days of LightWave. JL> Overall, It's a great system. JL> I wish I could take the graphics speed of this system and stick it on JL> top of the render power of the 500Mhz Alpha that Deskstation was JL> showing at NAB (another system that makes verteran LW'ers JL> cry!)............Oh yeah, ScreamerNet would work! Thank * JL> (Insert appropriate higher spiritual being) for network rendering! JL> Jason Linhart Which graphics card is used in that system? Does it work with W95 AND WNT? How much does a graphics card like tht cost? Any info would be greatly appriciated... Greetings, Jeroen van Velsen (NETMAIL: 14:101/101.8) (EMAIL: dave@hell.xs4all.nl) -- Via Xenolink 1.984, XenolinkUUCP 1.1 Article: 20220 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!sun4nl!xs4all!hell!dave Date: Tue, 21 May 96 11:04:36 GMT+1 Newsgroups: comp.graphics.apps.lightwave Distribution: world Subject: Re: Help/info wanted... (Please?) MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit From: dave@hell.xs4all.nl (Jeroen Van Velsen) Message-ID: <dave.0un8@hell.xs4all.nl> Organization: -=The Hell BBS=- Call: +31-70-3468783 Lines: 33 >>> I was wondering how well the Matrox works with the new LW 5.0. >>> I take it the OpenGL stuff works? >> WRONG!!!! The MGA mallinium board needs 8Megs to do OpenGl well Yes it MCL> will do >> it in 640x480 and even 800x600 but with limited colors. I think >> it's 32768 colors. MCL> On the 4 meg Millenium, it is 32k colors or 65k in 640x480 or 800x600. MCL> The MCL> higher color rez wants 8 megs. What does the "k" mean? Do you mean just 32 and 65 colors??? >> Now coming from an Amiga that may sound great but You will >> want to work in 16M colors at 1024x768. You will need 8Megs of >> ram for the Matrox card. Then there are questions about it's ability to MCL> use >> Z-Buffers. It only supports 16-bit Z-Buffers. How severly this >> impacts LightWave I'd don't know because I have nothing to compare it >> with right now. MCL> I've seen it on a WIN NT system with the matrox Open GL drivers in the MCL> recommended resolutions and it seemed no faster than the Pentium MCL> itself. This bit has me a bit confused. Is this a good or a bad thing??? Greetings, Jeroen van Velsen (NETMAIL: 14:101/101.8) (EMAIL: dave@hell.xs4all.nl) -- Via Xenolink 1.984, XenolinkUUCP 1.1 Article: 20221 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Wed, 22 May 96 07:46:36 GMT Organization: Earthlink Network, Inc. Lines: 30 Message-ID: <N.052296.004636.58@earthlink.net.earthlink.net> References: <4mobr9$d92@newshost.convex.com> <4mpfur$clk@newsbf02.news.aol.com> <N.051796.031640.46@earthlink.net.earthlink.net> <4nq7ds$afv@hermes.acs.unt.edu> <N.052196.013332.06@earthlink.net.earthlink.net> <4nu302$hla@marina.cinenet.net> NNTP-Posting-Host: max5-so-ca-36.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] Xref: news2.cais.com comp.graphics.animation:35982 comp.graphics.apps.lightwave:20221 comp.graphics.packages.3dstudio:17142 On 5/21/96 5:52PM, in message <4nu302$hla@marina.cinenet.net>, Rick May <rickmay@cinenet.net> wrote: > In article <N.052196.013332.06@earthlink.net.earthlink.net>, > > ->> grow up Fred! > ->> Your consistent immaturity on this thread is giving LW-users a bad name. > ->> > ->> Sit back smoke and jay and read some of your old posts on this thread and > ->> think a little before you go freaking out. Silence is an option. > ->> > -> > ->Excuse me for not sitting back an accepting the incompetence of the other > ->posters. Excuse me for paying attention in school. Excuse me for not > ->rejoicing in mediocrity. > > > I agree.. There are more important things to talk about than spelling or > sentence structure. If the only thing you can find to comment on, from a > post, is the spelling- then just keep quiet. > > > rick > That's what you were commenting on to in that post. -- -=Fred=- Article: 20222 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!zombie.ncsc.mil!newsgate.duke.edu!agate!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!van-bc!ddsw1!news.mcs.net!usenet From: Dan Ablan <dma@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: AVID MEDIA GROUP TAKEOVER ALARM BELLS!!! Date: Wed, 22 May 1996 02:17:38 -0500 Organization: AGA Digital Studios Lines: 37 Message-ID: <31A2BF92.1A90@mcs.net> References: <4nqsds$3b9@newsbf02.news.aol.com> <4nrmpd$2ae@news1.t1.usa.pipeline.com> <4nrt9p$3jt@nnrp1.news.primenet.com> NNTP-Posting-Host: dma.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) David Hopkins wrote: > > With the preface that I am not >employed< by AMG, simply write a monthly column > for them: > > I have not been informed of any buyout, but it wouldn't surprise me. Same here. > I can > tell you that some author payment problems which had been lingering for months > have been resolved over the last few weeks Ehhh... not quite. > As to the May issue of VTU, my copy arrived in the mail two days ago (the > 18th). Not the same. I'm a monthly columnist in both VTU and LWPro, but have bought my copies of VTU from a local bookstore for the past four to five months. This is after I was told my subscription is "up to date" by the way. > Keep the faith. Whatever is happening at AMG >appears< to be a good thing so > far. :-) Yes... they are definitely trying, and are on the right track. They've got to get up to speed first, with their writers, trainers, and more so, their readers. But when they do... :) _____________________ Dan Ablan AGA Digital Studios Chicago http://www.agadigital.com _____________________ Article: 20223 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: toastrguy@aol.com (ToastRGuy) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lazer beams? Date: 22 May 1996 04:40:53 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 25 Sender: root@newsbf02.news.aol.com Message-ID: <4nujul$am0@newsbf02.news.aol.com> References: <319FF6B3.1259@mcs.net> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <319FF6B3.1259@mcs.net>, Dan Ablan <dma@mcs.net> writes: >Richard Green wrote: >> >> Any have a SIMPLE way to create a LAZER beam? > > Sure. > > > Make long disc. > > Turn on glow. > > Render. > > Bye. > > -DA Add maybe 50% object transparancy if you want to be able to see through the beam ________________________________________________________________________ Don James The Computer Room Colorado's Desktop Video Specialists 2760 S. Havana St. Aurora, CO 80014 (303) 696-8973 Article: 20224 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: snouty@cix.compulink.co.uk ("Phil South") Subject: Re: Anybody outside US got LWPro March Message-ID: <DrsuDJ.D1G@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4nse42$nb8@storm.cycor.ca> Date: Wed, 22 May 1996 09:00:54 GMT X-News-Software: Ameol32 Lines: 14 > HAS ANYBODY OUTSIDE THE US RECEIVED THE COMPILATION BOOK OR THE > MARCH ISSUE OF LWPRO? I got LWPro March yesterday. And stop shouting. :?) --- ------------------------------------------------------------- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol" Home Page http://www.webscape.co.uk/phil/ Webscape Ltd http://www.webscape.co.uk ------------------------------------------------------------- Article: 20225 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!OzEmail!news From: Steven Johansen <203.15.163.13> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Who sells LW in AUSTRALIA? Date: 22 May 1996 09:26:48 GMT Organization: OzEmail Pty Ltd - Australia Lines: 23 Message-ID: <4numko$mrt@reader1.reader.news.ozemail.net> References: <4nu2j5$qvc@cdn_news.telecom.com.au> NNTP-Posting-Host: 203.22.156.130 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) pcm@scammell.ecos.tne.oz.au (Peter Murray) wrote: >Are there any shops is Australia (preferably Melbourne) >which sell LW5.0? And more importantly, how much? > >I've been looking, but no success so far :( > >Thanks, >- Peter. > A place called Multimedia Technologies in Melbourne distributes it. I called them several weeks ago and they had no info, although they might have now. Btw I orderded my upgrade copy directly from Newtek with express postage it cost an extra $100 US but was delivered in a week,although the person at Newtek said it would take 2.(I thought that a tad optimistic) I imagine you could order the complete package from them if you are prepared for the extra cost. Steven Article: 20226 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news From: Mark Harwood <mark@sigma.com.au> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Who sells LW in AUSTRALIA? Date: Wed, 22 May 1996 18:47:15 +1100 Organization: Sigmacom Pty Ltd Lines: 20 Message-ID: <31A2C683.5F2F@sigma.com.au> References: <4nu2j5$qvc@cdn_news.telecom.com.au> Reply-To: mark@sigma.com.au NNTP-Posting-Host: sigax.sigma.com.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: Peter Murray <pcm@scammell.ecos.tne.oz.au> Peter Murray wrote: > > Are there any shops is Australia (preferably Melbourne) > which sell LW5.0? And more importantly, how much? > > I've been looking, but no success so far :( > > Thanks, > - Peter. Hi, We are a dealer for Lightwave in Sydney. We offer free delivery anywhere in Australia. Call us on (02) 524 9846 or fax (02) 540 4554 or email sales@sigma.com.au or www.sigma.com.au, Regs, Mark Harwood Sigmacom Pty Ltd Article: 20227 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: toastrguy@aol.com (ToastRGuy) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Flyer? Date: 22 May 1996 05:36:30 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 103 Sender: root@newsbf02.news.aol.com Message-ID: <4nun6u$bst@newsbf02.news.aol.com> References: <4nqqe0$2k6@newsbf02.news.aol.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4nqqe0$2k6@newsbf02.news.aol.com>, razorkid04@aol.com (RazorKiD04) writes: >Hi, I'am planing on geting a Flyer workstation, Here are a list of stuff i >think i need. >1-4000 25MHz 68040 w/18MB Ram, 1GB System HD - $3445.00 >1-NewTek Video Toaster Flyer - $4499.00 >2-2GB Quantum Fast SCSI II -$1998.00 >1-Fujitsu 1.05GB Fast SCSI-II Audio HD -$349.00 > >I already own a A2000, with VT2000 software 3.1, 2 TBC iV and a PAR. >Does the pricing sound right? And I was told that if i get a A4000, I had >to get an external box to hold the Flyer HD's. If i get the A4000 Tower, >can i place the Flyer HD's in there? Any help or information would be >great. Thanx An Amiga 4000 is not required to run a virtually full featured Flyer system. If your A-2000 has at least a 68030 accelerator, and 18 MB of RAM, the only difference would be Color Icons and some 256 color wipes. If you upgrade to the A-400 you also need to Upgrade the Toaster board. It's best with any system to keep the drives in a separate case with their own Power Supply and Fan. You won't need the PAR anymore , you can sell that. Quantum has changed their firmware. The best bets now are the Seagate Barracuda or Elite drives. These can all do HQ5 for 80-90% of the drive. Here are the options: COST TO ADD THE FLYER TO YOUR CURRENT VIDEO TOASTER: Includes a new 1 GB system hard drive for your Amiga, A 4X speed CD-ROM drive, The Flyer Non-Linear Editor with 4.1 software, & NewTek SCSI cable, and an external chassis with PC power slots, two video hard drives, plus a 1 Gigabyte audio drive. 8 GIGABYTE SYSTEM (Approx. 40 minutes of video storage) $ 8,345 with 2 Quantum, 4 Gigabyte, A/V Hard Drives 13 GIGABYTE SYSTEM (Approx. 60 minutes of video storage) $ 9,395 a 9 Gig. Seagate and a 4 Gig. Quantum A/V Hard Drive 18 GIGABYTE SYSTEM (Approx. 90 minutes of video storage) $ 10,495 with 2 Seagate Elite, 9 Gigabyte A/V Hard Drives COST OF A COMPLETE VIDEO TOASTER-FLYER WORKSTATION New Amiga Technologies A-4000 Tower computer, with 68040 /25 MHz processor, 18 MB RAM, 1 GB system hard drive, 4 X speed CD-ROM drive, 20" Multi-Sync Monitor. Video Toaster 4000 & Flyer Non-Linear Editor with latest software, 1 Time Base Corrector. DPS TBC-4 (Internal card) or Hotronic AP-41 (External Unit), Includes Two Video Hard Drives plus a 1 Gigabyte Audio Drive, 8 GIGABYTE SYSTEM (Approx. 40 minutes of video storage) $ 15,990 with 2 Quantum, 4 Gigabyte, A/V Hard Drives 13 GIGABYTE SYSTEM (Approx. 60 minutes of video storage) $ 17,190 a 9 Gig. Seagate and a 4 Gig. Quantum A/V Hard Drive in a separate chassis 18 GIGABYTE SYSTEM (Approx. 90 minutes of video storage) $ 18,290 with 2 Seagate Elite, 9 Gigabyte A/V Hard Drives in a separate chassis (Subtract $1,850 from the above if you want to continue to use your monitor and TBC) Figure approximately 4-5 minutes of broadcast quality video storage per gigabyte. All hard drives are optimized with the latest Flyer firmware specifications, and carry 5 year warranties. The above prices includes everything for a complete desktop video workstation, except for one camera, one deck & one video monitor. DAT Tape Backup Drive (Optional) Will store 4 Gigabytes on a $35 tape 4 GB Uncompressed Sony DAT Tape Drive $ 950 Effective 5/96 Prices are based on current availability, and are subject to change. You should get the best support from your local dealer, if they are qualified NewTek and Amiga dealers. If you don't have one in your area, I hope you will give us chance to provide you with our excellent long-distance sales, service and support. We have sold and installed over 40 Flyers so far, and are one of the top ten NewTek dealers worldwide. Let me know if you would like more info. I would be happy to E-Mail or Snail Mail it to you. BEST WISHES, AND HAPPY FLYING, ToastRGuy@aol.com ________________________________________________________________________ Don James The Computer Room Colorado's Desktop Video Specialists 2760 S. Havana St. Aurora, CO 80014 (303) 696-8973 Article: 20228 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!tank.news.pipex.net!pipex!usenet.eel.ufl.edu!bofh.dot!warwick!niss!bath.ac.uk!ccspgo From: The Outlaw <ccspgo@bath.ac.uk> Subject: Re: Anybody outside US got LWPro March Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: ccspgo@bath.ac.uk (Verified by Kerberos) Organization: Bath University Computing Services Message-ID: <31A35223.2BC@bath.ac.uk> References: <4nse42$nb8@storm.cycor.ca> <DrsuDJ.D1G@cix.compulink.co.uk> X-Mailer: Mozilla 2.01 (Win16; I) Mime-Version: 1.0 Cc: ccspgo@bath.ac.uk X-Nntp-Posting-Host: pc-pgo2.bath.ac.uk Date: Wed, 22 May 1996 09:38:05 GMT Lines: 28 Phil South wrote: > > > HAS ANYBODY OUTSIDE THE US RECEIVED THE COMPILATION BOOK OR THE > > MARCH ISSUE OF LWPRO? > > I got LWPro March yesterday. And stop shouting. > > :?) > > --- > ------------------------------------------------------------- > Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol" > > Home Page http://www.webscape.co.uk/phil/ > Webscape Ltd http://www.webscape.co.uk > ------------------------------------------------------------- How much is a year's subscription to LWPro and could someone give me an address to write to for a form? Thanks. Paul G. Overend ______________________________________________________________________ / A2000/030@25/PicassoII http://www.bath.ac.uk/~ccspgo/ \ | 1Mb Chip/7Mb Fast/1438 ccspgo@bath.ac.uk | | Zip/OS3.1/AFS/Reno CD-ROM +44 (0)1225 826074 | | CybergraphX2.16 | \______________________________________________________________________/ Article: 20229 Path: news2.cais.com!news.cais.net!bofh.dot!van-bc!nntp.portal.ca!news.bc.net!arclight.uoregon.edu!dispatch.news.demon.net!demon!sunsite.doc.ic.ac.uk!susx.ac.uk!paulb From: paulb@cogs.susx.ac.uk (Paul Bunkham) Newsgroups: comp.graphics.apps.lightwave Subject: Manuals? Date: 22 May 1996 09:49:19 GMT Organization: University of Sussex Lines: 13 Message-ID: <4nunuv$4f6@infa.central.susx.ac.uk> NNTP-Posting-Host: tsunx.ctn.cogs.susx.ac.uk X-Newsreader: TIN [version 1.2 PL2] Sorry if this is in the FAQ I can't find. (Slate me if you wish...) I have recently bought a second-hand P.C. and with it came a copy of Lightwave 4.0. Excently, I thought, now I can really do some good computer graphics. But, no manuals! I have been trying to learn the principles from scratch but could really do with some very basic tuition, so my questions are these: Does anyone know if I can buy just the manuals for LW 4.0? Does anyone know of a good beginners book for LW 4.0? Or, does anyone know of a good tutorial for beginners on the net? Thanks alot for any help Paul Bunkham. Article: 20230 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: razorkid05@aol.com (RazorKiD05) Newsgroups: comp.graphics.apps.lightwave Subject: Where to get it? Date: 22 May 1996 07:07:48 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 3 Sender: root@newsbf02.news.aol.com Message-ID: <4nusi4$e6m@newsbf02.news.aol.com> Reply-To: razorkid05@aol.com (RazorKiD05) NNTP-Posting-Host: newsbf02.mail.aol.com Could someone tell me if I should buy a Flyer system from Tristate computer which is cheaper then getting it from my Dealer. Help would be great! Article: 20231 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsgate.duke.edu!zombie.ncsc.mil!nntp.coast.net!howland.reston.ans.net!math.ohio-state.edu!jussieu.fr!univ-lyon1.fr!in2p3.fr!swidir.switch.ch!swsbe6.switch.ch!news.belnet.be!news.rediris.es!l From: Eneko Cajigas <upbcamae@lgdx02.lg.ehu.es> Newsgroups: comp.graphics.apps.lightwave Subject: Re: openGL Date: Wed, 22 May 1996 12:47:47 +0200 Organization: BBAA Lines: 14 Message-ID: <31A2F0D3.122@lgdx02.lg.ehu.es> References: <318F802C.7646@aladdin.co.uk> NNTP-Posting-Host: lbmx13.lb.ehu.es Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) This means that you can see your objects in full solid shaded aspect. In LW layout you can move or ortate the scene and see a preview of the finishing aspect in simple colors (no surface). And in modeler you can use the 3d window to modelate your objects in solid. I mean, when you use display menu and select options you just can see the object in full wireframe or solid wireframe (with no back lines) but when you use open GL you can se the object as a solid with colours and rotate it as a solid objectwithout having to wait for render times, but real time. It is a new sensation. We now should wait for open Gl with surface and shadow capabilities. Success, amigo. Eneko Article: 20232 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsgate.duke.edu!zombie.ncsc.mil!nntp.coast.net!howland.reston.ans.net!math.ohio-state.edu!jussieu.fr!univ-lyon1.fr!in2p3.fr!swidir.switch.ch!swsbe6.switch.ch!news.belnet.be!news.rediris.es!l From: Eneko Cajigas <upbcamae@lgdx02.lg.ehu.es> Newsgroups: comp.graphics.apps.lightwave Subject: problem with modeler Date: Wed, 22 May 1996 12:57:33 +0200 Organization: BBAA Lines: 19 Message-ID: <31A2F31D.330B@lgdx02.lg.ehu.es> NNTP-Posting-Host: lbmx13.lb.ehu.es Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Has anywody noticed...? When I scketch four curves to welde them and make a curved surface I can see it in modeler working fine, but when I save it and I load it on layout it looks like a twisted mesh of poligons with no order. I made this exercise as they tell me to do so in Lightwave pro (using four curves; welding end points; selecting four poligons, and patching them in multiply menu). Is this a problem with my system?. have anyone else seen this problem before? At the moment I am making these planar surfaces by making a box with no depht, subdividing the poligons many times and aplying the box a displacement map. But, well, I wonder if there is anything wrong... Success, amigos. Eneko Article: 20233 Path: news2.cais.com!news.cais.net!bofh.dot!nntp.coast.net!oleane!francenet.fr!usenet From: fazer@MicroNet.fr (Eric Couratier) Newsgroups: comp.graphics.apps.lightwave Subject: Where buy LW5 in Montreal Date: 22 May 1996 11:42:22 GMT Organization: MicroNet Lines: 8 Message-ID: <4nuuiu$enb@chleuasme.francenet.fr> NNTP-Posting-Host: pppa144.micronet.fr X-Newsreader: WinVN 0.92.6+ Hi, Where can I find LightWave V5 at Montreal or Quebec ? Thanks Eric Article: 20234 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsreader.sprintlink.net!news-res.gsl.net!news.gsl.net!news-dc.gsl.net!news.gsl.net!news.sprintlink.co.za!news.pinnacle.co.za!usenet From: marts@iafrica.com (martin sack) Newsgroups: comp.graphics.apps.lightwave Subject: Shareware evaluation Date: Wed, 22 May 1996 10:29:03 GMT Organization: Planet Pinnacle Internet Service Provider Lines: 13 Message-ID: <31a2eb81.5519466@news.pinnacle.co.za> NNTP-Posting-Host: hawk.pinnacle.co.za X-Newsreader: Forte Agent .99d/32.182 Does anyone know if there is a shareware version of lightwave 3D for me to evaluate? If there is one where do you get it ? thanks Chris If you think I speak for my employer,He'll be happy to correct you ! All unsolicited commercial email will be proof read at a charge of usd 100.00.By accepting this contract you agree that all disputes fall under the jurisdiction of the magistrates court of Johannesburg, South Africa. Article: 20235 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsreader.sprintlink.net!news-res.gsl.net!news.gsl.net!news-dc.gsl.net!news.gsl.net!news.sprintlink.co.za!news.pinnacle.co.za!usenet From: marts@iafrica.com (martin sack) Newsgroups: comp.graphics.apps.lightwave Subject: shareware (lightwave) Date: Wed, 22 May 1996 10:30:51 GMT Organization: Planet Pinnacle Internet Service Provider Lines: 11 Message-ID: <31a2ec7f.5772817@news.pinnacle.co.za> NNTP-Posting-Host: hawk.pinnacle.co.za X-Newsreader: Forte Agent .99d/32.182 Does anyone know if there is a shareware version of lightwave 3D? If so where does one get a copy? Chris If you think I speak for my employer,He'll be happy to correct you ! All unsolicited commercial email will be proof read at a charge of usd 100.00.By accepting this contract you agree that all disputes fall under the jurisdiction of the magistrates court of Johannesburg, South Africa. Article: 20236 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsreader.sprintlink.net!news-res.gsl.net!news.gsl.net!news-dc.gsl.net!news.gsl.net!news.sprintlink.co.za!news.pinnacle.co.za!usenet From: marts@iafrica.com (martin sack) Newsgroups: comp.graphics.apps.lightwave Subject: Shareware lightwave Date: Wed, 22 May 1996 10:36:56 GMT Organization: Planet Pinnacle Internet Service Provider Lines: 13 Message-ID: <31a2ed96.6052285@news.pinnacle.co.za> NNTP-Posting-Host: hawk.pinnacle.co.za X-Newsreader: Forte Agent .99d/32.182 Please help!!! Does anyone know if there is a shareware version of lightwave 3D? if there is one are there any ftp sites to get it from? thanks for the help! Chris If you think I speak for my employer,He'll be happy to correct you ! All unsolicited commercial email will be proof read at a charge of usd 100.00.By accepting this contract you agree that all disputes fall under the jurisdiction of the magistrates court of Johannesburg, South Africa. Article: 20237 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsreader.sprintlink.net!news-res.gsl.net!news.gsl.net!news-dc.gsl.net!news.gsl.net!news.sprintlink.co.za!news.pinnacle.co.za!usenet From: marts@iafrica.com (martin sack) Newsgroups: comp.graphics.apps.lightwave Subject: shareware -- lightwave. Date: Wed, 22 May 1996 10:38:39 GMT Organization: Planet Pinnacle Internet Service Provider Lines: 13 Message-ID: <31a2ee5b.6249619@news.pinnacle.co.za> NNTP-Posting-Host: hawk.pinnacle.co.za X-Newsreader: Forte Agent .99d/32.182 Does anyone know if there is a shareware version of lightwave available? If so which site do you get it from? Thanks Chris If you think I speak for my employer,He'll be happy to correct you ! All unsolicited commercial email will be proof read at a charge of usd 100.00.By accepting this contract you agree that all disputes fall under the jurisdiction of the magistrates court of Johannesburg, South Africa. Article: 20238 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!newsreader.sprintlink.net!news-res.gsl.net!news.gsl.net!news-dc.gsl.net!news.gsl.net!news.sprintlink.co.za!news.pinnacle.co.za!usenet From: marts@iafrica.com (martin sack) Newsgroups: comp.graphics.apps.lightwave Subject: shareware Date: Wed, 22 May 1996 10:41:47 GMT Organization: Planet Pinnacle Internet Service Provider Lines: 16 Message-ID: <31a2ef32.6463995@news.pinnacle.co.za> NNTP-Posting-Host: hawk.pinnacle.co.za X-Newsreader: Forte Agent .99d/32.182 Anybody know if there is a shareware version of lightwave 3D? If so where do I get a copy? Thanks Chris If you think I speak for my employer,He'll be happy to correct you ! All unsolicited commercial email will be proof read at a charge of usd 100.00.By accepting this contract you agree that all disputes fall under the jurisdiction of the magistrates court of Johannesburg, South Africa. Article: 20239 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!usenet From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Poser or Humanoid? Date: 22 May 1996 11:01:13 GMT Organization: Pipeline Lines: 11 Message-ID: <4nus5p$a66@news1.t1.usa.pipeline.com> References: <31A2C474.7A1D@mcs.net> NNTP-Posting-Host: 38.8.149.6 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 On May 22, 1996 02:38:28 in article <Re: Poser or Humanoid?>, 'Dan Ablan <dma@mcs.net>' wrote: > Poser offers instant positions that > can be morphed, and their seemless. Tried poser once and it appeared to have seams, at least it appeared so in the interface part. It's a pretty goo object nonetheless. -- M C L - http://ourworld.compuserve.com/homepages/Mike_Ling Article: 20240 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.mindspring.com!usenet From: patsmth@clt.mindspring.com (patrick smyth) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Texture mapping on irregular objects Date: Wed, 22 May 1996 11:50:18 GMT Organization: MindSpring Enterprises, Inc. Lines: 28 Message-ID: <4nuuoh$1olq@mule2.mindspring.com> References: <4nsk6p$n1s@mule2.mindspring.com> <31A28CDF.DED@rohan.sdsu.edu> Reply-To: patsmth@clt.mindspring.com NNTP-Posting-Host: user-168-121-112-40.dialup.mindspring.com X-Newsreader: Forte Free Agent 1.0.82 Sean Houghton <houghton@rohan.sdsu.edu> wrote: >I don't think that type of mapping (organic) is very common in the 3d apps i've used >- but it sounds like a damn good idea. What software were you using? Visual Reality 2.0. It has some nice features (I only use it for stills) and some very neat texture mapping tools (like adjustable visual representations of where on the object your maps will be applied, with scale, projection angle, and map position all adjustable by moving the little rectangle around with the mouse) but it has some fairly nasty bugs yet to be knocked out that made it a very frustrating program to work with from a perspective of getting anything done. Maybe it just didn't like my system; I don't know. But then, it *is* only a $200 package, and the bugs are the only thing I could see keeping it in that price range; the output is really lush. It will be interesting to see what the next upgrade brings. ============================================== Patrick Smyth Patsmth@clt.mind.spring Murphy's Law # 57 Tell a man that there are three hundred billion stars in the universe and he'll believe you. Tell him that a bench has wet paint and he'll have to touch it to be sure. =============================================== Article: 20241 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!neoucom.edu!kraken!redpoll!red Newsgroups: alt.retromod,alt.games.video.sony-playstation,comp.graphics.apps.lightwave,comp.lang.pascal.delphi.databases,comp.os.os2.comm,rec.bicycles.off-road,rec.games.video.arcade,rec.games.video.sony Subject: Re: bincancel:10 large binaries:AR356:@@NCM Message-ID: <ARMM-Report-356.a@redpoll.mrfs.oh.us> References: <ARMM-Report-356@redpoll.mrfs.oh.us> Date: Wed, 22 May 1996 12:13:48 GMT From: red@redpoll.mrfs.oh.us (Richard E. Depew) Followup-To: news.admin.net-abuse.misc Organization: ARMM Services, Bincancel Division Keywords: ARMM - Automated Retroactive Minimal Moderation Lines: 54 Xref: news2.cais.com alt.retromod:1541 alt.games.video.sony-playstation:31959 comp.graphics.apps.lightwave:20241 comp.lang.pascal.delphi.databases:17568 comp.os.os2.comm:7606 rec.bicycles.off-road:52222 rec.games.video.arcade:116659 rec.games.video.sony:1 Large binary posts do not belong in unmoderated discussion groups. I run a program that searchs for, and issues advisory cancels for, large binaries in the akr, biz, comp, misc, news, rec, and sci hierarchies. I have issued 10 advisory cancels for large binary files or parts thereof (total size 1,178,157 characters) posted to 6 different unmoderated discussion groups in the comp and rec hierarchies (with cross-posts into alt groups) as follows: 5 rec.games.video.arcade rec.games.video.sony alt.games.video.sony-playstation 2 comp.lang.pascal.delphi.databases 1 rec.bicycles.off-road 1 comp.os.os2.comm 1 comp.graphics.apps.lightwave The cancels in non-targeted groups are a consequence of the way cancels interact with cross-posts. A cross-posted article has only one Message-ID. When it is canceled from one group it is canceled from all groups. This pointer is being posted to each affected group listed above. Follow-ups are directed to news.admin.net-abuse.misc. If you want to see exactly which file was deleted from a particular group, read the full report in news.admin.net-abuse.announce. The full report can also be found in alt.nocem.misc and alt.retromod. Look for AR356 in the subject, or, if your reader supports it, use this URL: news:ARMM-Report-356@redpoll.mrfs.oh.us The criteria used to search for this batch of large binaries were: NEWSGROUPS: Unmoderated akr, biz, comp, misc, news, rec, or sci (except for comp.binaries.apple2, comp.bugs.2bsd, and rec.games.bolo) BINARY: base64, binhex, uuencode, and xbtoa encoded files, etc. SIZE: > 100,000 characters [(size * (# of parts - .5)), if multi-part] If you must post a binary to Usenet, please post it *only* to an appropriate binaries newsgroup such as alt.binaries.misc, and do *not* crosspost it to non-binaries groups. This permits news administrators and users to choose, in advance, whether to receive binary files. Please direct public feedback to news.admin.net-abuse.misc and private feedback to red@redpoll.mrfs.oh.us. Thanks. Best wishes, Dick -- Richard E. Depew, Munroe Falls, OH red@redpoll.mrfs.oh.us (home) It's over, and can't be helped, and that's one consolation, as they always say in Turkey, when they cut the wrong man's head off'' -- Charles Dickens Article: 20242 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.voicenet.com!news2.noc.netcom.net!noc.netcom.net!netcom.net.uk!ix.netcom.com!news From: g-bierl@ix.netcom.com (Greg Bierl) Newsgroups: comp.graphics.apps.lightwave Subject: Cross platform rendering Date: Wed, 22 May 1996 00:36:25 GMT Organization: Netcom Lines: 15 Message-ID: <4nuval$10u@sjx-ixn5.ix.netcom.com> NNTP-Posting-Host: stp-fl1-16.ix.netcom.com X-NETCOM-Date: Wed May 22 4:55:01 AM PDT 1996 X-Newsreader: Forte Agent .99c/32.126 I have been away from LW for a couple of years, (last version I used was 3.1) and was wondering about a couple things. 1. Is it possible to use my Amiga version of LW for modeling, layout, and scene creation and then send that data to a networked Pentium for rendering? 2. Is there an upgrade program for users that have the LW 3.1 software? TIA Greg Article: 20243 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsreader.sprintlink.net!news-res.gsl.net!news.gsl.net!news-dc.gsl.net!news.gsl.net!news.sprintlink.co.za!news.pinnacle.co.za!usenet From: marts@iafrica.com (martin sack) Newsgroups: comp.graphics.apps.lightwave Subject: shareware lightwave Date: Wed, 22 May 1996 10:54:46 GMT Organization: Planet Pinnacle Internet Service Provider Lines: 12 Message-ID: <31a2f269.7287992@news.pinnacle.co.za> NNTP-Posting-Host: hawk.pinnacle.co.za X-Newsreader: Forte Agent .99d/32.182 Does anyone know if there is a shareware version of lightwave 3D? If there is, where is the site to download. Thanks If you think I speak for my employer,He'll be happy to correct you ! All unsolicited commercial email will be proof read at a charge of usd 100.00.By accepting this contract you agree that all disputes fall under the jurisdiction of the magistrates court of Johannesburg, South Africa. Article: 20244 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!news.kei.com!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!news.isnet.is!newshost.centrum.is!news From: hsj@centrum.is Newsgroups: comp.graphics.apps.lightwave Subject: lw4 layout preview not compatible with some video cards? Date: Sun, 19 May 96 15:04:27 GMT Organization: The Middle World Company, 107 Reykjavik, Iceland Lines: 15 Message-ID: <4nnmt0$u13@newshost.centrum.is> NNTP-Posting-Host: tungl-97.centrum.is Mime-Version: 1.0 X-Newsreader: WinVN 0.93.6 Hey I'm using lw4 on my win31 system with a cirrus 54xx vlb video card. I read in some faq that the preview in layout didn't work with some video drivers/cards. Well it doesn't work for me.. I can only see the axis' moving when trying to preview my anim. Anyone have the same problem and fixed it?? please help Tanks -- ============================================================================== Hordur Smari Johannesson | daElcLIppeRlETERELrotArstuDEUtOwc/PatChgnITovErAN hsj@centrum.is | drsdIOaeproduCTIONBOOTHbROWnwaRPMuSIC/EmIMuSIc.HA http://www.centrum.is/~hsj | sWelLTHedeSiGNeRsrEPuBliC.cunniNgHam&1995waRPrECO Joel_ on irc | rds.PobOx474sHEFFIELDS13bW.mADEINengLAndINCOMPLEt | ewIthoUtsurFacEnOISE.. Beam me up Article: 20245 Path: news2.cais.com!news.cais.net!bofh.dot!van-bc!uniserve!oronet!news.netzone.com!phx-ip-175.netzone.com!user From: jmonahan@netzone.com (Joe Monahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave notes from E3 Date: Wed, 22 May 1996 00:51:19 -0700 Organization: Center for Advancing Computer Technologies Lines: 104 Message-ID: <jmonahan-2205960051190001@phx-ip-175.netzone.com> References: <4njn34$1lj@newsbf02.news.aol.com> <4nke6u$92b@newsbf02.news.aol.com> <4nno5r$cjt@nnrp1.news.primenet.com> <jmonahan-2105960212050001@phx-ip-33.netzone.com> <4nu0aq$d1d@nnrp1.news.primenet.com> NNTP-Posting-Host: phx-ip-175.netzone.com In article <4nu0aq$d1d@nnrp1.news.primenet.com>, Steph Greenberg <steph@primenet.com> wrote: > Joe Monahan <jmonahan@netzone.com> wrote: > : In article <4nno5r$cjt@nnrp1.news.primenet.com>, Steph Greenberg > : <steph@primenet.com> wrote: > : > As you point out, SI and the machine it runs on can still be expensive. I > : > prefer working for someone who buys the machine and software, so I can > : > use my money to buy a house, new cars and a nice Harley. Bickering is more fun, but since its rare to get the ear of an experienced pro (Fred won't talk to me anymore) I'll continue this thread for the moment... When I came here (Phoenix) from Iowa (thats a state in the mid-west) I had never used any 3D software but Alias Studio. I was under the mistaken impression that Alias was petty much typical of 3D applications. When I had to learn/teach 3D Studio I was kinda appalled (my own shortcomings made manifest). So I looked around Phoenix (now the 7th largest city in the nation) and, much to my chagrin, NO ALIAS - anywhere! Not the universities, businesses, graphics/production houses - Nothing...OK, maybe one.) So I set up my school as an Alias|Wavefront educational partner. That helps, but I would sure like to get into Alias/SGI level production in a for-profit kinda way. Not that I'm money motivated (soley) but because its fun.... As I've suggested before - when the software/hardware limits you the least is when its most fun. (my opinion only, ignore if you find this in any way offensive). I'm thinking production/manufacture as much as entertainment industry. Even Scientific Visualization, though I'd hate to stoop THAT low... Other than LA - comments below still hold? Joe Monahan > : Couldn't one (an independent I mean) target customers with higher end > : needs and make it with Alias/SGI? Isn't it who you want to work for/with? > > : I know there is MORE work in a lower end market, but you would charge more > : for fewer jobs in a high end market. Flaws? > > Yeah. If you are charging close to the same as the larger companies, > then the client will feel more comfortable working with companies > that have a long track record. > > There are two ways I can think of to get around this: extremely good > fortune, or having several people with track records from major companies > on board (another benefit of working for someone else). > > On the good fortune front, I include a client's growing needs, and their > loyalty. > > I've known a few people who've been in the right place at the right > time, but I know more people who just struggle independently. > > Would B-5 have used LW if Ron Thornton hadn't been an experienced > feature film special effects guy? Would the same trust have been > given to a relatively inexperienced (less than 3-5 years) > user (of any 3D package) without major production credits? > > I would also like to point out that working in a production environment > with experienced people teaches you many things you would never > figure out for yourself, especially when you're doing all the work > yourself. > > Living in Los Angeles is tougher for an independent, BTW. You are competing > directly with the Big Boys for the good clients. While they have higher > overhead, they also have people who specialize in the business aspects, > people who can help control revisions and client anal retentiveness, > programmers who can contribute to program utility as well as come up > with new features, someone going out and getting more business while > work is in progress, etc. > > My independent work got me a decent job, which led to more ambitious > and better jobs. I've used all sorts of software, and can say > software doesn't make a job happen. But exploiting unique advantages > of a particular program can make a job possible that would otherwise > be impractical. > > : Joe Monahan > > : PS - Damn I'm being nice - its killing me........ > > I appreciate it. > > -- > ------------------------------------------------------------------------------- > Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, > steph@primenet.com Chiropracter, and Podiatrist. > > Copyright 1996. All Rights Reserved. Permission granted for non-commercial > electronic republication only, such as Usenet and Email, and > non-commercial educational purposes such as charge free WWW pages. > Express permission is required for any other use. When in doubt, ask. > ------------------------------------------------------------------------------- Article: 20246 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!lexis-nexis!newsjunkie.ans.net!newsfeeds.ans.net!lantana.singnet.com.sg!usenet From: Eddie <cybertch@singnet.com.sg> Newsgroups: comp.graphics.apps.lightwave Subject: Humanoid: Does it comes functional with bones & IK? Date: 22 May 1996 13:29:55 GMT Organization: CyberTech Productions Lines: 11 Message-ID: <4nv4sj$7i8@lantana.singnet.com.sg> NNTP-Posting-Host: ts900-2129.singnet.com.sg Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) Anyone knows if the human models in Humanoid comes with functional bones and IK target points or we have to set it up ourselves in order to animate it. Where can I get more info? Is there a web page somewhere? Thanks. Eddie Quah CyberTech Article: 20247 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!caen!news.umass.edu!nic.umass.edu!wilde.oit.umass.edu!not-for-mail From: sanjayt@wilde.oit.umass.edu (Sanjay Talreja) Newsgroups: comp.graphics.apps.lightwave Subject: Flyer list? Date: 22 May 1996 13:42:03 GMT Organization: University of Massachusetts, Amherst Lines: 12 Message-ID: <4nv5jb$1n5@nic.umass.edu> NNTP-Posting-Host: wilde.oit.umass.edu X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] Sorry to be posting on this group but does anyone know what happened to the Flyer mailing list that was being moderated by David Warner ? were people unsubscribed? i would like to get more mailiings as there were often interesting and useful flyer tips on the list. please send replies directly to sanjayt@comm.umass.edu thanks in advance, sanjay Article: 20248 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: Brad@newtek.com (Brad Peebler) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in actionHEY STRANAHAN!!!! Date: Tue, 21 May 1996 14:00:34 GMT Organization: NewTek Lines: 30 Message-ID: <4nv63n$kv6@guitar.sound.net> References: <318D387B.6A75@desktopimages.com> <4mj5rb$4vo@newsbf02.news.aol.com> <31920C10.583D@origin.ea.com> <4np7j8$mdt@dot.cstone.net> <31A1015D.49DD@montreal.com> NNTP-Posting-Host: 199.79.203.176 X-Newsreader: Forte Free Agent v0.55 Jean-Eric Hénault <videosep@montreal.com> wrote: What? No credit for the 5.0 LightWave release. Here is a product that we did not pre-release, we didnt even pre-announce it. We showed up at NAB showed it publicly for the first time, announced it to ship that week and then shipped it...that week. Amidst all the talk of MAX and SoftImage it was difficult to keep quiet, but we did. Not to mention (IMHO) 5.0 is an amazing product, if I do say so myself. ; ) BP >This time, I have to agree with Stranahan. We purchased the Flyer when >version 4.02 became availlable. Back then, we were told by NewTek that >the final version would be availlable within 2 or 3 weeks. It took >nearly a year before version 4.1 actually shipped. We spent about >$15,000 on a system (including hard-drives) on a system that coudn't be >reliable. We had stutters everywhere. We lost some business because of >that. We aren't a very big business, but these problems did hurt our >business. >How can anyone trust NewTek now. The same happened with LightWave for >Windows. They sold a product at full retail price for something that >wasn't even close to be ready. >NewTek has become a public-relation nightmare. Especially since Kiki and >company left the company. >Jean-Eric Article: 20249 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: Brad@newtek.com (Brad Peebler) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave ported to PPC? Date: Tue, 21 May 1996 14:04:55 GMT Organization: NewTek Lines: 17 Message-ID: <4nv6bs$kv6@guitar.sound.net> References: <4nu71a$p2l@news.lanline.com> NNTP-Posting-Host: 199.79.203.176 X-Newsreader: Forte Free Agent v0.55 NewTek has announced a port to the PowerMAC to be released towards the end of the 3rd quarter...96. hehe. BP dank@cyburban.com (Daniel K.) wrote: >I was just wondering if NewTek was considering to port Lightwave 3D >to the Mac/Windows NT PowerPC side. >Thanks in advance. >Dan > dank@cyburban.com Article: 20250 Path: news2.cais.com!news.cais.net!bofh.dot!news.mathworks.com!newsfeed.internetmci.com!news.ac.net!news.bconnex.net!clicnet!news.clic.net!mixnews2!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: PC Flyer? WHEN!?!? Date: Tue, 21 May 1996 17:28:15 -0400 Organization: Video S.E.P. Lines: 33 Message-ID: <31A2356F.1B6E@montreal.com> References: <780.6713T143T2830@execpc.com> <4nn7fp$3o8@newsbf02.news.aol.com> <319F698A.335F@pacificnet.net> NNTP-Posting-Host: ipdyne46.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) To: B Hayes <bjhayes@pacificnet.net> B Hayes wrote: > > RazorKiD04 wrote: > > > > Thanx for the info. So if a get the Cheapest A4000, or A4000T, the flyer > > won't slowdown when i load big project, or Big effects? > > No! the speed of the computer has little effect on the speed of your editing. The software is Lite compared to what goes on in the hardware of > the card. Also remember that "The Flyer card that goes in your Amiga will come out, and go into the PC-Flyer." saving you some cash down the > road. As for the Release date... The roumers that I heard were that Beta Boxes MAY be going out as soon as August. and that they were aiming > for NAB '97 for a release announcment. > -- > Brad Hayes > http://www.pacificnet.net/~bjhayes NewTek has been announcing the Flyer for Windows for over a year now. And they still don't have anything to show. The Flyer for the Amiga was almost a year late. So was LightWave. Unfortunatelly, all the "smart" people at NewTek have left the company a long time ago. God, I miss the old NewTek, I just watched some of the old NT demo-tapes of the day. They were so cool!! Save your cash, and wait until Digital Studio comes out with Trinity. That'll blow the Flyer away, not only in features but in price too!! NewTek only lives because of LightWave, and even then, I wonder if NewTek is not the worst thing that ever happened to LightWave, just like What Commodore was to the Amiga. - History repeats itself. This is so sad. Jean-Eric